Player Matchup

Nu Wa
Nu Wa
Gold II
AnhurYagami
Nu Wa
Gold II
Level 41
God Stats
1W - 2L
1,447 SR
Queue Stats
19W - 13L
1,825 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 41
1,447 SR
1,825 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,670 SR
1,810 MMR
Ymir
Ymir
Platinum III
primjoker99
Ymir
Platinum III
Level 108
God Stats
44W - 29L
1,670 SR
Queue Stats
62W - 68L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 0
10,443
746
5,817
11,998
3,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
VamanaSkadiErlang ShenTsukuyomiChronos

VS

Bans
Hou YiAnubisAnhurCernunnosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 0
15,027
1,073
11,110
11,731
7,922
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,817
Damage
11,110
11,998
Taken
11,731
3,912
Mitigated
7,922
1,267
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,817
3,765
0
1,267
11,998
3,912
0
11,020
978
43,267
0
W
11,110
3,457
0
5,070
11,731
7,922
1,672
6,569
5,162
94,389
6,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,443
Gold Earned
15,027
58
Minions Killed
191
0
Camps Cleared
11
218,403
Distance Traveled
257,303
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,443
746
58
4
0
218,403
1
W
Ymir
15,027
1,073
191
14
11
257,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role