Player Matchup

Hades
Hades
Attribial
Hades
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,807 Elo+
Solo
Cupid
Cupid
MoonlightIX
Cupid
Level 106
God Stats
5W - 1L
1,864 SR
Queue Stats
135W - 108L
1,567 Elo+
Party 2
Discordia
Discordia
OMalley101
Discordia
Level 158
God Stats
2W - 0L
1,768 SR
Queue Stats
141W - 122L
1,548 Elo+
Party 3
Ares
Ares
Sansplayy
Ares
Level 105
God Stats
4W - 7L
1,451 SR
Queue Stats
131W - 110L
1,549 Elo+
Party 2
Amaterasu
Amaterasu
TheLingLord
Amaterasu
Level 120
God Stats
57W - 36L
1,665 SR
Queue Stats
140W - 119L
1,542 Elo+
Party 3
Team Averages
Level 127
1,650 SR
1,603 Elo+

VS

Team Averages
Level 136
1,702 SR
1,598 Elo+
Ares
Ares
Anthony-vlz-
Ares
Level 135
God Stats
4W - 2L
1,755 SR
Queue Stats
238W - 228L
1,465 Elo+
Solo
Discordia
Discordia
BestKrixiNA
Discordia
Level 119
God Stats
3W - 1L
2,085 SR
Queue Stats
27W - 18L
1,628 Elo+
Party 1
Terra
Terra
Hearties
Terra
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 28L
1,594 Elo+
Party 1
Izanami
Izanami
Joltive
Izanami
Level 108
God Stats
2W - 1L
1,856 SR
Queue Stats
53W - 30L
1,678 Elo+
Party 1
Nemesis
Nemesis
Mootie
Nemesis
Level 169
God Stats
0W - 1L
1,312 SR
Queue Stats
73W - 49L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Attribial
Hades
16
5 / 0 / 6
9,233
616
7,376
10,222
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 3 / 7
9,265
618
14,750
10,911
3,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
OMalley101
Discordia
16
2 / 1 / 7
9,342
623
9,491
6,761
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
15
7 / 2 / 6
9,384
626
8,990
17,026
18,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
TheLingLord
Amaterasu
16
2 / 4 / 4
9,736
649
9,038
15,168
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,735
449
4,732
17,577
8,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
BestKrixiNA
Discordia
14
2 / 5 / 0
8,016
534
7,571
7,354
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
Hearties
Terra
13
0 / 3 / 3
7,469
498
5,494
14,634
9,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Joltive
Izanami
14
3 / 4 / 0
8,461
564
9,803
11,471
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nemesis
Mootie
Nemesis
14
4 / 3 / 4
7,991
533
8,761
12,715
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
20
Kills
9
10
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Hades
Attribial
Hades
5
0
6
8
L
Discordia
BestKrixiNA
Discordia
2
5
0
0.4
L
Terra
Hearties
Terra
0
3
3
0.5
L
Izanami
Joltive
Izanami
3
4
0
0.75
W
4
3
7
2.5
L
Nemesis
Mootie
Nemesis
4
3
4
2
W
Discordia
OMalley101
Discordia
2
1
7
5.5
W
Ares
7
2
6
5
W
Amaterasu
TheLingLord
Amaterasu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,645
Damage
36,361
60,088
Taken
63,751
39,218
Mitigated
28,549
22,693
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,732
46
0
4,608
17,577
8,783
0
9,809
7,537
15,661
327
W
Hades
Attribial
Hades
7,376
1,183
285
5,430
10,222
4,827
126
1,925
8,203
84,832
1,320
L
Discordia
BestKrixiNA
Discordia
7,571
35
0
350
7,354
1,643
0
5,459
1,425
52,850
2,442
L
Terra
Hearties
Terra
5,494
600
204
5,106
14,634
9,760
0
1,768
12,150
41,616
223
L
Izanami
Joltive
Izanami
9,803
7,038
0
2,083
11,471
3,579
163
1,836
9,623
0
79,693
W
14,750
9,663
410
5,764
10,911
3,579
1,006
934
9,977
0
78,576
L
Nemesis
Mootie
Nemesis
8,761
4,276
0
1,504
12,715
4,784
0
5,740
6,686
0
58,683
W
Discordia
OMalley101
Discordia
9,491
572
0
2,405
6,761
2,383
61
3,199
3,056
72,731
0
W
Ares
8,990
1,170
0
3,880
17,026
18,086
0
5,072
11,621
24,981
726
W
Amaterasu
TheLingLord
Amaterasu
9,038
4,027
0
4,519
15,168
10,343
53
4,590
9,843
0
75,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,960
Gold Earned
38,672
571
Minions Killed
450
0
Camps Cleared
0
1,583,310
Distance Traveled
1,561,193
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,735
449
29
2
0
289,862
6
W
Hades
9,233
616
131
9
0
384,783
0
L
Discordia
8,016
534
118
8
0
322,631
7
L
Terra
7,469
498
73
5
0
293,386
1
L
Izanami
8,461
564
136
9
0
289,754
0
W
Cupid
9,265
618
136
9
0
310,915
3
L
Nemesis
7,991
533
94
6
0
365,560
0
W
Discordia
9,342
623
150
10
0
316,446
3
W
Ares
9,384
626
25
2
0
327,611
5
W
Amaterasu
9,736
649
129
9
0
243,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role