Player Matchup

Rama
Rama
Gold IV
Gabucho_el_yucho
Rama
Gold IV
Level 144
God Stats
55W - 64L
1,507 SR
Queue Stats
529W - 539L
1,499 MMR
Solo
Ix Chel
Ix Chel
Gold IV
MiamiDeli
Ix Chel
Gold IV
Level 125
God Stats
15W - 17L
1,516 SR
Queue Stats
284W - 297L
1,499 MMR
Solo
Loki
Loki
Platinum III
PoppaMakki
Loki
Platinum III
Level 146
God Stats
9W - 4L
1,643 SR
Queue Stats
181W - 170L
1,692 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
UndamagedSoul
Kuzenbo
Platinum V
Level 262
God Stats
8W - 2L
1,754 SR
Queue Stats
175W - 180L
1,492 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
shishamaster
Cu Chulainn
Gold IV
Level 125
God Stats
116W - 95L
1,540 SR
Queue Stats
220W - 202L
1,304 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 160
1,592 SR
1,497 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,437 SR
1,497 MMR
Thoth
Thoth
Gold III
HoPe Killz
Thoth
Gold III
Level 157
God Stats
4W - 5L
1,291 SR
Queue Stats
434W - 445L
1,503 MMR
Solo
Apollo
Apollo
Bronze III
Just4ndr3w
Apollo
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
SavageKinkajou
Sun Wukong
Gold II
Level 128
God Stats
4W - 5L
1,396 SR
Queue Stats
41W - 40L
1,494 MMR
Solo
Mercury
Mercury
Gold IV
Xokitaaqua08
Mercury
Gold IV
Level 48
God Stats
0W - 2L
1,498 SR
Queue Stats
103W - 107L
1,498 MMR
Solo
Sobek
Sobek
Gold IV
iTrueViolEnce
Sobek
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 220L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
7,887
657
5,179
6,753
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ix Chel
MiamiDeli
Ix Chel
13
3 / 2 / 1
7,148
596
5,352
8,498
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 5
7,540
628
7,398
6,813
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
11
0 / 0 / 7
6,980
582
6,584
7,916
7,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Cu Chulainn
shishamaster
Cu Chulainn
13
2 / 1 / 3
8,217
685
7,337
7,651
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
MedusaAo KuangHorus

VS

Bans
KumbhakarnaLancelotCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
2 / 2 / 0
6,428
536
6,387
6,025
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Apollo
Just4ndr3w
Apollo
11
1 / 4 / 1
6,106
509
4,456
7,886
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
SavageKinkajou
Sun Wukong
12
1 / 4 / 0
6,743
562
3,633
10,891
10,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
Xokitaaqua08
Mercury
10
1 / 3 / 1
5,803
484
2,670
9,590
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 1
6,055
505
3,993
12,325
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
6
6
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
L
Thoth
2
2
0
1
L
Apollo
Just4ndr3w
Apollo
1
4
1
0.38
W
Ix Chel
MiamiDeli
Ix Chel
3
2
1
1.75
W
6
0
5
8.5
L
Sun Wukong
SavageKinkajou
Sun Wukong
1
4
0
0.25
W
Kuzenbo
0
0
7
3.5
L
Mercury
Xokitaaqua08
Mercury
1
3
1
0.5
L
1
3
1
0.5
W
Cu Chulainn
shishamaster
Cu Chulainn
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,850
Damage
21,139
37,631
Taken
46,717
18,773
Mitigated
26,773
13,678
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,179
4,164
0
1,900
6,753
2,258
679
873
5,880
0
52,934
L
Thoth
6,387
253
0
1,164
6,025
1,739
0
3,309
2,470
51,794
0
L
Apollo
Just4ndr3w
Apollo
4,456
2,732
0
2,400
7,886
2,160
0
1,211
6,675
0
41,360
W
Ix Chel
MiamiDeli
Ix Chel
5,352
687
648
4,263
8,498
2,543
0
4,632
3,866
46,788
0
W
7,398
2,151
0
3,592
6,813
2,147
142
1,516
5,297
0
46,436
L
Sun Wukong
SavageKinkajou
Sun Wukong
3,633
203
0
1,241
10,891
10,369
0
713
10,178
0
49,987
W
Kuzenbo
6,584
2,438
0
1,456
7,916
7,085
0
3,359
4,557
22,082
3,421
L
Mercury
Xokitaaqua08
Mercury
2,670
372
0
370
9,590
3,364
0
1,652
7,836
0
32,988
L
3,993
313
0
3,610
12,325
9,141
0
5,100
6,941
15,628
0
W
Cu Chulainn
shishamaster
Cu Chulainn
7,337
710
0
1,819
7,651
4,740
0
0
7,651
7,671
52,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,772
Gold Earned
31,135
411
Minions Killed
371
0
Camps Cleared
0
1,299,232
Distance Traveled
1,282,449
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,887
657
90
8
0
229,349
0
L
Thoth
6,428
536
91
8
0
240,423
7
L
Apollo
6,106
509
82
7
0
260,139
2
W
Ix Chel
7,148
596
86
7
0
271,600
4
W
Loki
7,540
628
75
6
0
309,646
4
L
Sun Wukong
6,743
562
105
9
0
227,991
1
W
Kuzenbo
6,980
582
49
4
0
262,467
0
L
Mercury
5,803
484
71
6
0
298,080
0
L
Sobek
6,055
505
22
2
0
255,816
0
W
Cu Chulainn
8,217
685
111
9
0
226,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role