Player Matchup

Chang'e
Chang'e
MC Clxp
Chang'e
Level 109
God Stats
0W - 1L
1,804 SR
Queue Stats
53W - 58L
1,530 Elo+
Party 1
Jing Wei
Jing Wei
MC Tr3e
Jing Wei
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,520 Elo+
Party 1
Odin
Odin
Smokln Who
Odin
Level 88
God Stats
6W - 2L
1,624 SR
Queue Stats
86W - 84L
1,544 Elo+
Party 1
Team Averages
Level 76
1,643 SR
1,531 Elo+

VS

Team Averages
Level 71
1,626 SR
1,491 Elo+
Nu Wa
Nu Wa
Elextrik-David
Nu Wa
Level 66
God Stats
39W - 29L
1,532 SR
Queue Stats
110W - 113L
1,440 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gillbilly
Cu Chulainn
Level 66
God Stats
14W - 5L
1,725 SR
Queue Stats
95W - 76L
1,468 Elo+
Solo
Hou Yi
Hou Yi
Numero100
Hou Yi
Level 82
God Stats
4W - 1L
1,620 SR
Queue Stats
34W - 31L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MC Clxp
Chang'e
15
4 / 6 / 0
9,559
869
6,338
11,188
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
MC Tr3e
Jing Wei
12
0 / 8 / 2
7,560
687
2,731
9,752
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 4
8,220
747
3,574
11,587
8,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 12
9,627
875
9,374
6,005
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Gillbilly
Cu Chulainn
17
5 / 1 / 10
10,570
961
8,311
11,574
11,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Numero100
Hou Yi
16
8 / 1 / 7
10,265
933
8,630
8,692
3,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
16
16
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
Cu Chulainn
Gillbilly
Cu Chulainn
5
1
10
10
L
Chang'e
MC Clxp
Chang'e
4
6
0
0.67
L
Jing Wei
MC Tr3e
Jing Wei
0
8
2
0.13
W
Hou Yi
Numero100
Hou Yi
8
1
7
11.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,643
Damage
26,315
32,527
Taken
26,271
14,695
Mitigated
16,365
7,617
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,374
2,772
0
820
6,005
2,060
1,251
2,704
3,213
33,681
636
W
Cu Chulainn
Gillbilly
Cu Chulainn
8,311
829
0
1,669
11,574
11,103
404
1,594
9,675
0
33,740
L
Chang'e
MC Clxp
Chang'e
6,338
221
1,502
2,943
11,188
3,199
0
3,866
7,314
38,915
598
L
Jing Wei
MC Tr3e
Jing Wei
2,731
1,175
0
989
9,752
2,715
0
3,089
6,647
0
18,819
W
Hou Yi
Numero100
Hou Yi
8,630
3,701
0
2,573
8,692
3,202
1,621
2,113
6,361
0
38,578
L
3,574
544
0
2,183
11,587
8,781
0
2,196
9,383
0
24,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,339
Gold Earned
30,462
123
Minions Killed
150
0
Camps Cleared
0
530,514
Distance Traveled
615,549
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,627
875
45
4
0
187,166
3
W
Cu Chulainn
10,570
961
50
5
0
236,847
0
L
Chang'e
9,559
869
54
5
0
182,169
2
L
Jing Wei
7,560
687
31
3
0
149,450
2
W
Hou Yi
10,265
933
55
5
0
191,536
1
L
Odin
8,220
747
38
3
0
198,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role