Player Matchup

Susano
Susano
Cappy20000
Susano
Level 69
God Stats
2W - 1L
1,617 SR
Queue Stats
97W - 105L
1,419 Elo+
Party 2
Ishtar
Ishtar
LunyTunez
Ishtar
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,413 Elo+
Solo
Merlin
Merlin
Peekachue
Merlin
Level 63
God Stats
15W - 21L
1,289 SR
Queue Stats
90W - 101L
1,384 Elo+
Party 2
Artio
Artio
Threemusketteer
Artio
Level 55
God Stats
7W - 10L
1,529 SR
Queue Stats
79W - 89L
1,376 Elo+
Party 2
Ganesha
Ganesha
contraryplate
Ganesha
Level 84
God Stats
4W - 2L
1,873 SR
Queue Stats
135W - 109L
1,559 Elo+
Solo
Team Averages
Level 76
1,562 SR
1,430 Elo+

VS

Team Averages
Level 108
1,614 SR
1,483 Elo+
Medusa
Medusa
Coleycole7
Medusa
Level 88
God Stats
3W - 2L
1,612 SR
Queue Stats
57W - 43L
1,528 Elo+
Party 3
Geb
Geb
ReconSavior98
Geb
Level 82
God Stats
6W - 2L
1,847 SR
Queue Stats
18W - 23L
1,434 Elo+
Party 1
Scylla
Scylla
Royal Turdle
Scylla
Level 138
God Stats
9W - 6L
1,607 SR
Queue Stats
186W - 188L
1,454 Elo+
Party 1
Ravana
Ravana
Too Elated
Ravana
Level 126
God Stats
1W - 2L
1,516 SR
Queue Stats
213W - 215L
1,514 Elo+
Party 3
Cerberus
Cerberus
bastian2017
Cerberus
Level 104
God Stats
8W - 8L
1,487 SR
Queue Stats
283W - 269L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cappy20000
Susano
13
4 / 4 / 3
7,450
497
4,624
10,940
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
LunyTunez
Ishtar
12
1 / 3 / 4
6,952
463
6,748
9,541
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Merlin
Peekachue
Merlin
12
2 / 3 / 2
7,137
476
5,394
6,446
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 0
6,327
422
3,121
10,292
6,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ganesha
12
0 / 3 / 4
7,560
504
6,194
13,226
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Coleycole7
Medusa
14
2 / 2 / 2
8,090
539
7,821
7,935
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
2 / 3 / 5
7,296
486
4,365
11,552
8,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Scylla
15
4 / 2 / 3
8,663
578
7,364
6,096
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
Too Elated
Ravana
16
6 / 0 / 2
9,060
604
6,800
5,902
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
bastian2017
Cerberus
15
2 / 0 / 3
9,031
602
5,798
9,328
8,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
7
Kills
16
16
Deaths
7
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Susano
Cappy20000
Susano
4
4
3
1.38
W
Medusa
Coleycole7
Medusa
2
2
2
1.5
L
Ishtar
LunyTunez
Ishtar
1
3
4
1
L
Merlin
Peekachue
Merlin
2
3
2
1
W
2
3
5
1.5
W
Scylla
4
2
3
2.75
L
0
3
0
0
W
Ravana
Too Elated
Ravana
6
0
2
7
W
Cerberus
bastian2017
Cerberus
2
0
3
3.5
L
Ganesha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,081
Damage
32,148
50,445
Taken
40,813
25,015
Mitigated
23,127
16,278
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Cappy20000
Susano
4,624
1,175
0
4,038
10,940
3,464
0
2,968
7,924
0
37,842
W
Medusa
Coleycole7
Medusa
7,821
1,966
0
1,590
7,935
2,443
2,004
1,665
6,192
0
69,001
L
Ishtar
LunyTunez
Ishtar
6,748
3,153
0
3,270
9,541
2,568
0
2,263
7,220
0
41,723
L
Merlin
Peekachue
Merlin
5,394
280
0
1,592
6,446
1,948
0
2,810
3,416
43,085
763
W
4,365
673
0
2,893
11,552
8,139
0
3,823
7,570
14,364
0
W
Scylla
7,364
706
0
957
6,096
2,060
0
2,089
3,809
59,331
0
L
3,121
452
100
3,805
10,292
6,804
0
4,623
5,627
32,886
0
W
Ravana
Too Elated
Ravana
6,800
1,820
0
3,513
5,902
2,173
0
2,516
3,104
0
74,120
W
Cerberus
bastian2017
Cerberus
5,798
286
0
5,396
9,328
8,312
0
3,126
6,202
60,044
3,384
L
Ganesha
6,194
833
0
3,473
13,226
10,231
0
4,175
8,881
34,205
3,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,426
Gold Earned
42,140
349
Minions Killed
535
0
Camps Cleared
0
1,410,630
Distance Traveled
1,473,041
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,450
497
69
5
0
289,451
2
W
Medusa
8,090
539
108
7
0
271,175
5
L
Ishtar
6,952
463
99
7
0
279,721
2
L
Merlin
7,137
476
112
7
0
282,299
4
W
Geb
7,296
486
23
2
0
298,619
2
W
Scylla
8,663
578
142
9
0
294,976
3
L
Artio
6,327
422
50
3
0
278,153
3
W
Ravana
9,060
604
117
8
0
377,873
0
W
Cerberus
9,031
602
145
10
0
230,398
1
L
Ganesha
7,560
504
19
1
0
281,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role