Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Le_Chevalier_El
Kumbhakarna
Level 128
God Stats
3W - 6L
1,309 SR
Queue Stats
765W - 755L
1,523 Elo+
Solo
Sylvanus
Sylvanus
Nokerido
Sylvanus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,553 Elo+
Solo
Ah Puch
Ah Puch
SagiVeyder13
Ah Puch
Level 15
God Stats
1W - 0L
1,508 SR
Queue Stats
13W - 15L
1,220 Elo+
Party 2
Ullr
Ullr
ho3ein72
Ullr
Level 140
God Stats
5W - 0L
1,917 SR
Queue Stats
80W - 86L
1,411 Elo+
Solo
Team Averages
Level 112
1,547 SR
1,441 Elo+

VS

Team Averages
Level 119
1,615 SR
1,422 Elo+
Cerberus
Cerberus
 
Cerberus
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Bayonetta911
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,502 Elo+
Solo
Kukulkan
Kukulkan
KarolGorecki16
Kukulkan
Level 86
God Stats
2W - 1L
1,835 SR
Queue Stats
64W - 75L
1,391 Elo+
Party 1
Zeus
Zeus
Michjon
Zeus
Level 205
God Stats
4W - 2L
1,741 SR
Queue Stats
196W - 219L
1,486 Elo+
Party 3
Sylvanus
Sylvanus
mpudlik5
Sylvanus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
2 / 2 / 4
5,414
1,083
1,484
2,638
1,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Le_Chevalier_El
Kumbhakarna
12
2 / 0 / 5
6,121
1,224
1,793
3,936
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
Nokerido
Sylvanus
9
0 / 2 / 4
5,337
1,067
1,176
4,256
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
SagiVeyder13
Ah Puch
10
2 / 1 / 6
5,733
1,147
4,993
2,365
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Ullr
10
2 / 1 / 4
5,748
1,150
3,631
3,564
1,368
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 2 / 4
5,349
1,070
3,890
5,675
4,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
1
0 / 0 / 0
1,232
246
0
0
0
Kukulkan
9
0 / 3 / 1
4,523
905
709
3,191
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
Michjon
Zeus
12
4 / 1 / 1
6,046
1,209
4,911
2,867
950
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
mpudlik5
Sylvanus
11
0 / 2 / 1
5,061
1,012
853
4,050
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
8
Kills
5
6
Deaths
8
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
2
4
2
L
Cerberus
 
Cerberus
1
2
4
1.5
L
Serqet
0
0
0
0
L
Kukulkan
0
3
1
0.17
W
Kumbhakarna
Le_Chevalier_El
Kumbhakarna
2
0
5
4.5
L
Zeus
Michjon
Zeus
4
1
1
4.5
W
Sylvanus
Nokerido
Sylvanus
0
2
4
1
W
Ah Puch
SagiVeyder13
Ah Puch
2
1
6
5
W
Ullr
2
1
4
4
L
Sylvanus
mpudlik5
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,077
Damage
10,363
16,759
Taken
15,783
8,810
Mitigated
9,111
5,971
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,484
105
0
128
2,638
1,026
0
743
1,895
0
3,736
L
Cerberus
 
Cerberus
3,890
226
0
1,707
5,675
4,196
0
1,943
3,490
7,006
89
L
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
709
43
11
208
3,191
1,081
0
1,427
1,592
4,608
0
W
Kumbhakarna
Le_Chevalier_El
Kumbhakarna
1,793
0
454
1,866
3,936
2,297
0
1,350
2,586
9,580
0
L
Zeus
Michjon
Zeus
4,911
252
0
0
2,867
950
0
1,492
1,161
11,959
0
W
Sylvanus
Nokerido
Sylvanus
1,176
225
766
1,029
4,256
3,230
0
3,603
653
2,071
0
W
Ah Puch
SagiVeyder13
Ah Puch
4,993
289
0
297
2,365
889
0
1,386
979
9,605
940
W
Ullr
3,631
1,997
291
1,140
3,564
1,368
0
3,219
345
0
9,611
L
Sylvanus
mpudlik5
Sylvanus
853
342
104
584
4,050
2,884
0
1,746
2,014
3,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,353
Gold Earned
22,211
58
Minions Killed
55
0
Camps Cleared
0
521,093
Distance Traveled
360,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,414
1,083
1
0
0
113,247
0
L
Cerberus
5,349
1,070
17
3
0
90,864
0
L
Serqet
1,232
246
0
0
0
0
0
L
Kukulkan
4,523
905
9
2
0
95,787
0
W
Kumbhakarna
6,121
1,224
21
4
0
126,874
0
L
Zeus
6,046
1,209
22
4
0
85,374
0
W
Sylvanus
5,337
1,067
4
1
0
108,302
0
W
Ah Puch
5,733
1,147
15
3
0
95,022
0
W
Ullr
5,748
1,150
17
3
0
77,648
0
L
Sylvanus
5,061
1,012
7
1
0
88,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role