Player Matchup

Fenrir
Fenrir
B33F CAK3 08
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,275 Elo+
Solo
Fafnir
Fafnir
Manuelitope26
Fafnir
Level 129
God Stats
1W - 1L
1,735 SR
Queue Stats
228W - 236L
1,463 Elo+
Solo
Jing Wei
Jing Wei
THEREALNAPA
Jing Wei
Level 149
God Stats
0W - 2L
1,270 SR
Queue Stats
77W - 94L
1,519 Elo+
Party 2
Yemoja
Yemoja
Weeevs_
Yemoja
Level 139
God Stats
0W - 3L
1,162 SR
Queue Stats
234W - 258L
1,447 Elo+
Solo
Izanami
Izanami
ipipepandas
Izanami
Level 80
God Stats
2W - 3L
1,320 SR
Queue Stats
70W - 84L
1,503 Elo+
Party 2
Team Averages
Level 124
1,397 SR
1,441 Elo+

VS

Team Averages
Level 107
1,475 SR
1,433 Elo+
Hel
Hel
CestLaMoon
Hel
Level 155
God Stats
3W - 2L
1,287 SR
Queue Stats
78W - 77L
1,390 Elo+
Party 1
Tyr
Tyr
Hunterde1223
Tyr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 70L
1,479 Elo+
Solo
Tiamat
Tiamat
chachenenee
Tiamat
Level 62
God Stats
4W - 6L
1,475 SR
Queue Stats
154W - 194L
1,360 Elo+
Solo
Kumbhakarna
Kumbhakarna
ii Megatron q
Kumbhakarna
Level 150
God Stats
4W - 0L
1,612 SR
Queue Stats
98W - 72L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
jarridsch
Gilgamesh
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
206W - 213L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 3 / 1
4,895
979
1,431
4,841
2,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

1
0 / 0 / 0
1,220
244
0
0
0
Jing Wei
THEREALNAPA
Jing Wei
10
0 / 2 / 2
4,936
987
5,373
4,320
1,331
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
Weeevs_
Yemoja
9
1 / 2 / 1
5,125
1,025
2,664
5,217
3,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
ipipepandas
Izanami
9
0 / 2 / 2
4,882
976
3,433
3,681
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
5,634
1,127
3,103
3,268
1,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 5
6,224
1,245
3,113
4,847
4,310
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
11
1 / 0 / 7
6,073
1,215
4,314
2,393
1,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
ii Megatron q
Kumbhakarna
10
0 / 0 / 8
6,003
1,201
2,310
6,864
6,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
jarridsch
Gilgamesh
11
3 / 0 / 3
6,031
1,206
3,257
8,017
3,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
2
Kills
9
9
Deaths
2
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
3
1
0.5
W
1
1
6
4
W
4
1
5
6.5
L
0
0
0
0
L
Jing Wei
THEREALNAPA
Jing Wei
0
2
2
0.5
L
Yemoja
Weeevs_
Yemoja
1
2
1
0.75
W
Tiamat
1
0
7
4.5
W
Kumbhakarna
ii Megatron q
Kumbhakarna
0
0
8
4
L
Izanami
ipipepandas
Izanami
0
2
2
0.5
W
Gilgamesh
jarridsch
Gilgamesh
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,901
Damage
16,097
18,059
Taken
25,389
7,738
Mitigated
16,980
4,787
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,431
134
376
466
4,841
2,213
0
1,877
2,857
0
3,905
W
3,103
121
3,971
1,573
3,268
1,399
298
380
2,888
7,530
0
W
3,113
121
362
432
4,847
4,310
0
649
4,198
0
5,574
L
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
THEREALNAPA
Jing Wei
5,373
3,585
701
851
4,320
1,331
0
2,662
1,553
0
10,203
L
Yemoja
Weeevs_
Yemoja
2,664
626
1,337
652
5,217
3,034
0
3,039
2,027
4,069
0
W
Tiamat
4,314
207
824
816
2,393
1,594
265
405
1,988
12,015
0
W
Kumbhakarna
ii Megatron q
Kumbhakarna
2,310
0
357
1,434
6,864
6,084
125
672
6,192
5,312
147
L
Izanami
ipipepandas
Izanami
3,433
2,405
18
386
3,681
1,160
0
2,094
1,550
0
9,096
W
Gilgamesh
jarridsch
Gilgamesh
3,257
249
849
3,301
8,017
3,593
94
558
7,459
0
8,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,058
Gold Earned
29,965
32
Minions Killed
50
0
Camps Cleared
0
339,913
Distance Traveled
563,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,895
979
5
1
0
94,384
0
W
Hel
5,634
1,127
9
2
0
110,119
0
W
Tyr
6,224
1,245
7
1
0
121,831
0
L
Fafnir
1,220
244
0
0
0
0
0
L
Jing Wei
4,936
987
11
2
0
90,125
0
L
Yemoja
5,125
1,025
5
1
0
70,400
0
W
Tiamat
6,073
1,215
21
4
0
98,218
0
W
Kumbhakarna
6,003
1,201
5
1
0
122,200
0
L
Izanami
4,882
976
11
2
0
85,004
0
W
Gilgamesh
6,031
1,206
8
2
0
111,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role