Player Matchup

Maui
Maui
A1Husky
Maui
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 39L
1,534 Elo+
Solo
Izanami
Izanami
Popietto
Izanami
Level 61
God Stats
29W - 30L
1,521 SR
Queue Stats
202W - 202L
1,446 Elo+
Solo
Thanatos
Thanatos
Softi99
Thanatos
Level 87
God Stats
40W - 46L
1,464 SR
Queue Stats
203W - 189L
1,418 Elo+
Party 2
Raijin
Raijin
Waspouney
Raijin
Level 63
God Stats
1W - 2L
1,310 SR
Queue Stats
252W - 260L
1,412 Elo+
Party 2
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 157
God Stats
554W - 521L
1,485 SR
Queue Stats
581W - 563L
1,434 Elo+
Solo
Team Averages
Level 94
1,456 SR
1,449 Elo+

VS

Team Averages
Level 110
1,397 SR
1,425 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Alarakul
Horus
Level 156
God Stats
3W - 3L
1,652 SR
Queue Stats
143W - 128L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
DripRezxiiZ_
Hou Yi
Level 84
God Stats
0W - 3L
1,215 SR
Queue Stats
117W - 117L
1,327 Elo+
Solo
Kukulkan
Kukulkan
JamoSouls
Kukulkan
Level 80
God Stats
3W - 5L
1,447 SR
Queue Stats
266W - 273L
1,426 Elo+
Solo
King Arthur
King Arthur
shinyhobbit
King Arthur
Level 101
God Stats
0W - 4L
1,172 SR
Queue Stats
290W - 297L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
A1Husky
Maui
12
0 / 2 / 7
8,340
491
6,461
13,330
11,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Popietto
Izanami
17
5 / 1 / 1
10,520
619
10,329
7,184
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Softi99
Thanatos
16
3 / 4 / 5
8,869
522
6,971
14,222
5,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Raijin
Waspouney
Raijin
14
2 / 4 / 4
9,102
535
7,701
11,000
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 1 / 0
11,593
682
5,582
3,784
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 4 / 6
8,948
526
10,265
13,363
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Alarakul
Horus
15
8 / 2 / 4
9,227
543
13,255
13,774
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
14
1 / 1 / 1
7,542
444
4,532
8,919
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
JamoSouls
Kukulkan
14
0 / 4 / 2
7,994
470
3,550
12,601
5,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
shinyhobbit
King Arthur
14
0 / 3 / 0
8,398
494
1,617
13,478
9,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
14
Kills
12
12
Deaths
14
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
4
6
1.5
W
Maui
A1Husky
Maui
0
2
7
1.75
L
Horus
Alarakul
Horus
8
2
4
5
L
Hou Yi
1
1
1
1.5
L
Kukulkan
JamoSouls
Kukulkan
0
4
2
0.25
W
Izanami
Popietto
Izanami
5
1
1
5.5
W
Thanatos
Softi99
Thanatos
3
4
5
1.38
W
Raijin
Waspouney
Raijin
2
4
4
1
L
King Arthur
shinyhobbit
King Arthur
0
3
0
0
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,044
Damage
33,219
49,520
Taken
62,135
24,727
Mitigated
29,874
17,970
Healing
17,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,265
420
1,000
5,434
13,363
4,427
180
5,609
7,708
56,444
1,020
W
Maui
A1Husky
Maui
6,461
777
0
1,827
13,330
11,522
120
3,161
10,169
23,441
1,261
L
Horus
Alarakul
Horus
13,255
4,815
834
2,637
13,774
6,876
0
5,616
8,066
0
67,046
L
Hou Yi
4,532
1,778
0
3,285
8,919
2,903
0
1,142
7,777
0
47,913
L
Kukulkan
JamoSouls
Kukulkan
3,550
428
0
3,408
12,601
5,895
462
2,587
10,014
60,717
100
W
Izanami
Popietto
Izanami
10,329
6,338
0
3,319
7,184
2,715
999
3,030
4,154
0
95,723
W
Thanatos
Softi99
Thanatos
6,971
745
0
8,729
14,222
5,306
65
3,332
10,890
0
55,984
W
Raijin
Waspouney
Raijin
7,701
773
70
2,276
11,000
3,195
193
3,647
7,353
50,928
310
L
King Arthur
shinyhobbit
King Arthur
1,617
53
0
1,000
13,478
9,773
0
4,211
8,882
0
57,218
W
5,582
0
0
1,749
3,784
1,989
244
429
3,355
90,786
796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,424
Gold Earned
42,109
568
Minions Killed
470
0
Camps Cleared
0
1,609,381
Distance Traveled
1,666,815
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,948
526
97
6
0
359,582
0
W
Maui
8,340
491
22
1
0
355,123
4
L
Horus
9,227
543
72
4
0
400,315
5
L
Hou Yi
7,542
444
79
5
0
287,299
4
L
Kukulkan
7,994
470
105
6
0
320,968
0
W
Izanami
10,520
619
181
11
0
310,704
5
W
Thanatos
8,869
522
83
5
0
348,318
0
W
Raijin
9,102
535
96
6
0
290,780
1
L
King Arthur
8,398
494
117
7
0
298,651
0
W
Anubis
11,593
682
186
11
0
304,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role