Player Matchup

Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Glycerine007
Persephone
Level 144
God Stats
11W - 5L
1,858 SR
Queue Stats
248W - 201L
1,537 Elo+
Party 3
Scylla
Scylla
Grape Green
Scylla
Level 146
God Stats
10W - 17L
1,414 SR
Queue Stats
762W - 752L
1,411 Elo+
Solo
Charybdis
Charybdis
SirSlapHappy
Charybdis
Level 63
God Stats
3W - 1L
1,701 SR
Queue Stats
139W - 133L
1,462 Elo+
Party 3
Zhong Kui
Zhong Kui
marshallymahler
Zhong Kui
Level 58
God Stats
2W - 2L
1,473 SR
Queue Stats
182W - 186L
1,465 Elo+
Party 3
Team Averages
Level 114
1,589 SR
1,475 Elo+

VS

Team Averages
Level 86
1,445 SR
1,477 Elo+
Atlas
Atlas
Harbour_BMTH
Atlas
Level 65
God Stats
12W - 7L
1,533 SR
Queue Stats
383W - 425L
1,426 Elo+
Party 2
Ix Chel
Ix Chel
Ja_Raffe_
Ix Chel
Level 138
God Stats
0W - 2L
1,270 SR
Queue Stats
69W - 84L
1,434 Elo+
Party 1
Nut
Nut
LizMushrooms
Nut
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
Mudafr
Jormungandr
Level 89
God Stats
15W - 13L
1,423 SR
Queue Stats
658W - 658L
1,489 Elo+
Party 2
Skadi
Skadi
spAcecAce421
Skadi
Level 91
God Stats
15W - 16L
1,499 SR
Queue Stats
475W - 491L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
3 / 4 / 26
11,181
932
11,261
26,862
29,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Persephone
Glycerine007
Persephone
19
13 / 1 / 16
12,577
1,048
22,351
14,139
5,863
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
18
4 / 1 / 17
10,889
907
14,449
9,541
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
SirSlapHappy
Charybdis
16
4 / 4 / 17
10,761
897
14,622
13,108
5,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
marshallymahler
Zhong Kui
16
10 / 6 / 11
11,067
922
12,650
14,641
10,257
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 7
9,796
816
13,600
20,452
19,441
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ix Chel
Ja_Raffe_
Ix Chel
15
2 / 5 / 5
8,362
697
6,982
14,507
5,008
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 7
8,475
706
10,735
12,231
4,762
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Mudafr
Jormungandr
16
4 / 9 / 7
9,907
826
14,298
18,139
15,407
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
1 / 8 / 7
8,879
740
8,976
13,674
4,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
48
34
Kills
15
16
Deaths
34
87
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
4
26
4
W
Persephone
Glycerine007
Persephone
13
1
16
21
W
Scylla
4
1
17
12.5
L
5
6
7
1.42
L
Ix Chel
Ja_Raffe_
Ix Chel
2
5
5
0.9
L
3
6
7
1.08
L
Jormungandr
Mudafr
Jormungandr
4
9
7
0.83
W
Charybdis
SirSlapHappy
Charybdis
4
4
17
3.13
W
Zhong Kui
marshallymahler
Zhong Kui
10
6
11
2.58
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,333
Damage
54,591
78,291
Taken
79,003
54,900
Mitigated
49,524
34,569
Healing
13,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
11,261
771
10,788
9,536
26,862
29,812
518
9,445
17,417
15,945
0
W
Persephone
Glycerine007
Persephone
22,351
531
1,213
2,250
14,139
5,863
1,381
7,387
6,736
51,652
0
W
Scylla
14,449
2,035
2,180
2,444
9,541
3,815
1,847
3,594
5,947
29,201
1,409
L
13,600
3,562
283
1,228
20,452
19,441
0
13,653
6,799
27,932
1,785
L
Ix Chel
Ja_Raffe_
Ix Chel
6,982
757
4,205
4,175
14,507
5,008
0
12,770
1,737
15,512
0
L
10,735
4,162
494
399
12,231
4,762
0
9,400
2,831
0
17,992
L
Jormungandr
Mudafr
Jormungandr
14,298
3,048
233
587
18,139
15,407
0
11,938
6,201
22,424
369
W
Charybdis
SirSlapHappy
Charybdis
14,622
6,232
1,627
2,281
13,108
5,153
1,721
7,379
5,729
0
34,952
W
Zhong Kui
marshallymahler
Zhong Kui
12,650
2,126
586
1,664
14,641
10,257
2,858
4,989
9,652
16,619
0
L
8,976
2,434
1,304
1,017
13,674
4,906
0
12,577
1,097
0
21,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,475
Gold Earned
45,419
151
Minions Killed
106
0
Camps Cleared
0
1,249,413
Distance Traveled
985,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,181
932
4
0
0
262,284
0
W
Persephone
12,577
1,048
47
4
0
282,103
0
W
Scylla
10,889
907
45
4
0
237,150
0
L
Atlas
9,796
816
19
2
0
208,791
0
L
Ix Chel
8,362
697
23
2
0
184,007
0
L
Nut
8,475
706
18
2
0
188,459
0
L
Jormungandr
9,907
826
15
1
0
201,263
0
W
Charybdis
10,761
897
47
4
0
235,917
0
W
Zhong Kui
11,067
922
8
1
0
231,959
0
L
Skadi
8,879
740
31
3
0
203,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role