Player Matchup

Danzaburou
Danzaburou
DIISVOWED
Danzaburou
Level 138
God Stats
1W - 5L
1,402 SR
Queue Stats
147W - 145L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
Eterna1Le9end
Gilgamesh
Level 137
God Stats
2W - 3L
1,475 SR
Queue Stats
169W - 199L
1,484 Elo+
Solo
Guan Yu
Guan Yu
Hyeettakbar
Guan Yu
Level 121
God Stats
0W - 2L
1,164 SR
Queue Stats
105W - 107L
1,441 Elo+
Party 3
Discordia
Discordia
HyoottPoott
Discordia
Level 28
God Stats
0W - 2L
1,748 SR
Queue Stats
36W - 37L
1,445 Elo+
Party 3
Thoth
Thoth
ohheck1
Thoth
Level 107
God Stats
5W - 5L
1,700 SR
Queue Stats
159W - 154L
1,535 Elo+
Solo
Team Averages
Level 106
1,498 SR
1,479 Elo+

VS

Team Averages
Level 116
1,590 SR
1,491 Elo+
Hercules
Hercules
D3V0N THE DUD3
Hercules
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,479 Elo+
Party 1
Ymir
Ymir
DovahDrog2
Ymir
Level 106
God Stats
8W - 7L
1,573 SR
Queue Stats
166W - 168L
1,482 Elo+
Party 2
Terra
Terra
Ma-shira
Terra
Level 28
God Stats
3W - 3L
1,643 SR
Queue Stats
265W - 277L
1,442 Elo+
Solo
Hera
Hera
SnnokedSush1
Hera
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,562 Elo+
Party 1
Ares
Ares
dezariann
Ares
Level 146
God Stats
3W - 0L
1,733 SR
Queue Stats
162W - 166L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DIISVOWED
Danzaburou
15
4 / 6 / 7
9,364
720
19,604
13,129
5,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Eterna1Le9end
Gilgamesh
15
3 / 8 / 4
9,081
699
12,560
18,671
17,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Hyeettakbar
Guan Yu
18
4 / 5 / 7
10,104
777
13,402
19,017
19,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
HyoottPoott
Discordia
17
3 / 6 / 7
10,450
804
14,297
14,072
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
ohheck1
Thoth
15
0 / 4 / 6
8,439
649
9,702
8,926
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
1 / 3 / 23
10,492
807
10,306
15,754
18,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 4 / 18
9,190
707
6,332
15,775
16,843
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Terra
Ma-shira
Terra
17
2 / 4 / 20
10,819
832
13,207
27,237
22,966
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

20
14 / 2 / 14
12,378
952
22,456
11,562
6,005
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
19
11 / 1 / 15
11,285
868
14,531
13,418
12,279
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
119
14
Kills
29
29
Deaths
14
31
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hercules
1
3
23
4.17
L
Danzaburou
DIISVOWED
Danzaburou
4
6
7
1.25
W
1
4
18
2.5
L
Gilgamesh
Eterna1Le9end
Gilgamesh
3
8
4
0.63
L
Guan Yu
Hyeettakbar
Guan Yu
4
5
7
1.5
L
Discordia
HyoottPoott
Discordia
3
6
7
1.08
W
Terra
Ma-shira
Terra
2
4
20
3
W
14
2
14
10.5
W
Ares
11
1
15
18.5
L
Thoth
ohheck1
Thoth
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,565
Damage
66,832
73,815
Taken
83,746
49,883
Mitigated
76,644
23,621
Healing
36,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,306
1,948
1,890
3,503
15,754
18,551
855
4,908
10,733
0
15,400
L
Danzaburou
DIISVOWED
Danzaburou
19,604
7,989
605
3,070
13,129
5,299
0
10,346
2,783
0
37,081
W
6,332
225
2,304
1,314
15,775
16,843
458
5,739
9,829
12,651
2,071
L
Gilgamesh
Eterna1Le9end
Gilgamesh
12,560
3,288
591
1,863
18,671
17,058
0
13,758
4,913
0
22,576
L
Guan Yu
Hyeettakbar
Guan Yu
13,402
1,544
4,940
7,915
19,017
19,322
0
11,124
7,893
0
25,235
L
Discordia
HyoottPoott
Discordia
14,297
565
0
1,844
14,072
5,107
0
11,591
2,481
26,356
0
W
Terra
Ma-shira
Terra
13,207
1,406
9,613
9,883
27,237
22,966
141
6,109
20,977
23,902
3,325
W
22,456
4,786
1,838
2,473
11,562
6,005
1,428
3,409
8,014
50,049
0
W
Ares
14,531
465
1,918
1,919
13,418
12,279
414
3,834
9,457
20,089
3,024
L
Thoth
ohheck1
Thoth
9,702
846
870
1,923
8,926
3,097
0
7,359
1,567
23,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,438
Gold Earned
54,164
127
Minions Killed
150
0
Camps Cleared
0
1,131,496
Distance Traveled
1,217,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,492
807
12
1
0
252,175
0
L
Danzaburou
9,364
720
27
2
0
212,017
0
W
Ymir
9,190
707
19
1
0
213,913
0
L
Gilgamesh
9,081
699
27
2
0
226,501
0
L
Guan Yu
10,104
777
23
2
0
252,659
0
L
Discordia
10,450
804
27
2
0
239,749
0
W
Terra
10,819
832
37
3
0
250,439
0
W
Hera
12,378
952
65
5
0
252,395
0
W
Ares
11,285
868
17
1
0
248,119
0
L
Thoth
8,439
649
23
2
0
200,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role