Player Matchup

Nut
Nut
 
Nut
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Bibi-2504
Odin
Level 119
God Stats
2W - 3L
1,214 SR
Queue Stats
130W - 130L
1,468 Elo+
Solo
Cernunnos
Cernunnos
Ruthless_Carl
Cernunnos
Level 155
God Stats
6W - 3L
1,552 SR
Queue Stats
42W - 38L
1,456 Elo+
Solo
Merlin
Merlin
goat297
Merlin
Level 121
God Stats
4W - 6L
1,333 SR
Queue Stats
193W - 183L
1,488 Elo+
Solo
Pele
Pele
psychotic_pain_7
Pele
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 252L
1,521 Elo+
Solo
Team Averages
Level 133
1,420 SR
1,487 Elo+

VS

Team Averages
Level 114
1,511 SR
1,410 Elo+
Ix Chel
Ix Chel
SkwiggzAholic
Ix Chel
Level 145
God Stats
2W - 3L
1,400 SR
Queue Stats
87W - 92L
1,400 Elo+
Solo
Susano
Susano
SyxZ Capitao
Susano
Level 128
God Stats
8W - 6L
1,646 SR
Queue Stats
184W - 180L
1,420 Elo+
Solo
Danzaburou
Danzaburou
TeunkoMC
Danzaburou
Level 100
God Stats
1W - 2L
1,539 SR
Queue Stats
140W - 121L
1,416 Elo+
Solo
Ares
Ares
WalrusHater42
Ares
Level 80
God Stats
4W - 5L
1,525 SR
Queue Stats
41W - 56L
1,396 Elo+
Solo
Chaac
Chaac
krys_243
Chaac
Level 117
God Stats
16W - 24L
1,446 SR
Queue Stats
73W - 85L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
8
0 / 1 / 1
4,196
599
1,079
3,959
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odin
8
1 / 1 / 0
4,428
633
1,543
3,305
2,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Ruthless_Carl
Cernunnos
10
1 / 1 / 0
5,443
778
1,830
3,720
1,042
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
goat297
Merlin
9
1 / 1 / 0
4,483
640
1,036
3,989
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
3 / 1 / 1
4,948
707
2,484
4,287
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
9
1 / 1 / 0
4,532
647
3,088
2,732
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
8
2 / 2 / 0
4,479
640
1,855
5,532
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
TeunkoMC
Danzaburou
1
0 / 0 / 0
2,937
420
0
0
0
8
1 / 1 / 0
4,232
605
1,464
4,522
2,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
krys_243
Chaac
8
1 / 2 / 0
4,546
649
2,198
5,084
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
6
Kills
5
5
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
1
1
0.5
W
Odin
1
1
0
1
W
Cernunnos
Ruthless_Carl
Cernunnos
1
1
0
1
L
Ix Chel
1
1
0
1
L
Susano
2
2
0
1
L
Danzaburou
TeunkoMC
Danzaburou
0
0
0
0
L
1
1
0
1
W
Merlin
goat297
Merlin
1
1
0
1
L
Chaac
krys_243
Chaac
1
2
0
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,972
Damage
8,605
19,260
Taken
17,870
7,097
Mitigated
6,753
5,172
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
1,079
395
0
850
3,959
1,029
0
275
3,684
0
22,491
W
Odin
1,543
641
0
513
3,305
2,403
0
0
3,305
0
12,513
W
Cernunnos
Ruthless_Carl
Cernunnos
1,830
699
0
1,524
3,720
1,042
774
1,056
2,664
0
38,221
L
Ix Chel
3,088
213
441
1,082
2,732
747
0
864
1,868
21,895
632
L
Susano
1,855
227
0
2,518
5,532
1,450
0
139
5,393
0
20,701
L
Danzaburou
TeunkoMC
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
1,464
40
0
762
4,522
2,242
0
0
4,522
13,486
0
W
Merlin
goat297
Merlin
1,036
0
0
1,810
3,989
1,206
0
2,813
1,176
24,560
33
L
Chaac
krys_243
Chaac
2,198
479
0
1,203
5,084
2,314
0
0
4,801
0
25,156
W
2,484
804
0
475
4,287
1,417
0
408
3,879
0
21,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,498
Gold Earned
20,726
221
Minions Killed
132
0
Camps Cleared
0
731,288
Distance Traveled
631,900
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
4,196
599
40
6
0
145,259
0
W
Odin
4,428
633
30
4
0
132,355
2
W
Cernunnos
5,443
778
57
8
0
142,355
0
L
Ix Chel
4,532
647
42
6
0
136,176
0
L
Susano
4,479
640
37
5
0
179,657
0
L
Danzaburou
2,937
420
0
0
0
0
0
L
Ares
4,232
605
19
3
0
166,474
0
W
Merlin
4,483
640
53
8
0
138,200
0
L
Chaac
4,546
649
34
5
0
149,593
0
W
Pele
4,948
707
41
6
0
173,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role