Player Matchup

Artemis
Artemis
Ivy86
Artemis
Level 46
God Stats
5W - 1L
2,034 SR
Queue Stats
98W - 54L
1,649 Elo+
Party 1
Ra
Ra
KillaJohnWayne9
Ra
Level 47
God Stats
1W - 0L
1,678 SR
Queue Stats
27W - 21L
1,507 Elo+
Party 3
King Arthur
King Arthur
Papameltz
King Arthur
Level 131
God Stats
3W - 5L
1,331 SR
Queue Stats
264W - 163L
1,610 Elo+
Party 1
Hun Batz
Hun Batz
Shauwne
Hun Batz
Level 171
God Stats
11W - 7L
1,643 SR
Queue Stats
107W - 95L
1,636 Elo+
Party 1
Bacchus
Bacchus
StrongKarma7257
Bacchus
Level 44
God Stats
1W - 0L
1,359 SR
Queue Stats
8W - 4L
1,516 Elo+
Party 3
Team Averages
Level 88
1,609 SR
1,584 Elo+

VS

Team Averages
Level 36
1,370 SR
1,440 Elo+
Loki
Loki
FerVill
Loki
Level 27
God Stats
1W - 2L
1,145 SR
Queue Stats
19W - 31L
1,355 Elo+
Solo
Discordia
Discordia
HoboNutts
Discordia
Level 22
God Stats
6W - 5L
1,207 SR
Queue Stats
22W - 15L
1,474 Elo+
Party 2
Anubis
Anubis
OSTS Sabre
Anubis
Level 27
God Stats
12W - 8L
1,531 SR
Queue Stats
39W - 47L
1,391 Elo+
Solo
Hercules
Hercules
Raptor Ya
Hercules
Level 44
God Stats
6W - 9L
1,468 SR
Queue Stats
113W - 120L
1,465 Elo+
Solo
Rama
Rama
thegamezone
Rama
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 26L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ivy86
Artemis
14
2 / 0 / 8
8,470
941
8,981
4,515
1,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 4
9,135
1,015
2,441
4,102
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Papameltz
King Arthur
15
2 / 0 / 10
8,949
994
6,212
7,865
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
Shauwne
Hun Batz
17
10 / 1 / 2
10,746
1,194
9,649
6,627
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
1 / 3 / 6
7,914
879
2,657
6,831
5,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
FerVill
Loki
13
0 / 5 / 1
7,613
846
3,197
8,553
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Discordia
HoboNutts
Discordia
13
0 / 4 / 3
7,774
864
4,402
5,918
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
OSTS Sabre
Anubis
13
2 / 2 / 0
8,199
911
7,454
5,945
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Raptor Ya
Hercules
12
0 / 5 / 2
7,397
822
1,322
8,779
8,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 2 / 1
8,492
944
4,229
7,476
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
4
5
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
FerVill
Loki
0
5
1
0.1
L
Discordia
HoboNutts
Discordia
0
4
3
0.38
W
Artemis
Ivy86
Artemis
2
0
8
6
W
3
1
4
5
L
Anubis
OSTS Sabre
Anubis
2
2
0
1
W
King Arthur
Papameltz
King Arthur
2
0
10
7
L
Hercules
Raptor Ya
Hercules
0
5
2
0.2
W
Hun Batz
Shauwne
Hun Batz
10
1
2
11
W
1
3
6
1.33
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,940
Damage
20,604
29,940
Taken
36,671
16,911
Mitigated
17,785
4,699
Healing
3,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
FerVill
Loki
3,197
109
0
509
8,553
2,669
0
753
7,688
0
20,146
L
Discordia
HoboNutts
Discordia
4,402
105
0
500
5,918
1,662
150
902
4,923
18,754
0
W
Artemis
Ivy86
Artemis
8,981
1,570
0
148
4,515
1,188
1,999
1,655
2,698
0
20,087
W
2,441
414
731
1,342
4,102
1,336
1,143
966
2,860
29,571
0
L
Anubis
OSTS Sabre
Anubis
7,454
42
0
364
5,945
2,172
35
730
5,215
13,624
638
W
King Arthur
Papameltz
King Arthur
6,212
507
0
1,066
7,865
5,835
108
3,445
4,078
181
20,274
L
Hercules
Raptor Ya
Hercules
1,322
637
0
1,153
8,779
8,785
0
1,131
7,541
0
10,335
W
Hun Batz
Shauwne
Hun Batz
9,649
1,916
0
410
6,627
2,740
1,233
1,811
4,696
0
43,241
W
2,657
133
0
1,002
6,831
5,812
614
2,619
3,869
4,512
0
L
4,229
2,711
0
1,280
7,476
2,497
0
1,382
6,025
0
24,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,214
Gold Earned
39,475
220
Minions Killed
180
0
Camps Cleared
0
1,000,915
Distance Traveled
854,591
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,613
846
36
4
0
191,218
0
L
Discordia
7,774
864
43
5
0
184,929
0
W
Artemis
8,470
941
33
4
0
178,834
0
W
Ra
9,135
1,015
70
8
0
225,594
0
L
Anubis
8,199
911
21
2
0
152,781
0
W
King Arthur
8,949
994
29
3
0
225,706
0
L
Hercules
7,397
822
26
3
0
146,274
2
W
Hun Batz
10,746
1,194
83
9
0
213,270
0
W
Bacchus
7,914
879
5
1
0
157,511
0
L
Rama
8,492
944
54
6
0
179,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role