Player Matchup

Bacchus
Bacchus
AlexPhant3m
Bacchus
Level 29
God Stats
5W - 6L
1,626 SR
Queue Stats
12W - 17L
1,487 Elo+
Party 2
Thor
Thor
BahamaLlamaa
Thor
Level 128
God Stats
19W - 25L
1,604 SR
Queue Stats
164W - 165L
1,518 Elo+
Party 2
Scylla
Scylla
SpaghettiMilk
Scylla
Level 110
God Stats
15W - 7L
1,704 SR
Queue Stats
156W - 153L
1,536 Elo+
Party 2
Team Averages
Level 89
1,645 SR
1,514 Elo+

VS

Team Averages
Level 120
1,591 SR
1,593 Elo+
Chiron
Chiron
Bruhmomentosad
Chiron
Level 128
God Stats
1W - 0L
1,732 SR
Queue Stats
3W - 1L
1,625 Elo+
Party 1
Geb
Geb
ExiIe
Geb
Level 108
God Stats
28W - 32L
1,553 SR
Queue Stats
37W - 42L
1,528 Elo+
Solo
Anubis
Anubis
Tank134
Anubis
Level 123
God Stats
2W - 0L
1,488 SR
Queue Stats
3W - 1L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlexPhant3m
Bacchus
13
3 / 5 / 3
8,202
820
3,788
10,537
11,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 6
7,128
713
7,086
10,265
3,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

15
3 / 3 / 3
8,778
878
7,858
5,380
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 4
9,415
942
12,266
6,770
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Geb
ExiIe
Geb
15
0 / 1 / 10
8,150
815
3,027
7,863
6,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Tank134
Anubis
14
7 / 4 / 2
9,280
928
7,848
9,148
4,124
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
6
Kills
13
13
Deaths
6
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AlexPhant3m
Bacchus
3
5
3
0.9
L
0
5
6
0.6
W
6
1
4
8
W
Geb
ExiIe
Geb
0
1
10
5
L
3
3
3
1.5
W
Anubis
Tank134
Anubis
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,732
Damage
23,141
26,182
Taken
23,781
15,890
Mitigated
12,749
2,310
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AlexPhant3m
Bacchus
3,788
590
0
591
10,537
11,035
0
3,981
6,556
6,801
1,192
L
7,086
731
0
1,019
10,265
3,200
0
4,188
6,077
0
17,095
W
12,266
4,878
452
2,109
6,770
2,425
1,281
3,255
3,241
0
40,162
W
Geb
ExiIe
Geb
3,027
204
0
0
7,863
6,200
366
3,643
3,836
5,954
221
L
7,858
436
0
700
5,380
1,655
0
2,168
3,212
34,639
0
W
Anubis
Tank134
Anubis
7,848
340
0
2,441
9,148
4,124
0
3,882
4,888
34,507
1,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,108
Gold Earned
26,845
110
Minions Killed
128
0
Camps Cleared
0
530,131
Distance Traveled
543,067
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,202
820
4
0
0
166,853
0
L
Thor
7,128
713
24
2
0
183,891
1
W
Chiron
9,415
942
79
8
0
176,721
0
W
Geb
8,150
815
4
0
0
219,692
2
L
Scylla
8,778
878
82
8
0
179,387
0
W
Anubis
9,280
928
45
5
0
146,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role