Player Matchup

Shiva
Shiva
Gold V
Alpha x 77
Shiva
Gold V
Level 72
God Stats
1W - 2L
1,184 SR
Queue Stats
79W - 74L
1,289 MMR
Party 2
Athena
Athena
Gold II
l B4SS l
Athena
Gold II
Level 87
God Stats
0W - 1L
1,726 SR
Queue Stats
83W - 75L
1,454 MMR
Party 2
Arachne
Arachne
Platinum V
runjarjarbinks
Arachne
Platinum V
Level 125
God Stats
7W - 2L
1,846 SR
Queue Stats
88W - 79L
1,556 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 95
1,585 SR
1,433 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 78
1,569 SR
1,469 MMR
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
kukulkan8037
Baron Samedi
Gold III
Level 67
God Stats
17W - 12L
1,550 SR
Queue Stats
132W - 128L
1,483 MMR
Party 1
Lancelot
Lancelot
Gold V
slothgamer43211
Lancelot
Gold V
Level 83
God Stats
51W - 32L
1,658 SR
Queue Stats
99W - 111L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
0 / 5 / 2
6,912
691
6,627
11,290
10,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
l B4SS l
Athena
12
0 / 3 / 2
6,848
685
4,485
10,646
9,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 4 / 0
7,255
726
6,098
8,288
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesMulanHerculesCupidMedusa

VS

Bans
CthulhuHorusDiscordiaCu ChulainnHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 1 / 9
8,533
853
4,131
9,504
7,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
kukulkan8037
Baron Samedi
15
7 / 1 / 4
9,478
948
12,052
5,447
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
14
2 / 0 / 10
8,681
868
9,090
7,468
3,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
12
12
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
9
7.5
L
Shiva
0
5
2
0.2
W
Baron Samedi
kukulkan8037
Baron Samedi
7
1
4
9
L
Athena
l B4SS l
Athena
0
3
2
0.33
L
2
4
0
0.5
W
Lancelot
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,210
Damage
25,273
30,224
Taken
22,419
23,561
Mitigated
13,732
3,188
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,131
795
0
1,807
9,504
7,212
822
1,765
7,452
11,261
0
L
Shiva
6,627
1,023
25
987
11,290
10,152
0
5,935
4,696
0
24,114
W
Baron Samedi
kukulkan8037
Baron Samedi
12,052
1,393
884
2,444
5,447
2,877
1,577
1,662
3,616
47,232
0
L
Athena
l B4SS l
Athena
4,485
1,415
0
1,377
10,646
9,830
0
6,179
3,999
13,365
1,951
L
6,098
4,989
0
799
8,288
3,579
0
3,350
4,575
0
18,849
W
Lancelot
9,090
1,297
0
1,583
7,468
3,643
77
849
6,364
0
27,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,015
Gold Earned
26,692
84
Minions Killed
163
0
Camps Cleared
0
520,311
Distance Traveled
588,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,533
853
16
2
0
182,655
0
L
Shiva
6,912
691
23
2
0
176,460
0
W
Baron Samedi
9,478
948
102
10
0
181,652
0
L
Athena
6,848
685
26
3
0
161,212
0
L
Arachne
7,255
726
35
4
0
182,639
0
W
Lancelot
8,681
868
45
5
0
224,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role