Player Matchup

Ne Zha
Ne Zha
CEE BONEZ2
Ne Zha
Level 155
God Stats
4W - 3L
1,624 SR
Queue Stats
414W - 425L
1,468 Elo+
Party 3
Kukulkan
Kukulkan
Delta MisFit
Kukulkan
Level 102
God Stats
9W - 3L
1,529 SR
Queue Stats
216W - 212L
1,433 Elo+
Party 3
Agni
Agni
MysticQueenG125
Agni
Level 81
God Stats
3W - 1L
1,785 SR
Queue Stats
69W - 73L
1,479 Elo+
Solo
Sobek
Sobek
RuZa2
Sobek
Level 213
God Stats
2W - 0L
1,721 SR
Queue Stats
363W - 402L
1,461 Elo+
Party 3
Kumbhakarna
Kumbhakarna
l Gray l Fox l
Kumbhakarna
Level 34
God Stats
4W - 3L
1,675 SR
Queue Stats
118W - 143L
1,418 Elo+
Party 3
Team Averages
Level 117
1,666 SR
1,452 Elo+

VS

Team Averages
Level 108
1,521 SR
1,424 Elo+
Raijin
Raijin
Barka4418
Raijin
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
191W - 221L
1,384 Elo+
Solo
Janus
Janus
HeadSwab
Janus
Level 124
God Stats
3W - 3L
1,614 SR
Queue Stats
164W - 162L
1,522 Elo+
Party 1
Ravana
Ravana
Venomminoga
Ravana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 122L
1,530 Elo+
Party 1
Arachne
Arachne
WickedPickle756
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 85L
1,361 Elo+
Party 2
Hou Yi
Hou Yi
xXWickedStylzXx
Hou Yi
Level 154
God Stats
7W - 7L
1,493 SR
Queue Stats
228W - 263L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CEE BONEZ2
Ne Zha
17
10 / 2 / 13
10,552
959
13,257
10,366
4,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Delta MisFit
Kukulkan
17
7 / 1 / 14
10,094
918
11,614
6,148
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
7 / 3 / 12
9,803
891
8,174
7,542
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sobek
RuZa2
Sobek
14
3 / 4 / 16
8,951
814
5,316
12,212
13,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kumbhakarna
l Gray l Fox l
Kumbhakarna
15
2 / 2 / 16
8,782
798
2,919
13,247
12,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Barka4418
Raijin
13
0 / 7 / 4
7,240
658
5,119
10,136
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
HeadSwab
Janus
17
5 / 4 / 2
8,813
801
12,099
6,693
2,264
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
14
1 / 3 / 5
7,039
640
4,940
8,482
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 6 / 4
8,187
744
3,120
8,534
2,998
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
2 / 9 / 6
7,849
714
8,517
11,133
3,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
32
29
Kills
11
12
Deaths
29
71
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
Barka4418
Raijin
0
7
4
0.29
W
Ne Zha
CEE BONEZ2
Ne Zha
10
2
13
8.25
W
Kukulkan
Delta MisFit
Kukulkan
7
1
14
14
L
Janus
HeadSwab
Janus
5
4
2
1.5
W
7
3
12
4.33
W
Sobek
RuZa2
Sobek
3
4
16
2.75
L
Ravana
1
3
5
1.17
L
3
6
4
0.83
W
Kumbhakarna
l Gray l Fox l
Kumbhakarna
2
2
16
5
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,280
Damage
33,795
49,515
Taken
44,978
36,100
Mitigated
14,739
12,638
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Barka4418
Raijin
5,119
556
0
100
10,136
2,859
0
5,724
4,338
15,988
0
W
Ne Zha
CEE BONEZ2
Ne Zha
13,257
1,555
1,775
2,709
10,366
4,668
775
3,570
6,582
0
29,183
W
Kukulkan
Delta MisFit
Kukulkan
11,614
701
856
959
6,148
2,870
833
1,152
4,988
30,647
0
L
Janus
HeadSwab
Janus
12,099
561
499
865
6,693
2,264
0
3,732
2,961
26,637
0
W
8,174
1,346
310
1,376
7,542
2,673
2,101
1,692
5,810
16,838
770
W
Sobek
RuZa2
Sobek
5,316
115
925
1,178
12,212
13,580
248
5,598
6,186
11,655
1,844
L
Ravana
4,940
180
469
1,337
8,482
3,471
0
4,959
3,401
522
7,014
L
3,120
2,336
217
568
8,534
2,998
0
6,161
2,245
0
5,615
W
Kumbhakarna
l Gray l Fox l
Kumbhakarna
2,919
140
842
1,708
13,247
12,309
607
4,512
8,329
5,753
0
L
8,517
2,162
0
0
11,133
3,147
0
6,523
4,449
0
13,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,182
Gold Earned
39,128
143
Minions Killed
87
0
Camps Cleared
0
1,019,540
Distance Traveled
871,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,240
658
20
2
0
165,620
0
W
Ne Zha
10,552
959
36
3
0
221,492
0
W
Kukulkan
10,094
918
47
4
0
215,891
0
L
Janus
8,813
801
48
4
0
177,581
0
W
Agni
9,803
891
30
3
0
164,461
0
W
Sobek
8,951
814
19
2
0
192,245
0
L
Ravana
7,039
640
4
0
0
205,824
0
L
Arachne
8,187
744
3
0
0
160,538
0
W
Kumbhakarna
8,782
798
11
1
0
225,451
0
L
Hou Yi
7,849
714
12
1
0
162,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role