Player Matchup

Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Natteee
Cupid
Level 127
God Stats
4W - 2L
1,907 SR
Queue Stats
209W - 204L
1,460 Elo+
Party 1
Maui
Maui
Polyro
Maui
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 50L
1,532 Elo+
Solo
Raijin
Raijin
alokasb3risha
Raijin
Level 47
God Stats
14W - 8L
1,627 SR
Queue Stats
146W - 121L
1,604 Elo+
Solo
Thanatos
Thanatos
draåthelvete11
Thanatos
Level 109
God Stats
7W - 4L
1,205 SR
Queue Stats
101W - 93L
1,476 Elo+
Party 1
Team Averages
Level 117
1,548 SR
1,514 Elo+

VS

Team Averages
Level 132
1,504 SR
1,495 Elo+
Ishtar
Ishtar
Cazita1579
Ishtar
Level 68
God Stats
0W - 2L
1,307 SR
Queue Stats
81W - 82L
1,425 Elo+
Solo
Xing Tian
Xing Tian
Lycanthrope1371
Xing Tian
Level 187
God Stats
6W - 7L
1,569 SR
Queue Stats
146W - 159L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
MurderousKirby
Kumbhakarna
Level 107
God Stats
5W - 8L
1,537 SR
Queue Stats
249W - 221L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
NoT_Darkx7
Gilgamesh
Level 133
God Stats
47W - 34L
1,620 SR
Queue Stats
253W - 253L
1,493 Elo+
Solo
Kukulkan
Kukulkan
Sockdown10
Kukulkan
Level 164
God Stats
3W - 4L
1,485 SR
Queue Stats
100W - 93L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 1 / 1
6,037
604
7,025
11,998
10,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Natteee
Cupid
11
4 / 1 / 3
6,541
654
5,587
5,105
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
Polyro
Maui
9
3 / 1 / 8
6,204
620
4,677
7,754
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 4
6,103
610
5,042
4,207
1,426
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
11
5 / 1 / 1
6,042
604
4,680
6,193
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cazita1579
Ishtar
7
0 / 5 / 2
4,584
458
1,567
5,523
1,250
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xing Tian
Lycanthrope1371
Xing Tian
8
1 / 3 / 2
4,982
498
2,554
9,831
4,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
MurderousKirby
Kumbhakarna
9
0 / 3 / 1
4,871
487
3,338
8,573
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
NoT_Darkx7
Gilgamesh
11
1 / 2 / 0
6,072
607
7,121
11,981
7,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Sockdown10
Kukulkan
11
2 / 3 / 0
5,724
572
3,314
4,635
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
4
4
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
1
1
0.5
L
Ishtar
Cazita1579
Ishtar
0
5
2
0.2
L
Xing Tian
Lycanthrope1371
Xing Tian
1
3
2
0.67
L
Kumbhakarna
MurderousKirby
Kumbhakarna
0
3
1
0.17
W
Cupid
Natteee
Cupid
4
1
3
5.5
L
Gilgamesh
NoT_Darkx7
Gilgamesh
1
2
0
0.5
W
Maui
Polyro
Maui
3
1
8
7
L
Kukulkan
Sockdown10
Kukulkan
2
3
0
0.67
W
3
0
4
5
W
Thanatos
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,011
Damage
17,894
35,257
Taken
40,543
20,860
Mitigated
17,562
18,217
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,025
4,281
0
5,682
11,998
10,297
0
0
11,998
0
46,250
L
Ishtar
Cazita1579
Ishtar
1,567
754
0
920
5,523
1,250
0
1,804
3,719
0
14,205
L
Xing Tian
Lycanthrope1371
Xing Tian
2,554
356
1,011
2,593
9,831
4,745
0
3,237
6,594
12,271
245
L
Kumbhakarna
MurderousKirby
Kumbhakarna
3,338
806
0
2,690
8,573
2,964
0
2,030
6,543
28,957
0
W
Cupid
Natteee
Cupid
5,587
4,134
159
2,517
5,105
1,372
812
1,463
3,642
0
40,393
L
Gilgamesh
NoT_Darkx7
Gilgamesh
7,121
2,590
0
1,767
11,981
7,266
0
0
11,981
0
46,816
W
Maui
Polyro
Maui
4,677
1,508
0
1,673
7,754
5,671
0
4,452
3,302
17,860
0
L
Kukulkan
Sockdown10
Kukulkan
3,314
398
0
497
4,635
1,337
0
2,633
2,002
37,019
0
W
5,042
580
0
1,507
4,207
1,426
0
1,427
2,780
41,182
1,902
W
Thanatos
4,680
1,328
0
6,679
6,193
2,094
0
1,700
4,493
0
37,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,927
Gold Earned
26,233
321
Minions Killed
240
0
Camps Cleared
0
979,326
Distance Traveled
950,381
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,037
604
87
9
0
179,884
0
L
Ishtar
4,584
458
25
3
0
166,148
0
L
Xing Tian
4,982
498
12
1
0
175,045
0
L
Kumbhakarna
4,871
487
62
6
0
223,244
0
W
Cupid
6,541
654
66
7
0
191,491
0
L
Gilgamesh
6,072
607
77
8
0
197,128
0
W
Maui
6,204
620
17
2
0
192,528
0
L
Kukulkan
5,724
572
64
6
0
188,816
1
W
Raijin
6,103
610
77
8
0
189,419
0
W
Thanatos
6,042
604
74
7
0
226,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role