Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Braveheart87
Da Ji
Level 140
God Stats
5W - 5L
1,682 SR
Queue Stats
26W - 28L
1,610 Elo+
Solo
Rama
Rama
Killjoyjosh
Rama
Level 140
God Stats
3W - 1L
1,967 SR
Queue Stats
20W - 3L
1,941 Elo+
Party 1
Chang'e
Chang'e
SiSc51
Chang'e
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,751 Elo+
Party 1
Thoth
Thoth
soljir
Thoth
Level 158
God Stats
1W - 8L
1,194 SR
Queue Stats
447W - 373L
1,469 Elo+
Solo
Team Averages
Level 146
1,569 SR
1,654 Elo+

VS

Team Averages
Level 147
1,614 SR
1,566 Elo+
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FraughtHornet9
Sun Wukong
Level 141
God Stats
36W - 18L
1,724 SR
Queue Stats
152W - 136L
1,572 Elo+
Solo
Neith
Neith
Harry8Terry
Neith
Level 135
God Stats
84W - 82L
1,543 SR
Queue Stats
438W - 436L
1,576 Elo+
Solo
Anubis
Anubis
PuttPutt97
Anubis
Level 128
God Stats
30W - 25L
1,658 SR
Queue Stats
170W - 133L
1,616 Elo+
Solo
Loki
Loki
xBoykaxAzTca--X
Loki
Level 173
God Stats
37W - 23L
1,644 SR
Queue Stats
465W - 447L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 0
5,291
1,058
1,017
3,074
2,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 1 / 1
6,569
1,314
3,806
5,075
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 3
5,813
1,163
2,625
5,978
1,492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
SiSc51
Chang'e
10
0 / 3 / 1
5,744
1,149
2,960
7,039
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
soljir
Thoth
11
1 / 3 / 3
6,284
1,257
5,617
5,886
1,244
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

308

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 1 / 9
7,225
1,445
4,279
4,578
2,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
FraughtHornet9
Sun Wukong
11
2 / 0 / 6
6,535
1,307
3,875
3,864
3,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 7
6,660
1,332
8,675
4,525
1,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
PuttPutt97
Anubis
12
5 / 1 / 5
7,372
1,474
4,904
3,054
1,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 1 / 6
6,486
1,297
3,223
3,647
2,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
12
12
Deaths
4
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
Geb
 
Geb
1
1
9
5.5
L
3
1
1
3.5
W
Sun Wukong
FraughtHornet9
Sun Wukong
2
0
6
5
W
2
1
7
5.5
L
0
3
3
0.5
W
Anubis
PuttPutt97
Anubis
5
1
5
7.5
L
Chang'e
SiSc51
Chang'e
0
3
1
0.17
L
Thoth
soljir
Thoth
1
3
3
0.83
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,025
Damage
24,956
27,052
Taken
19,668
8,998
Mitigated
11,207
3,214
Healing
5,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,017
0
0
798
3,074
2,183
0
1,557
1,486
0
8,734
W
Geb
 
Geb
4,279
324
0
1,329
4,578
2,756
0
1,320
1,826
12,941
1,515
L
3,806
566
0
0
5,075
2,220
0
1,498
3,537
0
6,420
W
Sun Wukong
FraughtHornet9
Sun Wukong
3,875
357
0
555
3,864
3,560
0
1,751
2,003
0
4,884
W
8,675
1,184
0
1,580
4,525
1,497
0
1,861
2,384
0
14,943
L
2,625
2,328
0
554
5,978
1,492
0
2,666
3,200
0
11,139
W
Anubis
PuttPutt97
Anubis
4,904
254
0
1,473
3,054
1,321
0
1,057
1,733
26,759
0
L
Chang'e
SiSc51
Chang'e
2,960
445
1,058
804
7,039
1,859
0
1,829
5,106
14,794
0
L
Thoth
soljir
Thoth
5,617
292
0
0
5,886
1,244
0
1,411
4,366
9,239
355
W
3,223
461
0
823
3,647
2,073
0
1,402
2,239
0
9,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,701
Gold Earned
34,278
82
Minions Killed
108
4
Camps Cleared
6
485,286
Distance Traveled
557,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,291
1,058
10
2
0
49,687
0
W
Geb
7,225
1,445
17
3
0
112,714
0
L
Da Ji
6,569
1,314
4
1
1
123,632
0
W
Sun Wukong
6,535
1,307
1
0
0
117,522
0
W
Neith
6,660
1,332
25
5
2
107,461
0
L
Rama
5,813
1,163
24
5
2
98,241
0
W
Anubis
7,372
1,474
53
11
2
107,146
0
L
Chang'e
5,744
1,149
32
6
0
108,693
0
L
Thoth
6,284
1,257
12
2
1
105,033
0
W
Loki
6,486
1,297
12
2
2
112,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role