Player Matchup

Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Coldßlood
Vulcan
Level 155
God Stats
81W - 48L
1,543 SR
Queue Stats
113W - 101L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
Ghost_Caliber298
Zhong Kui
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,455 Elo+
Party 2
Hou Yi
Hou Yi
headless_25
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,423 Elo+
Party 2
Tyr
Tyr
peluki21
Tyr
Level 85
God Stats
8W - 10L
1,547 SR
Queue Stats
129W - 113L
1,509 Elo+
Solo
Team Averages
Level 117
1,518 SR
1,464 Elo+

VS

Team Averages
Level 127
1,437 SR
1,483 Elo+
Ishtar
Ishtar
AtomicBlonde0047
Ishtar
Level 119
God Stats
3W - 2L
1,539 SR
Queue Stats
26W - 40L
1,380 Elo+
Solo
Poseidon
Poseidon
Seddhlesse
Poseidon
Level 64
God Stats
4W - 3L
1,500 SR
Queue Stats
53W - 41L
1,481 Elo+
Solo
Odin
Odin
Xpo VapoR
Odin
Level 181
God Stats
1W - 2L
1,129 SR
Queue Stats
83W - 103L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
basago25
Nu Wa
Level 177
God Stats
19W - 10L
1,586 SR
Queue Stats
62W - 58L
1,556 Elo+
Solo
Cerberus
Cerberus
daRealBean
Cerberus
Level 94
God Stats
3W - 4L
1,434 SR
Queue Stats
9W - 10L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 1 / 0
6,499
722
195
1,161
675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Coldßlood
Vulcan
14
3 / 2 / 0
8,182
909
6,286
5,208
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
13
0 / 4 / 6
7,617
846
8,439
10,401
6,206
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
12
0 / 3 / 1
7,226
803
3,765
6,366
1,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 8 / 2
8,420
936
7,358
13,974
8,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
8,204
912
4,304
4,390
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Seddhlesse
Poseidon
15
8 / 1 / 7
9,273
1,030
7,643
5,523
1,792
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
14
4 / 0 / 9
8,641
960
4,994
9,025
6,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Nu Wa
basago25
Nu Wa
14
2 / 2 / 9
8,401
933
8,433
5,764
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
daRealBean
Cerberus
14
3 / 2 / 11
8,362
929
4,643
10,891
10,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
6
Kills
18
18
Deaths
6
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
0
0
W
1
1
8
5
L
Vulcan
Coldßlood
Vulcan
3
2
0
1.5
L
Zhong Kui
0
4
6
0.75
W
Poseidon
Seddhlesse
Poseidon
8
1
7
11.5
W
Odin
4
0
9
8.5
W
Nu Wa
basago25
Nu Wa
2
2
9
3.25
W
Cerberus
daRealBean
Cerberus
3
2
11
4.25
L
Hou Yi
0
3
1
0.17
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,043
Damage
30,017
37,110
Taken
35,593
18,439
Mitigated
22,202
4,951
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
195
15
0
64
1,161
675
0
749
383
195
0
W
4,304
2,394
0
0
4,390
1,424
1,265
1,782
2,608
0
29,323
L
Vulcan
Coldßlood
Vulcan
6,286
32
0
893
5,208
1,237
0
2,920
1,998
32,404
611
L
Zhong Kui
8,439
1,631
32
2,122
10,401
6,206
0
6,742
3,439
19,407
0
W
Poseidon
Seddhlesse
Poseidon
7,643
1,157
0
500
5,523
1,792
0
2,463
3,060
23,673
0
W
Odin
4,994
1,063
0
645
9,025
6,590
123
2,642
6,383
0
15,858
W
Nu Wa
basago25
Nu Wa
8,433
3,072
0
990
5,764
2,023
275
2,266
3,498
27,510
594
W
Cerberus
daRealBean
Cerberus
4,643
317
0
1,489
10,891
10,373
271
5,717
5,174
10,032
144
L
Hou Yi
3,765
962
267
345
6,366
1,509
0
3,712
2,494
0
18,676
L
7,358
1,444
0
1,228
13,974
8,812
0
6,466
7,323
0
25,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,944
Gold Earned
42,881
165
Minions Killed
207
0
Camps Cleared
0
676,890
Distance Traveled
911,508
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,499
722
0
0
0
22,063
0
W
Ishtar
8,204
912
54
6
0
159,532
0
L
Vulcan
8,182
909
62
7
0
191,908
4
L
Zhong Kui
7,617
846
31
3
0
155,316
0
W
Poseidon
9,273
1,030
46
5
0
175,779
0
W
Odin
8,641
960
36
4
0
221,083
0
W
Nu Wa
8,401
933
58
6
0
169,977
0
W
Cerberus
8,362
929
13
1
0
185,137
0
L
Hou Yi
7,226
803
32
4
0
148,797
0
L
Tyr
8,420
936
40
4
0
158,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role