Player Matchup

Kumbhakarna
Kumbhakarna
DayNinja1
Kumbhakarna
Level 120
God Stats
2W - 3L
1,363 SR
Queue Stats
109W - 85L
1,594 Elo+
Party 3
Anubis
Anubis
Kufic
Anubis
Level 144
God Stats
5W - 3L
1,517 SR
Queue Stats
225W - 222L
1,603 Elo+
Party 1
Vamana
Vamana
Neees
Vamana
Level 149
God Stats
2W - 3L
1,524 SR
Queue Stats
365W - 381L
1,580 Elo+
Party 1
Thoth
Thoth
TheRedFlash470
Thoth
Level 146
God Stats
0W - 5L
1,075 SR
Queue Stats
177W - 185L
1,498 Elo+
Solo
Thanatos
Thanatos
VitalRageKing
Thanatos
Level 162
God Stats
1W - 2L
1,514 SR
Queue Stats
231W - 200L
1,559 Elo+
Party 3
Team Averages
Level 144
1,399 SR
1,567 Elo+

VS

Team Averages
Level 154
1,489 SR
1,562 Elo+
Martichoras
Martichoras
 
Martichoras
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Blakë
Hou Yi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,644 Elo+
Party 2
Ah Puch
Ah Puch
Lavante901
Ah Puch
Level 156
God Stats
6W - 4L
1,445 SR
Queue Stats
311W - 310L
1,517 Elo+
Solo
Shiva
Shiva
WhoAskedBro
Shiva
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 176L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DayNinja1
Kumbhakarna
13
1 / 6 / 3
7,056
784
4,184
13,778
14,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Kufic
Anubis
14
0 / 5 / 4
7,036
782
6,885
9,445
4,574
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vamana
Neees
Vamana
13
1 / 5 / 2
7,202
800
7,901
13,175
11,433
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 5 / 3
6,669
741
6,747
7,778
2,850
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
VitalRageKing
Thanatos
10
4 / 5 / 0
7,136
793
4,700
8,118
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
5 / 1 / 15
9,528
1,059
11,913
9,312
4,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
 
Maui
14
0 / 1 / 22
8,670
963
4,007
8,497
7,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Blakë
Hou Yi
15
9 / 1 / 11
9,526
1,058
10,481
7,817
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Lavante901
Ah Puch
14
1 / 2 / 18
8,243
916
10,973
6,675
3,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 1 / 15
9,574
1,064
12,694
11,209
10,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
107
6
Kills
26
26
Deaths
6
12
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
5
1
15
12.5
W
Maui
 
Maui
0
1
22
11
W
Hou Yi
Blakë
Hou Yi
9
1
11
14.5
L
Kumbhakarna
DayNinja1
Kumbhakarna
1
6
3
0.42
L
Anubis
Kufic
Anubis
0
5
4
0.4
W
Ah Puch
Lavante901
Ah Puch
1
2
18
5
L
Vamana
Neees
Vamana
1
5
2
0.4
L
0
5
3
0.3
L
Thanatos
VitalRageKing
Thanatos
4
5
0
0.8
W
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,417
Damage
50,068
52,294
Taken
43,510
36,440
Mitigated
27,981
9,306
Healing
16,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
11,913
3,545
382
3,160
9,312
4,106
1,057
3,501
5,811
0
32,071
W
Maui
 
Maui
4,007
389
1,097
1,298
8,497
7,399
708
2,936
5,561
8,779
0
W
Hou Yi
Blakë
Hou Yi
10,481
5,200
580
2,229
7,817
3,335
1,309
4,624
3,193
0
20,323
L
Kumbhakarna
DayNinja1
Kumbhakarna
4,184
317
249
812
13,778
14,608
0
4,154
9,219
6,406
0
L
Anubis
Kufic
Anubis
6,885
217
178
1,558
9,445
4,574
0
3,021
6,184
24,019
0
W
Ah Puch
Lavante901
Ah Puch
10,973
202
103
1,689
6,675
3,003
349
3,041
3,634
22,771
0
L
Vamana
Neees
Vamana
7,901
4,476
553
1,071
13,175
11,433
0
4,728
8,238
0
15,247
L
6,747
80
659
384
7,778
2,850
0
2,242
5,425
12,942
457
L
Thanatos
VitalRageKing
Thanatos
4,700
246
653
3,189
8,118
2,975
0
1,693
6,295
0
5,793
W
12,694
1,858
3,255
3,139
11,209
10,138
112
3,462
7,747
942
14,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,099
Gold Earned
45,541
79
Minions Killed
117
0
Camps Cleared
0
795,072
Distance Traveled
952,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,528
1,059
47
5
0
180,089
0
W
Maui
8,670
963
7
1
0
199,374
0
W
Hou Yi
9,526
1,058
30
3
0
198,155
0
L
Kumbhakarna
7,056
784
3
0
0
152,072
0
L
Anubis
7,036
782
37
4
0
164,251
0
W
Ah Puch
8,243
916
25
3
0
175,330
0
L
Vamana
7,202
800
18
2
0
159,083
0
L
Thoth
6,669
741
18
2
0
166,325
0
L
Thanatos
7,136
793
3
0
0
153,341
0
W
Shiva
9,574
1,064
8
1
0
199,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role