Player Matchup

Kuzenbo
Kuzenbo
Elmasduro1309
Kuzenbo
Level 107
God Stats
32W - 31L
1,449 SR
Queue Stats
1,701W - 1,694L
1,508 Elo+
Solo
Atlas
Atlas
Leqion1
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,359 Elo+
Party 1
Skadi
Skadi
MarechalSZ
Skadi
Level 127
God Stats
2W - 2L
1,838 SR
Queue Stats
254W - 275L
1,478 Elo+
Party 2
Ullr
Ullr
PedroStarkzz
Ullr
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 194L
1,524 Elo+
Party 2
Baba Yaga
Baba Yaga
ReviveeeMe
Baba Yaga
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,359 Elo+
Party 1
Team Averages
Level 88
1,557 SR
1,446 Elo+

VS

Team Averages
Level 117
1,504 SR
1,541 Elo+
Kumbhakarna
Kumbhakarna
BouncyBaIls
Kumbhakarna
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Cookiexbandit
Cerberus
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Neith
Neith
Harley_Quinn0129
Neith
Level 148
God Stats
5W - 6L
1,448 SR
Queue Stats
165W - 134L
1,664 Elo+
Party 4
Ne Zha
Ne Zha
KingKash93
Ne Zha
Level 93
God Stats
4W - 1L
1,566 SR
Queue Stats
209W - 126L
1,602 Elo+
Party 4
Nu Wa
Nu Wa
WenisJones2190
Nu Wa
Level 84
God Stats
22W - 12L
1,505 SR
Queue Stats
545W - 537L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
1 / 7 / 8
8,935
745
8,835
20,422
18,770
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Leqion1
Atlas
16
2 / 7 / 8
9,291
774
8,999
16,679
14,722
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
16
5 / 7 / 5
10,276
856
10,778
10,948
3,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 7 / 7
8,421
702
8,283
12,801
4,548
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
ReviveeeMe
Baba Yaga
14
2 / 7 / 6
8,573
714
12,258
10,538
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BouncyBaIls
Kumbhakarna
17
8 / 2 / 20
11,368
947
8,241
25,976
22,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
Cookiexbandit
Cerberus
14
4 / 5 / 15
9,523
794
9,561
18,678
25,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

17
3 / 1 / 19
10,480
873
13,272
9,598
4,629
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
KingKash93
Ne Zha
17
11 / 4 / 12
11,430
953
14,067
13,969
7,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 2 / 17
11,082
924
19,144
8,790
4,332
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
118
13
Kills
35
35
Deaths
14
34
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BouncyBaIls
Kumbhakarna
8
2
20
9
W
Cerberus
Cookiexbandit
Cerberus
4
5
15
2.3
L
Kuzenbo
1
7
8
0.71
W
3
1
19
12.5
W
Ne Zha
KingKash93
Ne Zha
11
4
12
4.25
L
Atlas
Leqion1
Atlas
2
7
8
0.86
L
Skadi
5
7
5
1.07
L
3
7
7
0.93
L
Baba Yaga
ReviveeeMe
Baba Yaga
2
7
6
0.71
W
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,153
Damage
64,285
71,388
Taken
77,011
45,712
Mitigated
63,814
10,615
Healing
32,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BouncyBaIls
Kumbhakarna
8,241
819
5,042
10,354
25,976
22,391
170
8,065
15,751
16,140
0
W
Cerberus
Cookiexbandit
Cerberus
9,561
345
288
3,106
18,678
25,018
266
6,699
11,979
18,131
1,391
L
Kuzenbo
8,835
3,236
216
3,942
20,422
18,770
21
9,295
10,989
20,235
0
W
13,272
3,542
835
3,318
9,598
4,629
2,375
6,395
3,203
0
30,749
W
Ne Zha
KingKash93
Ne Zha
14,067
3,777
1,001
4,067
13,969
7,444
1,727
4,278
8,501
0
27,901
L
Atlas
Leqion1
Atlas
8,999
2,893
1,321
905
16,679
14,722
0
8,073
8,409
23,892
910
L
Skadi
10,778
4,367
130
896
10,948
3,826
0
4,602
6,248
0
31,637
L
8,283
2,039
695
1,134
12,801
4,548
0
7,134
5,621
0
23,074
L
Baba Yaga
ReviveeeMe
Baba Yaga
12,258
680
0
1,376
10,538
3,846
0
6,719
3,774
23,437
0
W
19,144
5,603
1,787
2,605
8,790
4,332
2,231
3,745
5,045
40,466
1,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,496
Gold Earned
53,883
137
Minions Killed
177
0
Camps Cleared
0
942,023
Distance Traveled
1,060,275
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,368
947
24
2
0
236,357
0
W
Cerberus
9,523
794
28
2
0
195,186
0
L
Kuzenbo
8,935
745
13
1
0
211,240
0
W
Neith
10,480
873
55
5
0
224,204
3
W
Ne Zha
11,430
953
19
2
0
210,373
0
L
Atlas
9,291
774
29
2
0
182,983
0
L
Skadi
10,276
856
43
4
0
157,971
0
L
Ullr
8,421
702
29
2
0
190,704
0
L
Baba Yaga
8,573
714
23
2
0
199,125
0
W
Nu Wa
11,082
924
51
4
0
194,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role