Player Matchup

Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CHOPPA863
Ra
Level 172
God Stats
21W - 23L
1,504 SR
Queue Stats
280W - 267L
1,573 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fox_Apollo
Morgan Le Fay
Level 155
God Stats
10W - 1L
1,752 SR
Queue Stats
109W - 104L
1,475 Elo+
Solo
Lancelot
Lancelot
arreolagustavo08
Lancelot
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 63L
1,512 Elo+
Party 1
Nut
Nut
drift10101
Nut
Level 128
God Stats
17W - 9L
1,635 SR
Queue Stats
57W - 68L
1,488 Elo+
Party 1
Team Averages
Level 134
1,578 SR
1,510 Elo+

VS

Team Averages
Level 121
1,696 SR
1,527 Elo+
Ah Puch
Ah Puch
Da_Boosh_7
Ah Puch
Level 121
God Stats
0W - 1L
1,681 SR
Queue Stats
161W - 150L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
UwU_Tickler
Gilgamesh
Level 131
God Stats
3W - 3L
1,749 SR
Queue Stats
322W - 281L
1,599 Elo+
Solo
Izanami
Izanami
amaredagoat06
Izanami
Level 137
God Stats
2W - 1L
1,687 SR
Queue Stats
66W - 52L
1,491 Elo+
Party 2
Khepri
Khepri
kingbrewjr
Khepri
Level 101
God Stats
2W - 1L
1,865 SR
Queue Stats
31W - 28L
1,534 Elo+
Solo
Zhong Kui
Zhong Kui
yuboikd
Zhong Kui
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 0 / 4
6,668
476
5,407
9,201
7,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 2 / 4
8,604
615
4,484
8,014
3,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Fox_Apollo
Morgan Le Fay
15
4 / 0 / 3
9,047
646
9,514
6,579
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 3 / 2
8,566
612
8,420
10,010
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
1 / 0 / 4
7,857
561
7,309
3,661
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Da_Boosh_7
Ah Puch
13
1 / 4 / 1
7,764
555
4,898
10,698
5,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
UwU_Tickler
Gilgamesh
13
1 / 3 / 1
7,041
503
5,468
13,603
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Izanami
15
1 / 2 / 0
8,118
580
4,642
8,029
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
kingbrewjr
Khepri
10
0 / 3 / 0
6,256
447
1,577
10,996
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Zhong Kui
yuboikd
Zhong Kui
13
1 / 3 / 1
7,424
530
4,887
9,162
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
4
5
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
4
3
W
0
2
4
1
L
Ah Puch
Da_Boosh_7
Ah Puch
1
4
1
0.38
W
Morgan Le Fay
Fox_Apollo
Morgan Le Fay
4
0
3
5.5
L
Gilgamesh
UwU_Tickler
Gilgamesh
1
3
1
0.5
L
Izanami
1
2
0
0.5
W
9
3
2
3.33
W
1
0
4
3
L
Khepri
kingbrewjr
Khepri
0
3
0
0
L
Zhong Kui
yuboikd
Zhong Kui
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,134
Damage
21,472
37,465
Taken
52,488
18,984
Mitigated
26,676
12,237
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,407
2,860
633
3,220
9,201
7,560
0
1,513
7,653
0
26,016
W
4,484
549
380
3,894
8,014
3,448
674
4,328
3,609
64,997
1,151
L
Ah Puch
Da_Boosh_7
Ah Puch
4,898
406
0
4,559
10,698
5,958
612
3,941
6,622
50,817
1,946
W
Morgan Le Fay
Fox_Apollo
Morgan Le Fay
9,514
634
0
2,792
6,579
2,601
0
2,663
3,916
66,818
533
L
Gilgamesh
UwU_Tickler
Gilgamesh
5,468
1,601
0
956
13,603
5,756
0
2,592
11,011
0
64,841
L
Izanami
4,642
3,093
0
3,650
8,029
2,965
196
0
8,029
0
74,235
W
8,420
1,678
0
568
10,010
4,057
0
2,457
7,553
0
52,819
W
7,309
5,071
0
750
3,661
1,318
618
253
3,408
0
63,067
L
Khepri
kingbrewjr
Khepri
1,577
168
0
2,819
10,996
6,400
0
2,132
8,864
14,864
0
L
Zhong Kui
yuboikd
Zhong Kui
4,887
427
0
3,377
9,162
5,597
0
4,885
4,277
45,195
574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,742
Gold Earned
36,603
482
Minions Killed
460
0
Camps Cleared
0
1,466,595
Distance Traveled
1,218,876
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,668
476
33
2
0
306,159
0
W
Ra
8,604
615
132
9
0
267,535
0
L
Ah Puch
7,764
555
98
7
0
216,653
0
W
Morgan Le Fay
9,047
646
124
9
0
292,509
6
L
Gilgamesh
7,041
503
103
7
0
324,417
2
L
Izanami
8,118
580
147
11
0
243,419
0
W
Lancelot
8,566
612
73
5
0
322,435
0
W
Nut
7,857
561
120
9
0
277,957
7
L
Khepri
6,256
447
17
1
0
216,477
0
L
Zhong Kui
7,424
530
95
7
0
217,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role