Player Matchup

Sylvanus
Sylvanus
CP9_LUCC1
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 98L
1,437 Elo+
Party 2
Kumbhakarna
Kumbhakarna
asgsah
Kumbhakarna
Level 99
God Stats
1W - 2L
1,360 SR
Queue Stats
87W - 70L
1,493 Elo+
Solo
Hou Yi
Hou Yi
cephIapod
Hou Yi
Level 108
God Stats
14W - 15L
1,489 SR
Queue Stats
149W - 180L
1,459 Elo+
Party 2
Mercury
Mercury
mangoseb
Mercury
Level 100
God Stats
4W - 6L
1,314 SR
Queue Stats
101W - 126L
1,466 Elo+
Party 2
Anubis
Anubis
missingthc
Anubis
Level 65
God Stats
4W - 3L
1,774 SR
Queue Stats
75W - 89L
1,469 Elo+
Party 2
Team Averages
Level 92
1,487 SR
1,465 Elo+

VS

Team Averages
Level 75
1,526 SR
1,460 Elo+
Hades
Hades
DexosDragonfire
Hades
Level 46
God Stats
14W - 12L
1,624 SR
Queue Stats
43W - 62L
1,449 Elo+
Party 1
Hun Batz
Hun Batz
DrVarious
Hun Batz
Level 45
God Stats
4W - 8L
1,364 SR
Queue Stats
43W - 64L
1,454 Elo+
Party 1
Jormungandr
Jormungandr
MCSAMMERtime_056
Jormungandr
Level 84
God Stats
8W - 5L
1,642 SR
Queue Stats
99W - 97L
1,456 Elo+
Party 3
Skadi
Skadi
Redbeard1993
Skadi
Level 95
God Stats
10W - 6L
1,500 SR
Queue Stats
98W - 89L
1,483 Elo+
Party 3
Osiris
Osiris
ShadoWarrior82
Osiris
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 67L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CP9_LUCC1
Sylvanus
10
0 / 2 / 1
6,198
413
2,129
8,730
6,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
asgsah
Kumbhakarna
13
1 / 2 / 0
7,816
521
8,170
12,514
9,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
cephIapod
Hou Yi
13
0 / 1 / 0
7,156
477
4,292
5,181
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mercury
mangoseb
Mercury
13
0 / 5 / 3
7,064
471
4,529
11,351
5,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
missingthc
Anubis
15
5 / 6 / 0
9,020
601
8,254
11,818
4,599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
9,835
656
8,136
11,060
5,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
DrVarious
Hun Batz
16
4 / 3 / 5
9,177
612
4,559
10,801
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
MCSAMMERtime_056
Jormungandr
14
1 / 0 / 7
8,335
556
6,608
7,769
6,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 0 / 1
8,273
552
7,134
5,615
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
2 / 1 / 2
9,432
629
7,878
13,754
7,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
16
16
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CP9_LUCC1
Sylvanus
0
2
1
0.25
W
4
2
6
3.5
W
Hun Batz
DrVarious
Hun Batz
4
3
5
2.17
W
Jormungandr
MCSAMMERtime_056
Jormungandr
1
0
7
4.5
W
5
0
1
5.5
W
2
1
2
3
L
Kumbhakarna
asgsah
Kumbhakarna
1
2
0
0.5
L
Hou Yi
cephIapod
Hou Yi
0
1
0
0
L
Mercury
mangoseb
Mercury
0
5
3
0.3
L
Anubis
missingthc
Anubis
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,374
Damage
34,315
49,594
Taken
48,999
27,956
Mitigated
24,093
11,270
Healing
21,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CP9_LUCC1
Sylvanus
2,129
668
229
2,104
8,730
6,506
0
2,988
5,742
18,110
0
W
8,136
416
297
6,780
11,060
5,030
2,051
5,769
5,291
64,061
0
W
Hun Batz
DrVarious
Hun Batz
4,559
1,257
0
4,521
10,801
3,272
424
3,675
6,998
0
71,733
W
Jormungandr
MCSAMMERtime_056
Jormungandr
6,608
1,505
0
1,533
7,769
6,197
420
1,364
6,361
45,474
1,447
W
7,134
2,271
0
467
5,615
1,879
827
1,452
4,123
0
48,169
W
7,878
2,363
0
7,939
13,754
7,715
359
5,027
8,146
0
68,995
L
Kumbhakarna
asgsah
Kumbhakarna
8,170
1,201
0
3,100
12,514
9,819
0
949
11,565
52,429
743
L
Hou Yi
cephIapod
Hou Yi
4,292
1,504
0
2,262
5,181
1,885
638
1,953
3,228
0
52,332
L
Mercury
mangoseb
Mercury
4,529
1,407
0
130
11,351
5,147
0
2,162
9,189
0
50,822
L
Anubis
missingthc
Anubis
8,254
165
0
3,445
11,818
4,599
0
6,572
5,246
59,955
1,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,254
Gold Earned
45,052
449
Minions Killed
535
0
Camps Cleared
0
1,367,815
Distance Traveled
1,566,409
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,198
413
20
1
0
170,714
2
W
Hades
9,835
656
121
8
0
296,208
1
W
Hun Batz
9,177
612
127
8
0
338,812
0
W
Jormungandr
8,335
556
72
5
0
314,295
2
W
Skadi
8,273
552
83
6
0
317,866
2
W
Osiris
9,432
629
132
9
0
299,228
2
L
Kumbhakarna
7,816
521
108
7
0
278,535
3
L
Hou Yi
7,156
477
100
7
0
296,834
2
L
Mercury
7,064
471
88
6
0
363,761
0
L
Anubis
9,020
601
133
9
0
257,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role