Player Matchup

Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 301
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
Milk Momi
Nemesis
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,478 MMR
Party 3
Anhur
Anhur
Bronze III
R2Tactics
Anhur
Bronze III
Level 156
God Stats
4W - 4L
1,335 SR
Queue Stats
29W - 32L
1,445 MMR
Party 3
Poseidon
Poseidon
Bronze IV
SpacemanSpiffed
Poseidon
Bronze IV
Level 124
God Stats
0W - 1L
1,730 SR
Queue Stats
2W - 2L
1,547 MMR
Solo
Fafnir
Fafnir
Gold III
TheFastSpark
Fafnir
Gold III
Level 167
God Stats
18W - 17L
1,525 SR
Queue Stats
494W - 496L
1,604 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 179
1,518 SR
1,515 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,593 SR
1,503 MMR
Erlang Shen
Erlang Shen
Gold I
Divhan
Erlang Shen
Gold I
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 188L
1,555 MMR
Solo
Artio
Artio
Platinum III
PianoSoul
Artio
Platinum III
Level 191
God Stats
4W - 4L
1,419 SR
Queue Stats
194W - 179L
1,548 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
SIXFIGGA209
Tsukuyomi
Silver II
Level 117
God Stats
5W - 2L
1,693 SR
Queue Stats
18W - 17L
1,418 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
T33NvsBBC
Danzaburou
Gold IV
Level 67
God Stats
11W - 6L
1,626 SR
Queue Stats
86W - 83L
1,447 MMR
Party 1
Agni
Agni
Gold II
kalil2nice
Agni
Gold II
Level 156
God Stats
9W - 7L
1,727 SR
Queue Stats
176W - 178L
1,547 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 2 / 1
4,535
567
2,827
4,149
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Milk Momi
Nemesis
9
1 / 0 / 1
4,976
622
3,826
6,156
4,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anhur
R2Tactics
Anhur
8
0 / 1 / 0
4,281
535
1,872
3,734
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Poseidon
7
1 / 1 / 1
4,161
520
2,341
3,969
791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
8
0 / 0 / 0
4,782
598
1,191
5,374
3,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
RavanaChang'eKumbhakarnaKali

VS

Bans
MulanJanusMaman BrigitteIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Divhan
Erlang Shen
9
0 / 1 / 0
4,961
620
3,613
7,945
5,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
PianoSoul
Artio
8
0 / 0 / 2
4,717
590
2,974
5,077
1,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
SIXFIGGA209
Tsukuyomi
9
0 / 1 / 1
4,688
586
1,566
5,795
1,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
T33NvsBBC
Danzaburou
9
1 / 0 / 0
4,774
597
2,767
2,302
652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 0 / 0
5,265
658
2,864
3,055
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
3
4
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
Erlang Shen
Divhan
Erlang Shen
0
1
0
0
L
Nemesis
Milk Momi
Nemesis
1
0
1
1.5
W
Artio
PianoSoul
Artio
0
0
2
1
L
Anhur
R2Tactics
Anhur
0
1
0
0
W
Tsukuyomi
SIXFIGGA209
Tsukuyomi
0
1
1
0.5
L
Poseidon
1
1
1
1.5
W
Danzaburou
T33NvsBBC
Danzaburou
1
0
0
1
L
Fafnir
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,057
Damage
13,784
23,382
Taken
24,174
11,216
Mitigated
10,527
8,877
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,827
705
0
681
4,149
1,110
0
2,270
1,879
29,263
531
W
Erlang Shen
Divhan
Erlang Shen
3,613
2,159
0
3,411
7,945
5,501
0
634
6,927
0
27,494
L
Nemesis
Milk Momi
Nemesis
3,826
1,457
0
1,970
6,156
4,817
0
0
6,156
584
24,062
W
Artio
PianoSoul
Artio
2,974
0
67
2,679
5,077
1,976
0
1,201
3,776
12,218
626
L
Anhur
R2Tactics
Anhur
1,872
1,483
0
1,867
3,734
911
0
1,289
2,445
0
30,250
W
Tsukuyomi
SIXFIGGA209
Tsukuyomi
1,566
420
0
1,183
5,795
1,626
0
1,807
3,926
0
34,656
L
Poseidon
2,341
738
0
1,895
3,969
791
0
313
3,656
19,173
0
W
Danzaburou
T33NvsBBC
Danzaburou
2,767
1,248
0
1,691
2,302
652
0
329
1,957
0
32,159
L
Fafnir
1,191
234
0
2,464
5,374
3,587
0
1,833
3,541
9,300
1,669
W
2,864
204
0
980
3,055
772
0
1,933
1,014
32,451
1,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,735
Gold Earned
24,405
234
Minions Killed
263
0
Camps Cleared
0
771,920
Distance Traveled
839,700
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,535
567
59
7
0
155,056
2
W
Erlang Shen
4,961
620
47
6
0
156,329
0
L
Nemesis
4,976
622
47
6
0
183,886
0
W
Artio
4,717
590
15
2
0
162,641
2
L
Anhur
4,281
535
68
9
0
136,980
3
W
Tsukuyomi
4,688
586
62
8
0
187,829
0
L
Poseidon
4,161
520
38
5
0
128,799
1
W
Danzaburou
4,774
597
68
9
0
155,956
0
L
Fafnir
4,782
598
22
3
0
167,199
2
W
Agni
5,265
658
71
9
0
176,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role