Player Matchup

Kumbhakarna
Kumbhakarna
Bibi-2504
Kumbhakarna
Level 119
God Stats
9W - 9L
1,534 SR
Queue Stats
125W - 122L
1,488 Elo+
Solo
Charybdis
Charybdis
TUGBOATmj
Charybdis
Level 169
God Stats
1W - 0L
1,601 SR
Queue Stats
135W - 143L
1,497 Elo+
Solo
Chang'e
Chang'e
TheHeroicChungus
Chang'e
Level 148
God Stats
1W - 0L
1,860 SR
Queue Stats
4W - 3L
1,705 Elo+
Party 1
Fenrir
Fenrir
Toonamivibes
Fenrir
Level 154
God Stats
1W - 1L
1,471 SR
Queue Stats
51W - 52L
1,477 Elo+
Solo
Anubis
Anubis
TroyotaCorolla
Anubis
Level 108
God Stats
1W - 0L
1,870 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 140
1,667 SR
1,534 Elo+

VS

Team Averages
Level 141
1,436 SR
1,487 Elo+
Surtr
Surtr
BerzerkerZ44
Surtr
Level 136
God Stats
1W - 3L
1,445 SR
Queue Stats
67W - 56L
1,524 Elo+
Solo
Nu Wa
Nu Wa
ShinShoRyuGuile
Nu Wa
Level 153
God Stats
190W - 180L
1,603 SR
Queue Stats
630W - 687L
1,548 Elo+
Party 2
Jormungandr
Jormungandr
Stormiblues
Jormungandr
Level 139
God Stats
49W - 32L
1,604 SR
Queue Stats
249W - 335L
1,456 Elo+
Party 2
Janus
Janus
TheSonOfSpawn
Janus
Level 156
God Stats
11W - 18L
1,452 SR
Queue Stats
149W - 237L
1,398 Elo+
Party 2
Ullr
Ullr
the gaming appe
Ullr
Level 123
God Stats
0W - 7L
1,076 SR
Queue Stats
143W - 185L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bibi-2504
Kumbhakarna
9
0 / 2 / 1
5,270
479
2,197
12,630
5,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
TUGBOATmj
Charybdis
9
0 / 4 / 0
5,034
458
3,522
7,368
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 4 / 0
5,941
540
3,872
10,474
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
1 / 1 / 1
5,277
480
1,183
7,771
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 1
6,144
559
3,462
6,061
2,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
6,016
547
3,565
6,765
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
5 / 0 / 3
5,840
531
8,689
4,899
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Stormiblues
Jormungandr
11
1 / 2 / 3
6,623
602
5,590
7,151
4,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

11
3 / 1 / 0
6,427
584
3,442
3,269
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 2
5,718
520
5,984
5,361
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
13
13
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
W
Kumbhakarna
Bibi-2504
Kumbhakarna
0
2
1
0.25
L
5
0
3
6.5
L
Jormungandr
Stormiblues
Jormungandr
1
2
3
1.25
W
Charybdis
TUGBOATmj
Charybdis
0
4
0
0
W
2
4
0
0.5
L
3
1
0
3
W
Fenrir
1
1
1
1.5
W
1
2
1
0.75
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,236
Damage
27,270
44,304
Taken
27,445
15,947
Mitigated
11,216
14,371
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,565
1,264
0
1,702
6,765
2,996
45
1,559
5,206
939
45,390
W
Kumbhakarna
Bibi-2504
Kumbhakarna
2,197
498
165
3,072
12,630
5,881
22
2,660
9,930
22,505
0
L
8,689
3,363
0
1,240
4,899
1,193
140
1,396
3,503
31,449
0
L
Jormungandr
Stormiblues
Jormungandr
5,590
1,912
0
995
7,151
4,514
6
3,029
4,122
44,446
1,436
W
Charybdis
TUGBOATmj
Charybdis
3,522
1,460
0
2,562
7,368
2,225
0
1,884
5,484
0
43,855
W
3,872
258
665
4,327
10,474
2,779
0
6,578
3,868
35,713
0
L
3,442
51
0
430
3,269
864
0
1,967
1,302
41,794
29
W
Fenrir
1,183
234
0
1,072
7,771
2,533
0
2,871
4,810
0
34,051
W
3,462
133
0
2,508
6,061
2,529
0
3,303
2,556
42,882
994
L
5,984
1,746
0
933
5,361
1,649
0
1,319
4,042
0
31,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,666
Gold Earned
30,624
320
Minions Killed
346
0
Camps Cleared
0
1,062,752
Distance Traveled
1,099,179
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,016
547
68
6
0
237,674
2
W
Kumbhakarna
5,270
479
27
2
0
209,403
2
L
Nu Wa
5,840
531
22
2
0
215,002
2
L
Jormungandr
6,623
602
90
8
0
201,206
0
W
Charybdis
5,034
458
81
7
0
191,436
0
W
Chang'e
5,941
540
69
6
0
208,091
0
L
Janus
6,427
584
93
8
0
231,753
3
W
Fenrir
5,277
480
60
5
0
261,438
0
W
Anubis
6,144
559
83
8
0
192,384
2
L
Ullr
5,718
520
73
7
0
213,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role