Player Matchup

Geb
Geb
BestKrixiNA
Geb
Level 119
God Stats
3W - 4L
1,798 SR
Queue Stats
27W - 18L
1,617 Elo+
Party 1
Achilles
Achilles
Dexterfy
Achilles
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 86L
1,539 Elo+
Solo
Jing Wei
Jing Wei
Hearties
Jing Wei
Level 149
God Stats
2W - 0L
1,578 SR
Queue Stats
40W - 28L
1,582 Elo+
Party 1
Horus
Horus
Joltive
Horus
Level 108
God Stats
8W - 1L
1,709 SR
Queue Stats
53W - 30L
1,671 Elo+
Party 1
Ra
Ra
Mootie
Ra
Level 169
God Stats
2W - 0L
1,499 SR
Queue Stats
73W - 49L
1,615 Elo+
Party 1
Team Averages
Level 128
1,617 SR
1,605 Elo+

VS

Team Averages
Level 162
1,467 SR
1,533 Elo+
Hou Yi
Hou Yi
FullTimeFailure
Hou Yi
Level 215
God Stats
2W - 5L
1,366 SR
Queue Stats
289W - 266L
1,515 Elo+
Party 2
Ix Chel
Ix Chel
G0tz0n
Ix Chel
Level 139
God Stats
3W - 7L
1,238 SR
Queue Stats
221W - 208L
1,517 Elo+
Solo
Ares
Ares
LazyBacks
Ares
Level 191
God Stats
18W - 11L
1,695 SR
Queue Stats
350W - 328L
1,510 Elo+
Party 2
Da Ji
Da Ji
SNURKE
Da Ji
Level 139
God Stats
5W - 5L
1,536 SR
Queue Stats
234W - 209L
1,526 Elo+
Party 2
Baron Samedi
Baron Samedi
nixter867
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 12
6,452
496
3,716
5,014
2,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Dexterfy
Achilles
13
1 / 0 / 0
6,963
536
3,744
11,249
10,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
Hearties
Jing Wei
11
1 / 1 / 4
6,994
538
3,940
6,985
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Joltive
Horus
13
12 / 0 / 3
7,973
613
10,390
10,534
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
15
6 / 0 / 8
8,625
663
10,162
8,042
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,643
511
6,233
7,397
2,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
G0tz0n
Ix Chel
10
0 / 8 / 0
6,185
476
4,554
10,464
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
10
0 / 4 / 0
5,623
433
4,082
14,216
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Da Ji
SNURKE
Da Ji
11
1 / 4 / 0
6,004
462
5,102
11,908
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
nixter867
Baron Samedi
14
0 / 1 / 0
7,903
608
6,999
8,676
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
20
Kills
1
1
Deaths
20
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
12
6
W
Achilles
Dexterfy
Achilles
1
0
0
1
L
0
3
0
0
L
Ix Chel
G0tz0n
Ix Chel
0
8
0
0
W
Jing Wei
Hearties
Jing Wei
1
1
4
3
W
Horus
Joltive
Horus
12
0
3
13.5
L
Ares
0
4
0
0
W
Ra
6
0
8
10
L
Da Ji
SNURKE
Da Ji
1
4
0
0.25
L
Baron Samedi
nixter867
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,952
Damage
26,970
41,824
Taken
52,661
23,620
Mitigated
19,892
17,381
Healing
16,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,716
537
0
1,314
5,014
2,770
308
1,209
3,699
13,501
0
W
Achilles
Dexterfy
Achilles
3,744
161
0
5,454
11,249
10,157
0
5,922
4,441
0
47,768
L
6,233
2,661
0
1,663
7,397
2,439
300
518
6,879
0
55,298
L
Ix Chel
G0tz0n
Ix Chel
4,554
129
430
1,944
10,464
2,376
0
4,867
5,325
35,427
0
W
Jing Wei
Hearties
Jing Wei
3,940
3,195
0
1,602
6,985
2,101
606
1,101
5,884
0
42,130
W
Horus
Joltive
Horus
10,390
4,643
550
3,381
10,534
5,076
442
1,685
8,635
0
43,724
L
Ares
4,082
416
0
3,146
14,216
8,372
0
5,301
8,635
24,503
1,789
W
Ra
10,162
476
677
4,403
8,042
3,516
13
3,746
3,988
67,121
1,850
L
Da Ji
SNURKE
Da Ji
5,102
819
0
5,034
11,908
3,102
0
2,238
9,498
0
45,691
L
Baron Samedi
nixter867
Baron Samedi
6,999
520
112
3,698
8,676
3,603
0
0
8,676
55,297
2,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,007
Gold Earned
32,358
368
Minions Killed
403
0
Camps Cleared
0
1,404,032
Distance Traveled
1,206,828
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,452
496
9
1
0
290,287
3
W
Achilles
6,963
536
80
6
0
246,255
2
L
Hou Yi
6,643
511
95
7
0
224,345
4
L
Ix Chel
6,185
476
75
6
0
238,783
1
W
Jing Wei
6,994
538
93
7
0
266,447
0
W
Horus
7,973
613
64
5
0
313,709
0
L
Ares
5,623
433
29
2
0
250,418
5
W
Ra
8,625
663
122
9
0
287,334
3
L
Da Ji
6,004
462
86
7
0
281,084
1
L
Baron Samedi
7,903
608
118
9
0
212,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role