Player Matchup

Fafnir
Fafnir
Geico760
Fafnir
Level 22
God Stats
2W - 1L
1,503 SR
Queue Stats
70W - 79L
1,388 Elo+
Party 1
Medusa
Medusa
Hoodini69
Medusa
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 115L
1,439 Elo+
Party 1
Agni
Agni
Joshuaacreative
Agni
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
14W - 20L
1,652 Elo+
Party 4
Ix Chel
Ix Chel
Kickback166
Ix Chel
Level 47
God Stats
4W - 1L
1,250 SR
Queue Stats
29W - 37L
1,288 Elo+
Party 4
Mulan
Mulan
nickcolavita
Mulan
Level 42
God Stats
16W - 7L
1,739 SR
Queue Stats
131W - 116L
1,429 Elo+
Solo
Team Averages
Level 40
1,498 SR
1,439 Elo+

VS

Team Averages
Level 28
1,416 SR
1,233 Elo+
Thanatos
Thanatos
ANGELSWERVE72
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,336 Elo+
Party 2
Sobek
Sobek
RICEBIRD11
Sobek
Level 5
God Stats
1W - 3L
1,258 SR
Queue Stats
9W - 11L
1,114 Elo+
Party 3
Nu Wa
Nu Wa
SandritoJr
Nu Wa
Level 41
God Stats
9W - 10L
1,564 SR
Queue Stats
133W - 140L
1,416 Elo+
Solo
Cthulhu
Cthulhu
i-C-b-S
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,185 Elo+
Party 2
Hachiman
Hachiman
muteberlin
Hachiman
Level 48
God Stats
2W - 2L
1,258 SR
Queue Stats
9W - 11L
1,114 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Geico760
Fafnir
12
2 / 3 / 7
7,302
522
5,100
9,092
7,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Hoodini69
Medusa
13
5 / 1 / 5
8,273
591
10,659
8,477
3,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
1 / 2 / 3
7,733
552
3,525
3,841
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
Kickback166
Ix Chel
14
9 / 0 / 2
9,141
653
4,371
5,580
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 6
8,034
574
11,809
13,514
4,254
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ANGELSWERVE72
Thanatos
11
2 / 5 / 2
7,008
501
4,450
11,569
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
9
0 / 3 / 3
6,368
455
2,744
10,060
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
10
1 / 8 / 1
6,440
460
5,842
8,590
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
i-C-b-S
Cthulhu
11
3 / 4 / 2
6,930
495
4,434
14,142
8,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
muteberlin
Hachiman
12
2 / 3 / 3
7,213
515
4,562
9,035
2,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
23
Kills
8
8
Deaths
23
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ANGELSWERVE72
Thanatos
2
5
2
0.6
W
Fafnir
Geico760
Fafnir
2
3
7
1.83
W
Medusa
Hoodini69
Medusa
5
1
5
7.5
W
1
2
3
1.25
W
Ix Chel
Kickback166
Ix Chel
9
0
2
10
L
Sobek
0
3
3
0.5
L
Nu Wa
1
8
1
0.19
L
Cthulhu
i-C-b-S
Cthulhu
3
4
2
1
L
Hachiman
muteberlin
Hachiman
2
3
3
1.17
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,464
Damage
22,032
40,504
Taken
53,396
17,444
Mitigated
25,190
9,492
Healing
13,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ANGELSWERVE72
Thanatos
4,450
952
0
4,200
11,569
4,328
0
1,801
9,724
0
39,319
W
Fafnir
Geico760
Fafnir
5,100
1,639
0
1,545
9,092
7,364
123
3,127
5,965
22,051
0
W
Medusa
Hoodini69
Medusa
10,659
4,439
0
500
8,477
3,008
675
3,019
5,458
0
61,109
W
3,525
387
0
0
3,841
1,060
731
802
3,039
35,762
391
W
Ix Chel
Kickback166
Ix Chel
4,371
514
207
2,003
5,580
1,758
3,385
1,666
3,914
46,843
0
L
Sobek
2,744
493
0
1,634
10,060
7,597
0
1,807
7,909
14,034
1,422
L
Nu Wa
5,842
1,727
0
0
8,590
2,154
186
3,868
4,712
38,285
1,259
L
Cthulhu
i-C-b-S
Cthulhu
4,434
369
1,020
2,734
14,142
8,521
0
3,102
11,008
24,474
0
L
Hachiman
muteberlin
Hachiman
4,562
2,566
0
3,458
9,035
2,590
689
1,863
7,124
0
45,119
W
11,809
2,218
0
5,237
13,514
4,254
0
4,193
9,321
0
52,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,483
Gold Earned
33,959
360
Minions Killed
269
0
Camps Cleared
0
1,319,466
Distance Traveled
1,402,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,008
501
76
5
0
302,702
0
W
Fafnir
7,302
522
20
1
0
276,422
0
W
Medusa
8,273
591
99
7
0
280,551
0
W
Agni
7,733
552
82
6
0
192,405
0
W
Ix Chel
9,141
653
93
7
0
255,066
0
L
Sobek
6,368
455
23
2
0
299,287
0
L
Nu Wa
6,440
460
59
4
0
255,370
0
L
Cthulhu
6,930
495
28
2
0
285,241
0
L
Hachiman
7,213
515
83
6
0
260,337
0
W
Mulan
8,034
574
66
5
0
315,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role