Player Matchup

Horus
Horus
Gold I
FakeZombie123
Horus
Gold I
Level 127
God Stats
2W - 1L
1,757 SR
Queue Stats
65W - 55L
1,790 MMR
Solo
Atlas
Atlas
Platinum III
GiveNoBlood
Atlas
Platinum III
Level 158
God Stats
5W - 4L
1,747 SR
Queue Stats
386W - 371L
1,769 MMR
Solo
Agni
Agni
Platinum II
Stealthkill21
Agni
Platinum II
Level 146
God Stats
9W - 5L
1,716 SR
Queue Stats
176W - 155L
1,775 MMR
Solo
Lancelot
Lancelot
Platinum II
TanjiroSlayer
Lancelot
Platinum II
Level 214
God Stats
17W - 18L
1,547 SR
Queue Stats
284W - 277L
1,776 MMR
Solo
Charybdis
Charybdis
Platinum V
Wayy2rare
Charybdis
Platinum V
Level 69
God Stats
116W - 115L
1,582 SR
Queue Stats
228W - 231L
1,803 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,670 SR
1,783 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,557 SR
1,789 MMR
Susano
Susano
Platinum II
BackdoorJezus
Susano
Platinum II
Level 158
God Stats
3W - 2L
1,656 SR
Queue Stats
156W - 145L
1,904 MMR
Party 1
Osiris
Osiris
Gold I
Chefazz-9
Osiris
Gold I
Level 149
God Stats
2W - 3L
1,501 SR
Queue Stats
149W - 152L
1,760 MMR
Solo
Tiamat
Tiamat
Platinum V
LemonVerde
Tiamat
Platinum V
Level 148
God Stats
6W - 3L
1,750 SR
Queue Stats
180W - 174L
1,752 MMR
Party 1
Medusa
Medusa
Platinum II
lxDarkJackxl
Medusa
Platinum II
Level 163
God Stats
33W - 26L
1,656 SR
Queue Stats
141W - 120L
1,767 MMR
Solo
Cabrakan
Cabrakan
Gold IV
unbanBongRipErik
Cabrakan
Gold IV
Level 36
God Stats
0W - 1L
1,222 SR
Queue Stats
103W - 87L
1,763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
9,706
647
12,099
11,620
10,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 0 / 5
8,515
568
6,528
8,595
6,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
4 / 2 / 3
8,982
599
12,793
7,099
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
TanjiroSlayer
Lancelot
14
1 / 2 / 9
7,505
500
8,274
12,087
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
Wayy2rare
Charybdis
14
1 / 3 / 1
8,226
548
5,560
10,738
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
Chang'eGebKuzenboFreyaMaman Brigitte

VS

Bans
ThorKumbhakarnaChaacNu WaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,526
502
5,457
14,275
4,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Chefazz-9
Osiris
14
1 / 2 / 0
7,905
527
6,504
17,342
14,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
LemonVerde
Tiamat
14
2 / 3 / 1
7,912
527
6,303
9,258
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
14
3 / 1 / 0
8,193
546
7,931
10,345
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
0 / 3 / 2
6,989
466
4,433
13,771
11,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
8
8
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Osiris
Chefazz-9
Osiris
1
2
0
0.5
W
4
1
2
5
W
4
0
5
6.5
L
Tiamat
LemonVerde
Tiamat
2
3
1
0.83
W
4
2
3
2.75
W
Lancelot
TanjiroSlayer
Lancelot
1
2
9
2.75
W
Charybdis
Wayy2rare
Charybdis
1
3
1
0.5
L
Medusa
3
1
0
3
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,254
Damage
30,628
50,139
Taken
64,991
28,430
Mitigated
39,544
17,180
Healing
21,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,457
2,073
0
3,811
14,275
4,546
0
5,162
8,695
0
62,145
L
Osiris
Chefazz-9
Osiris
6,504
2,315
0
4,931
17,342
14,484
0
802
15,452
0
56,046
W
12,099
4,002
864
5,198
11,620
10,978
282
489
11,001
0
75,030
W
6,528
2,620
0
1,996
8,595
6,756
0
2,700
5,657
20,739
1,262
L
Tiamat
LemonVerde
Tiamat
6,303
522
0
2,175
9,258
5,493
0
4,906
3,922
43,540
0
W
12,793
1,151
0
875
7,099
2,376
0
3,017
3,672
71,991
483
W
Lancelot
TanjiroSlayer
Lancelot
8,274
1,706
0
4,590
12,087
4,960
0
2,893
8,823
0
57,211
W
Charybdis
Wayy2rare
Charybdis
5,560
3,354
0
3,657
10,738
3,360
0
923
9,815
0
71,613
L
Medusa
7,931
3,664
0
4,567
10,345
3,332
532
1,211
9,134
0
67,970
L
4,433
501
2,288
3,782
13,771
11,689
60
5,650
7,803
21,869
1,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,934
Gold Earned
38,525
495
Minions Killed
446
0
Camps Cleared
0
1,600,128
Distance Traveled
1,493,479
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,526
502
99
7
0
314,984
0
L
Osiris
7,905
527
101
7
0
269,647
0
W
Horus
9,706
647
121
8
0
260,840
1
W
Atlas
8,515
568
23
2
0
313,832
5
L
Tiamat
7,912
527
108
7
0
313,365
6
W
Agni
8,982
599
132
9
0
343,149
4
W
Lancelot
7,505
500
84
6
0
398,054
4
W
Charybdis
8,226
548
135
9
0
284,253
0
L
Medusa
8,193
546
103
7
0
311,126
4
L
Cabrakan
6,989
466
35
2
0
284,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role