Player Matchup

Izanami
Izanami
Silver II
DaBeanieBaby
Izanami
Silver II
Level 117
God Stats
1W - 0L
1,459 SR
Queue Stats
4W - 8L
1,456 MMR
Solo
Cabrakan
Cabrakan
Gold I
Fragoclock1803
Cabrakan
Gold I
Level 157
God Stats
4W - 3L
1,635 SR
Queue Stats
91W - 86L
1,566 MMR
Party 2
Nu Wa
Nu Wa
Gold II
Hts columbo
Nu Wa
Gold II
Level 172
God Stats
17W - 7L
1,449 SR
Queue Stats
565W - 562L
1,470 MMR
Solo
Bakasura
Bakasura
Gold III
NaFam
Bakasura
Gold III
Level 139
God Stats
4W - 4L
1,711 SR
Queue Stats
175W - 179L
1,382 MMR
Party 2
Chaac
Chaac
Gold III
RazielRX
Chaac
Gold III
Level 223
God Stats
28W - 28L
1,557 SR
Queue Stats
147W - 157L
1,454 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 162
1,562 SR
1,466 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 142
1,483 SR
1,479 MMR
Baba Yaga
Baba Yaga
Bronze III
 
Baba Yaga
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Athena
Athena
Bronze III
 
Athena
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Martichoras
Martichoras
Gold IV
Csane79
Martichoras
Gold IV
Level 134
God Stats
0W - 2L
1,226 SR
Queue Stats
155W - 156L
1,449 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
SkuIIyKid
Sun Wukong
Silver I
Level 127
God Stats
0W - 5L
1,443 SR
Queue Stats
56W - 59L
1,492 MMR
Party 3
Ne Zha
Ne Zha
Bronze III
barb4rroj4
Ne Zha
Bronze III
Level 178
God Stats
0W - 1L
1,744 SR
Queue Stats
4W - 5L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaBeanieBaby
Izanami
14
5 / 1 / 2
8,657
721
7,342
6,524
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
11
2 / 1 / 8
7,096
591
3,286
7,789
8,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 0 / 6
8,502
709
10,325
4,733
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
NaFam
Bakasura
14
4 / 1 / 6
7,681
640
5,816
10,891
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
RazielRX
Chaac
13
1 / 0 / 1
7,724
644
8,414
12,686
6,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MulanCthulhuAwilixRavana

VS

Bans
FafnirCerberusMedusaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
1 / 1 / 0
5,843
487
5,704
5,835
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
 
Athena
8
0 / 3 / 0
5,157
430
1,222
8,938
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Martichoras
Csane79
Martichoras
12
2 / 5 / 0
6,686
557
6,617
10,008
2,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SkuIIyKid
Sun Wukong
11
0 / 1 / 0
6,183
515
6,649
12,860
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
barb4rroj4
Ne Zha
12
0 / 6 / 1
5,935
495
4,995
14,059
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
16
Kills
3
3
Deaths
16
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
1
0
1
L
Athena
 
Athena
0
3
0
0
L
Martichoras
Csane79
Martichoras
2
5
0
0.4
W
Izanami
DaBeanieBaby
Izanami
5
1
2
6
W
Cabrakan
2
1
8
6
W
4
0
6
7
W
Bakasura
NaFam
Bakasura
4
1
6
7
W
Chaac
RazielRX
Chaac
1
0
1
1.5
L
Sun Wukong
SkuIIyKid
Sun Wukong
0
1
0
0
L
Ne Zha
barb4rroj4
Ne Zha
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,183
Damage
25,187
42,623
Taken
51,700
23,032
Mitigated
21,841
17,372
Healing
16,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,704
0
0
1,202
5,835
1,522
0
3,701
2,112
49,028
0
L
Athena
 
Athena
1,222
202
0
1,731
8,938
5,804
0
3,886
4,591
14,586
0
L
Martichoras
Csane79
Martichoras
6,617
1,916
0
1,435
10,008
2,793
0
1,658
8,350
0
50,862
W
Izanami
DaBeanieBaby
Izanami
7,342
5,175
0
2,543
6,524
2,008
1,090
126
6,398
0
62,434
W
Cabrakan
3,286
319
0
1,747
7,789
8,380
0
2,582
5,207
15,255
1,304
W
10,325
2,159
0
500
4,733
1,276
45
1,725
3,008
65,418
617
W
Bakasura
NaFam
Bakasura
5,816
3,307
0
5,194
10,891
4,704
0
2,812
8,079
0
48,525
W
Chaac
RazielRX
Chaac
8,414
1,714
0
7,388
12,686
6,664
0
260
11,713
0
55,386
L
Sun Wukong
SkuIIyKid
Sun Wukong
6,649
879
0
6,365
12,860
7,213
0
873
11,847
0
45,143
L
Ne Zha
barb4rroj4
Ne Zha
4,995
1,348
0
5,747
14,059
4,509
0
3,419
10,292
0
56,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,660
Gold Earned
29,804
442
Minions Killed
369
0
Camps Cleared
0
1,338,424
Distance Traveled
1,308,623
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,843
487
82
7
0
260,269
6
L
Athena
5,157
430
27
2
0
296,801
3
L
Martichoras
6,686
557
91
8
0
212,586
0
W
Izanami
8,657
721
129
11
0
237,535
2
W
Cabrakan
7,096
591
12
1
0
260,421
0
W
Nu Wa
8,502
709
111
9
0
253,323
6
W
Bakasura
7,681
640
107
9
0
334,716
0
W
Chaac
7,724
644
83
7
0
252,429
0
L
Sun Wukong
6,183
515
77
6
0
261,991
1
L
Ne Zha
5,935
495
92
8
0
276,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role