Player Matchup

Apollo
Apollo
Boarnado
Apollo
Level 207
God Stats
9W - 3L
1,868 SR
Queue Stats
181W - 85L
1,685 Elo+
Party 1
King Arthur
King Arthur
Whitedangler54
King Arthur
Level 158
God Stats
6W - 5L
1,635 SR
Queue Stats
298W - 236L
1,535 Elo+
Solo
Atlas
Atlas
Widop
Atlas
Level 175
God Stats
10W - 5L
1,731 SR
Queue Stats
218W - 103L
1,700 Elo+
Party 1
Chronos
Chronos
Zepret
Chronos
Level 168
God Stats
1W - 2L
1,588 SR
Queue Stats
186W - 99L
1,711 Elo+
Party 1
Mercury
Mercury
zaclet
Mercury
Level 151
God Stats
1W - 1L
1,732 SR
Queue Stats
130W - 64L
1,743 Elo+
Party 1
Team Averages
Level 172
1,711 SR
1,675 Elo+

VS

Team Averages
Level 133
1,656 SR
1,607 Elo+
Chaac
Chaac
Aj Capalot23
Chaac
Level 104
God Stats
1W - 0L
1,544 SR
Queue Stats
15W - 16L
1,529 Elo+
Party 2
Martichoras
Martichoras
Fearing130Ping
Martichoras
Level 141
God Stats
6W - 2L
1,786 SR
Queue Stats
417W - 133L
1,743 Elo+
Solo
Bastet
Bastet
OMG Alonzoo
Bastet
Level 157
God Stats
1W - 0L
1,768 SR
Queue Stats
42W - 33L
1,606 Elo+
Party 2
Janus
Janus
OMG Marcoh
Janus
Level 154
God Stats
4W - 3L
1,585 SR
Queue Stats
41W - 33L
1,587 Elo+
Party 2
Sobek
Sobek
PapaSmurfx9499
Sobek
Level 107
God Stats
2W - 0L
1,596 SR
Queue Stats
56W - 52L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Boarnado
Apollo
12
2 / 2 / 1
6,162
616
4,788
6,739
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Whitedangler54
King Arthur
8
0 / 6 / 0
4,705
471
7,032
12,340
6,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Widop
Atlas
8
0 / 2 / 0
5,010
501
2,451
7,995
4,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Zepret
Chronos
9
0 / 3 / 1
5,329
533
2,547
6,890
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
zaclet
Mercury
10
3 / 2 / 0
5,474
547
1,857
7,410
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
6,931
693
6,945
9,157
7,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Martichoras
Fearing130Ping
Martichoras
10
2 / 2 / 0
5,636
564
4,302
6,669
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
10
3 / 1 / 4
5,444
544
7,479
8,811
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
11
6 / 1 / 1
6,524
652
6,195
4,660
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 6
5,721
572
2,476
5,201
3,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
15
15
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Apollo
Boarnado
Apollo
2
2
1
1.25
W
Martichoras
Fearing130Ping
Martichoras
2
2
0
1
W
Bastet
3
1
4
5
W
Janus
6
1
1
6.5
W
1
1
6
4
L
King Arthur
Whitedangler54
King Arthur
0
6
0
0
L
Atlas
Widop
Atlas
0
2
0
0
L
Chronos
Zepret
Chronos
0
3
1
0.17
L
Mercury
zaclet
Mercury
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,675
Damage
27,397
41,374
Taken
34,498
16,109
Mitigated
17,505
9,247
Healing
12,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,945
1,033
0
4,420
9,157
7,241
14
866
8,291
5,754
47,936
L
Apollo
Boarnado
Apollo
4,788
3,204
0
2,884
6,739
1,769
0
1,043
5,632
0
48,143
W
Martichoras
Fearing130Ping
Martichoras
4,302
2,006
0
2,388
6,669
2,438
0
198
6,471
0
42,095
W
Bastet
7,479
2,594
0
2,661
8,811
2,952
3
1,503
7,208
0
37,699
W
Janus
6,195
517
0
1,205
4,660
1,363
0
1,589
2,951
35,036
335
W
2,476
141
0
2,200
5,201
3,511
0
568
4,633
12,759
353
L
King Arthur
Whitedangler54
King Arthur
7,032
1,180
0
2,220
12,340
6,096
0
2,030
10,222
0
29,694
L
Atlas
Widop
Atlas
2,451
876
1,090
1,956
7,995
4,374
0
1,660
6,255
16,149
0
L
Chronos
Zepret
Chronos
2,547
1,445
0
877
6,890
1,791
0
1,838
4,886
32,537
1,728
L
Mercury
zaclet
Mercury
1,857
266
0
220
7,410
2,079
0
2,119
5,159
0
30,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,680
Gold Earned
30,256
315
Minions Killed
309
0
Camps Cleared
0
1,052,539
Distance Traveled
1,078,497
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,931
693
98
10
0
205,908
1
L
Apollo
6,162
616
110
11
0
194,822
2
W
Martichoras
5,636
564
77
8
0
188,981
1
W
Bastet
5,444
544
61
6
0
240,267
0
W
Janus
6,524
652
63
6
0
209,373
0
W
Sobek
5,721
572
10
1
0
233,968
4
L
King Arthur
4,705
471
38
4
0
191,039
0
L
Atlas
5,010
501
20
2
0
213,598
5
L
Chronos
5,329
533
82
8
0
201,467
0
L
Mercury
5,474
547
65
7
0
251,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role