Player Matchup

Ravana
Ravana
B00mer04
Ravana
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,137 Elo+
Party 2
Scylla
Scylla
DripupnDown
Scylla
Level 122
God Stats
6W - 3L
1,882 SR
Queue Stats
21W - 8L
1,724 Elo+
Party 2
Skadi
Skadi
Standardflea451
Skadi
Level 88
God Stats
96W - 86L
1,540 SR
Queue Stats
129W - 112L
1,492 Elo+
Solo
Bacchus
Bacchus
TazisLost
Bacchus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 15L
1,673 Elo+
Party 2
Mulan
Mulan
fer1555
Mulan
Level 74
God Stats
8W - 9L
1,460 SR
Queue Stats
138W - 127L
1,450 Elo+
Solo
Team Averages
Level 75
1,576 SR
1,495 Elo+

VS

Team Averages
Level 89
1,415 SR
1,447 Elo+
Ne Zha
Ne Zha
CP9_LUCC1
Ne Zha
Level 88
God Stats
16W - 22L
1,472 SR
Queue Stats
68W - 98L
1,427 Elo+
Party 1
Sobek
Sobek
M3rc_ObruXo
Sobek
Level 85
God Stats
12W - 14L
1,315 SR
Queue Stats
304W - 281L
1,446 Elo+
Solo
Hou Yi
Hou Yi
cephIapod
Hou Yi
Level 108
God Stats
14W - 15L
1,469 SR
Queue Stats
144W - 176L
1,448 Elo+
Party 1
Cabrakan
Cabrakan
mangoseb
Cabrakan
Level 100
God Stats
12W - 7L
1,664 SR
Queue Stats
99W - 125L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
missingthc
Kukulkan
Level 65
God Stats
0W - 3L
1,157 SR
Queue Stats
75W - 87L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
B00mer04
Ravana
15
5 / 5 / 7
8,684
543
5,405
10,448
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
16
7 / 1 / 4
9,749
609
11,091
7,489
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 5
9,564
598
12,679
9,739
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
TazisLost
Bacchus
14
4 / 1 / 13
9,484
593
8,807
13,661
16,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
fer1555
Mulan
16
7 / 2 / 4
9,834
615
9,141
15,290
11,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CP9_LUCC1
Ne Zha
15
3 / 2 / 3
8,468
529
8,015
12,576
5,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 8 / 3
7,450
466
4,371
16,960
14,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hou Yi
cephIapod
Hou Yi
14
1 / 5 / 2
8,441
528
7,677
11,948
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cabrakan
mangoseb
Cabrakan
12
1 / 6 / 4
7,517
470
6,881
12,488
8,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
missingthc
Kukulkan
14
4 / 7 / 0
8,494
531
6,767
10,437
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
28
Kills
11
11
Deaths
28
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
B00mer04
Ravana
5
5
7
1.7
L
Ne Zha
CP9_LUCC1
Ne Zha
3
2
3
2.25
W
Scylla
7
1
4
9
L
2
8
3
0.44
W
5
2
5
3.75
W
Bacchus
TazisLost
Bacchus
4
1
13
10.5
L
Hou Yi
cephIapod
Hou Yi
1
5
2
0.4
W
Mulan
fer1555
Mulan
7
2
4
4.5
L
Cabrakan
mangoseb
Cabrakan
1
6
4
0.5
L
Kukulkan
missingthc
Kukulkan
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,123
Damage
33,711
56,627
Taken
64,409
38,187
Mitigated
36,918
11,448
Healing
8,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
B00mer04
Ravana
5,405
955
0
782
10,448
4,914
332
3,128
7,099
0
59,618
L
Ne Zha
CP9_LUCC1
Ne Zha
8,015
2,027
0
2,058
12,576
5,845
492
3,486
9,090
0
72,484
W
Scylla
11,091
1,446
0
1,676
7,489
2,214
314
2,426
4,881
65,331
379
L
4,371
441
0
2,813
16,960
14,435
0
5,666
11,294
14,831
375
W
12,679
4,552
0
1,913
9,739
3,423
1,082
2,182
7,521
0
82,974
W
Bacchus
TazisLost
Bacchus
8,807
1,474
0
2,725
13,661
16,140
0
3,843
9,749
31,339
0
L
Hou Yi
cephIapod
Hou Yi
7,677
2,701
0
2,231
11,948
3,813
421
2,686
9,262
0
62,414
W
Mulan
fer1555
Mulan
9,141
569
0
4,352
15,290
11,496
378
5,554
9,647
0
55,185
L
Cabrakan
mangoseb
Cabrakan
6,881
997
0
1,229
12,488
8,783
242
4,116
8,372
35,480
0
L
Kukulkan
missingthc
Kukulkan
6,767
255
0
300
10,437
4,042
0
3,944
6,493
49,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,315
Gold Earned
40,370
495
Minions Killed
411
0
Camps Cleared
0
1,691,080
Distance Traveled
1,574,702
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,684
543
85
5
0
373,115
0
L
Ne Zha
8,468
529
116
7
0
369,745
0
W
Scylla
9,749
609
127
8
0
343,580
0
L
Sobek
7,450
466
25
2
0
295,733
0
W
Skadi
9,564
598
146
9
0
310,649
1
W
Bacchus
9,484
593
39
2
0
368,355
4
L
Hou Yi
8,441
528
99
6
0
306,429
2
W
Mulan
9,834
615
98
6
0
295,381
0
L
Cabrakan
7,517
470
54
3
0
292,264
0
L
Kukulkan
8,494
531
117
7
0
310,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role