Player Matchup

Anhur
Anhur
BigMCharlamagne
Anhur
Level 147
God Stats
3W - 1L
1,661 SR
Queue Stats
90W - 88L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
Gamings1Maximum
Baron Samedi
Level 126
God Stats
3W - 3L
1,605 SR
Queue Stats
77W - 76L
1,544 Elo+
Party 1
Atlas
Atlas
JustInsaneSkills
Atlas
Level 156
God Stats
35W - 6L
2,087 SR
Queue Stats
129W - 35L
1,911 Elo+
Party 3
Surtr
Surtr
ZimZam30
Surtr
Level 162
God Stats
5W - 2L
1,266 SR
Queue Stats
125W - 32L
1,908 Elo+
Party 3
Set
Set
ililiilliil4401
Set
Level 107
God Stats
5W - 2L
1,442 SR
Queue Stats
75W - 67L
1,538 Elo+
Party 1
Team Averages
Level 140
1,612 SR
1,688 Elo+

VS

Team Averages
Level 147
1,545 SR
1,555 Elo+
Osiris
Osiris
Froggiemo
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
Korgis
Danzaburou
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 82L
1,575 Elo+
Party 2
Nemesis
Nemesis
SupremeCheesus
Nemesis
Level 158
God Stats
4W - 6L
1,547 SR
Queue Stats
218W - 242L
1,530 Elo+
Solo
Bacchus
Bacchus
Turtledoes
Bacchus
Level 187
God Stats
18W - 15L
1,698 SR
Queue Stats
323W - 323L
1,564 Elo+
Solo
Tiamat
Tiamat
Xbull
Tiamat
Level 136
God Stats
1W - 2L
1,480 SR
Queue Stats
85W - 86L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,210
1,042
1,549
3,990
1,182
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Gamings1Maximum
Baron Samedi
11
1 / 0 / 1
5,499
1,100
2,618
1,707
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 2
5,384
1,077
4,378
2,569
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
ZimZam30
Surtr
10
0 / 0 / 4
5,174
1,035
2,665
4,062
2,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 0
4,272
854
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Froggiemo
Osiris
10
0 / 0 / 0
4,875
975
1,918
3,931
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Korgis
Danzaburou
10
0 / 2 / 0
4,782
956
2,350
4,685
1,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 0
4,272
854
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
Turtledoes
Bacchus
8
0 / 2 / 0
4,490
898
1,652
3,876
2,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tiamat
Xbull
Tiamat
10
0 / 1 / 0
5,035
1,007
2,161
3,095
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Osiris
Froggiemo
Osiris
0
0
0
0
W
Baron Samedi
Gamings1Maximum
Baron Samedi
1
0
1
1.5
W
2
0
2
3
L
Danzaburou
Korgis
Danzaburou
0
2
0
0
L
0
0
0
0
L
Bacchus
Turtledoes
Bacchus
0
2
0
0
L
Tiamat
Xbull
Tiamat
0
1
0
0
W
Surtr
ZimZam30
Surtr
0
0
4
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,210
Damage
8,081
12,328
Taken
15,587
4,868
Mitigated
7,310
3,651
Healing
3,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,549
752
0
655
3,990
1,182
0
1,105
2,747
0
8,194
L
Osiris
Froggiemo
Osiris
1,918
464
0
1,192
3,931
2,477
0
1,084
2,787
0
9,509
W
Baron Samedi
Gamings1Maximum
Baron Samedi
2,618
217
154
216
1,707
725
0
553
1,000
18,351
1,000
W
4,378
1,294
0
799
2,569
884
0
594
1,826
12,090
0
L
Danzaburou
Korgis
Danzaburou
2,350
452
0
891
4,685
1,438
0
2,572
1,958
0
15,528
L
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Turtledoes
Bacchus
1,652
200
0
461
3,876
2,483
0
1,294
2,356
4,939
0
L
Tiamat
Xbull
Tiamat
2,161
109
0
949
3,095
912
0
1,777
1,228
12,782
0
W
Surtr
ZimZam30
Surtr
2,665
709
0
1,827
4,062
2,077
8
914
2,942
477
11,267
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,539
Gold Earned
23,454
110
Minions Killed
98
0
Camps Cleared
0
436,866
Distance Traveled
421,092
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,210
1,042
20
4
0
87,860
0
L
Osiris
4,875
975
23
5
0
128,017
0
W
Baron Samedi
5,499
1,100
49
10
0
114,171
0
W
Atlas
5,384
1,077
14
3
0
116,552
0
L
Danzaburou
4,782
956
34
7
0
98,077
0
L
Nemesis
4,272
854
0
0
0
0
0
L
Bacchus
4,490
898
7
1
0
91,744
1
L
Tiamat
5,035
1,007
34
7
0
103,254
0
W
Surtr
5,174
1,035
27
5
0
116,417
0
W
Set
4,272
854
0
0
0
1,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role