Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Eskgetet
Artemis
Level 89
God Stats
2W - 0L
1,718 SR
Queue Stats
48W - 47L
1,602 Elo+
Party 2
Geb
Geb
K1RLESS
Geb
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 58L
1,630 Elo+
Party 2
Zeus
Zeus
PinkPickle3
Zeus
Level 86
God Stats
4W - 0L
1,604 SR
Queue Stats
99W - 76L
1,654 Elo+
Party 1
Hercules
Hercules
deadcase1
Hercules
Level 88
God Stats
14W - 2L
1,729 SR
Queue Stats
67W - 43L
1,713 Elo+
Party 1
Team Averages
Level 111
1,610 SR
1,620 Elo+

VS

Team Averages
Level 130
1,574 SR
1,578 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
GooseMomGM
Ratatoskr
Level 137
God Stats
5W - 5L
1,497 SR
Queue Stats
150W - 143L
1,575 Elo+
Party 3
Amaterasu
Amaterasu
ShiadowRzl
Amaterasu
Level 137
God Stats
12W - 8L
1,760 SR
Queue Stats
296W - 250L
1,563 Elo+
Solo
Izanami
Izanami
Trovia
Izanami
Level 127
God Stats
28W - 8L
1,816 SR
Queue Stats
198W - 132L
1,624 Elo+
Party 3
Atlas
Atlas
setersotes
Atlas
Level 161
God Stats
0W - 4L
1,295 SR
Queue Stats
89W - 68L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
10
3 / 1 / 9
5,601
560
7,430
8,716
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Eskgetet
Artemis
12
6 / 0 / 2
6,399
640
5,640
4,612
1,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
10
2 / 0 / 9
5,822
582
4,943
9,386
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
7 / 1 / 1
6,710
671
7,031
2,853
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
deadcase1
Hercules
12
1 / 1 / 1
6,095
610
3,241
6,761
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 2 / 0
6,045
605
3,548
6,401
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
GooseMomGM
Ratatoskr
6
0 / 7 / 0
4,181
418
1,742
8,176
1,809
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
ShiadowRzl
Amaterasu
7
0 / 4 / 0
4,418
442
3,436
11,815
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
Trovia
Izanami
10
0 / 4 / 0
5,523
552
4,452
6,307
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
10
1 / 2 / 0
5,961
596
4,165
8,229
5,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
19
Kills
3
3
Deaths
19
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
3
1
9
7.5
L
Morgan Le Fay
 
Morgan Le Fay
2
2
0
1
W
Artemis
Eskgetet
Artemis
6
0
2
7
L
Ratatoskr
GooseMomGM
Ratatoskr
0
7
0
0
W
Geb
2
0
9
6.5
W
7
1
1
7.5
L
Amaterasu
ShiadowRzl
Amaterasu
0
4
0
0
L
Izanami
Trovia
Izanami
0
4
0
0
W
Hercules
deadcase1
Hercules
1
1
1
1.5
L
Atlas
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
17,343
32,328
Taken
40,928
13,612
Mitigated
16,755
10,988
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
7,430
346
0
2,440
8,716
2,625
0
2,303
6,229
34,975
578
L
Morgan Le Fay
 
Morgan Le Fay
3,548
75
0
1,091
6,401
1,740
0
4,555
1,500
36,980
0
W
Artemis
Eskgetet
Artemis
5,640
1,612
0
1,333
4,612
1,523
378
0
4,612
0
42,668
L
Ratatoskr
GooseMomGM
Ratatoskr
1,742
386
0
1,009
8,176
1,809
0
5,854
2,132
0
11,843
W
Geb
4,943
1,179
0
3,388
9,386
4,881
0
665
8,616
19,190
1,763
W
7,031
862
0
655
2,853
666
0
797
1,938
42,779
493
L
Amaterasu
ShiadowRzl
Amaterasu
3,436
1,634
93
4,450
11,815
5,766
0
5,285
6,528
0
26,713
L
Izanami
Trovia
Izanami
4,452
2,796
0
1,866
6,307
2,168
0
1,500
4,807
0
44,055
W
Hercules
deadcase1
Hercules
3,241
1,260
0
3,172
6,761
3,917
0
2,704
3,571
0
37,107
L
Atlas
4,165
1,145
0
2,159
8,229
5,272
0
1,232
6,715
33,273
995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,627
Gold Earned
26,128
316
Minions Killed
301
0
Camps Cleared
0
1,063,636
Distance Traveled
993,053
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
5,601
560
54
5
0
234,911
0
L
Morgan Le Fay
6,045
605
82
8
0
196,688
4
W
Artemis
6,399
640
81
8
0
194,404
1
L
Ratatoskr
4,181
418
27
3
0
211,912
0
W
Geb
5,822
582
17
2
0
240,978
5
W
Zeus
6,710
671
79
8
0
197,030
2
L
Amaterasu
4,418
442
44
4
0
185,293
0
L
Izanami
5,523
552
80
8
0
203,637
0
W
Hercules
6,095
610
85
9
0
196,313
3
L
Atlas
5,961
596
68
7
0
195,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role