Player Matchup

Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Affenvernascher
Kuzenbo
Level 43
God Stats
0W - 4L
1,166 SR
Queue Stats
19W - 32L
1,342 Elo+
Party 1
Janus
Janus
hasenverarbeiter
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,281 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iRоhm
Tsukuyomi
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Solo
Neith
Neith
zabuzo999
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,262 Elo+
Party 1
Team Averages
Level 41
1,433 SR
1,419 Elo+

VS

Team Averages
Level 105
1,527 SR
1,482 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
SelectMeYTB
Hades
Level 108
God Stats
21W - 20L
1,531 SR
Queue Stats
425W - 397L
1,471 Elo+
Solo
Sol
Sol
SupremeAINZ
Sol
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 171L
1,472 Elo+
Solo
Loki
Loki
madsemilmoaksen
Loki
Level 104
God Stats
23W - 21L
1,361 SR
Queue Stats
299W - 285L
1,423 Elo+
Solo
Medusa
Medusa
你就不要想骑我
Medusa
Level 118
God Stats
4W - 1L
1,741 SR
Queue Stats
133W - 123L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 5 / 0
4,164
379
1,456
6,918
1,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 3 / 1
5,174
470
3,324
8,804
6,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 8 / 0
4,560
415
1,594
7,336
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
iRоhm
Tsukuyomi
13
4 / 0 / 0
7,012
637
5,868
9,341
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Neith
zabuzo999
Neith
8
2 / 4 / 1
5,328
484
3,609
5,895
1,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
4 / 1 / 4
6,496
591
5,006
5,761
3,692
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 4 / 1
6,243
568
3,594
7,735
2,843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
10 / 0 / 1
7,787
708
7,261
4,747
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
4 / 0 / 2
5,940
540
2,647
4,404
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 6
5,527
502
4,975
5,265
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
7
Kills
20
20
Deaths
7
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
5
0
0
W
The Morrigan
 
The Morrigan
4
1
4
6
L
1
3
1
0.5
W
1
4
1
0.38
W
10
0
1
10.5
L
0
8
0
0
L
Tsukuyomi
iRоhm
Tsukuyomi
4
0
0
4
W
4
0
2
5
L
Neith
zabuzo999
Neith
2
4
1
0.63
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,851
Damage
23,483
38,294
Taken
27,912
15,934
Mitigated
10,504
7,708
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,456
976
0
610
6,918
1,503
0
3,636
3,282
0
9,559
W
The Morrigan
 
The Morrigan
5,006
934
289
2,530
5,761
3,692
297
1,880
3,881
23,865
0
L
3,324
1,626
0
2,470
8,804
6,761
63
2,076
6,728
19,908
0
W
3,594
329
90
3,479
7,735
2,843
0
0
7,735
36,168
2,203
W
7,261
3,172
0
2,069
4,747
1,272
1,531
1,360
3,153
38,622
4,385
L
1,594
219
0
0
7,336
1,448
0
4,433
2,903
14,031
0
L
Tsukuyomi
iRоhm
Tsukuyomi
5,868
1,123
0
3,990
9,341
4,701
0
3,032
6,309
0
50,688
W
2,647
555
0
2,235
4,404
1,149
0
59
4,345
0
26,802
L
Neith
zabuzo999
Neith
3,609
871
0
638
5,895
1,521
58
2,372
3,523
0
25,940
W
4,975
2,002
0
449
5,265
1,548
743
1,385
3,880
0
32,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,238
Gold Earned
31,993
184
Minions Killed
293
0
Camps Cleared
0
1,014,773
Distance Traveled
1,068,419
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,164
379
19
2
0
228,421
0
W
The Morrigan
6,496
591
36
3
0
189,485
0
L
Kuzenbo
5,174
470
17
2
0
218,403
0
W
Hades
6,243
568
78
7
0
190,975
0
W
Sol
7,787
708
70
6
0
197,183
0
L
Janus
4,560
415
19
2
0
184,641
0
L
Tsukuyomi
7,012
637
85
8
0
214,795
2
W
Loki
5,940
540
49
4
0
277,366
0
L
Neith
5,328
484
44
4
0
168,513
0
W
Medusa
5,527
502
60
5
0
213,410
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role