Player Matchup

Aphrodite
Aphrodite
OptimusChub
Aphrodite
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,454 Elo+
Solo
Mercury
Mercury
Rinatos
Mercury
Level 140
God Stats
117W - 118L
1,526 SR
Queue Stats
184W - 182L
1,528 Elo+
Solo
Hou Yi
Hou Yi
xBABYthot38
Hou Yi
Level 102
God Stats
3W - 8L
1,653 SR
Queue Stats
120W - 109L
1,450 Elo+
Solo
Team Averages
Level 108
1,560 SR
1,477 Elo+

VS

Team Averages
Level 129
1,759 SR
1,463 Elo+
Nu Wa
Nu Wa
ANUBIS LONEWOLF
Nu Wa
Level 141
God Stats
48W - 35L
1,659 SR
Queue Stats
153W - 171L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Blazeking636
Cthulhu
Level 125
God Stats
5W - 2L
1,698 SR
Queue Stats
100W - 96L
1,456 Elo+
Party 1
Arachne
Arachne
TheBear0274
Arachne
Level 120
God Stats
17W - 7L
1,922 SR
Queue Stats
98W - 95L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
OptimusChub
Aphrodite
12
0 / 11 / 2
7,815
651
2,945
13,333
5,005
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Rinatos
Mercury
15
2 / 2 / 1
8,754
730
6,822
14,129
9,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
15
1 / 2 / 1
8,380
698
5,460
11,960
3,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 5
11,108
926
13,912
4,852
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
Blazeking636
Cthulhu
16
2 / 2 / 11
10,322
860
11,998
12,705
14,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
TheBear0274
Arachne
17
6 / 0 / 7
11,062
922
8,796
11,161
5,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
15
15
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
Cthulhu
Blazeking636
Cthulhu
2
2
11
3.75
L
Aphrodite
OptimusChub
Aphrodite
0
11
2
0.09
L
Mercury
Rinatos
Mercury
2
2
1
1.25
W
Arachne
TheBear0274
Arachne
6
0
7
9.5
L
Hou Yi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,227
Damage
34,706
39,422
Taken
28,718
18,611
Mitigated
24,219
6,687
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,912
5,629
0
1,232
4,852
4,874
1,446
714
4,138
43,329
0
W
Cthulhu
Blazeking636
Cthulhu
11,998
1,296
1,067
2,265
12,705
14,225
487
1,466
11,239
19,880
2,573
L
Aphrodite
OptimusChub
Aphrodite
2,945
738
795
2,602
13,333
5,005
0
7,438
5,391
20,212
528
L
Mercury
Rinatos
Mercury
6,822
4,290
0
1,180
14,129
9,944
0
7,317
6,450
0
35,442
W
Arachne
TheBear0274
Arachne
8,796
6,802
492
7,394
11,161
5,120
925
788
9,414
0
50,706
L
Hou Yi
5,460
2,424
0
2,110
11,960
3,662
0
8,337
3,278
0
34,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,949
Gold Earned
32,492
146
Minions Killed
143
0
Camps Cleared
0
661,084
Distance Traveled
670,334
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,108
926
58
5
0
187,660
0
W
Cthulhu
10,322
860
28
2
0
231,220
0
L
Aphrodite
7,815
651
33
3
0
173,341
0
L
Mercury
8,754
730
52
4
0
268,398
2
W
Arachne
11,062
922
57
5
0
251,454
5
L
Hou Yi
8,380
698
61
5
0
219,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role