Player Matchup

Gilgamesh
Gilgamesh
MayorWaffleton
Gilgamesh
Level 106
God Stats
2W - 5L
1,257 SR
Queue Stats
29W - 34L
1,456 Elo+
Solo
Nu Wa
Nu Wa
PlanetMoral
Nu Wa
Level 88
God Stats
63W - 42L
1,604 SR
Queue Stats
183W - 180L
1,488 Elo+
Party 1
Ymir
Ymir
Plethzoid
Ymir
Level 89
God Stats
51W - 35L
1,648 SR
Queue Stats
292W - 267L
1,468 Elo+
Party 1
Kali
Kali
RedNeckRiverHog
Kali
Level 118
God Stats
6W - 1L
1,930 SR
Queue Stats
221W - 202L
1,476 Elo+
Party 1
Artemis
Artemis
danielteenwolf17
Artemis
Level 133
God Stats
123W - 114L
1,495 SR
Queue Stats
279W - 253L
1,449 Elo+
Solo
Team Averages
Level 107
1,587 SR
1,467 Elo+

VS

Team Averages
Level 132
1,581 SR
1,513 Elo+
Hou Yi
Hou Yi
Suqmadiqk
Hou Yi
Level 170
God Stats
3W - 5L
1,514 SR
Queue Stats
651W - 638L
1,543 Elo+
Solo
Cliodhna
Cliodhna
TheCyberGay
Cliodhna
Level 89
God Stats
6W - 5L
1,670 SR
Queue Stats
169W - 156L
1,473 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tinarix
Kumbhakarna
Level 128
God Stats
8W - 2L
1,731 SR
Queue Stats
98W - 109L
1,504 Elo+
Solo
Nu Wa
Nu Wa
ZeldrisXSama
Nu Wa
Level 155
God Stats
4W - 4L
1,595 SR
Queue Stats
99W - 100L
1,517 Elo+
Solo
Achilles
Achilles
jurianUwU
Achilles
Level 117
God Stats
2W - 3L
1,394 SR
Queue Stats
125W - 114L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MayorWaffleton
Gilgamesh
12
0 / 5 / 3
7,413
530
5,632
16,672
11,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 1 / 6
8,163
583
11,110
4,779
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
3 / 1 / 4
7,932
567
4,141
11,531
7,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
12 / 0 / 1
9,583
685
12,451
13,773
6,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 1 / 3
7,452
532
3,236
6,326
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Suqmadiqk
Hou Yi
14
1 / 2 / 1
7,629
545
5,172
5,982
1,604
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
TheCyberGay
Cliodhna
11
1 / 7 / 0
6,425
459
2,569
12,364
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kumbhakarna
Tinarix
Kumbhakarna
14
5 / 2 / 0
8,279
591
12,121
14,605
7,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 0
6,525
466
7,013
6,047
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
jurianUwU
Achilles
10
1 / 3 / 0
5,771
412
6,274
14,261
8,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
18
Kills
8
8
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
MayorWaffleton
Gilgamesh
0
5
3
0.3
W
3
1
6
6
W
Ymir
3
1
4
5
W
12
0
1
12.5
L
Hou Yi
Suqmadiqk
Hou Yi
1
2
1
0.75
L
Cliodhna
TheCyberGay
Cliodhna
1
7
0
0.14
L
Kumbhakarna
Tinarix
Kumbhakarna
5
2
0
2.5
L
0
4
0
0
W
0
1
3
1.5
L
Achilles
jurianUwU
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,570
Damage
33,149
53,081
Taken
53,259
28,384
Mitigated
23,225
23,173
Healing
13,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
MayorWaffleton
Gilgamesh
5,632
1,595
0
6,096
16,672
11,337
0
9,049
6,429
0
43,548
W
11,110
1,714
0
500
4,779
1,361
60
1,859
2,594
60,107
2,193
W
Ymir
4,141
341
2,356
3,169
11,531
7,126
87
2,400
8,456
28,563
4,668
W
12,451
7,117
0
9,494
13,773
6,468
0
2,341
10,889
0
87,294
L
Hou Yi
Suqmadiqk
Hou Yi
5,172
1,435
0
1,893
5,982
1,604
0
381
5,505
0
63,892
L
Cliodhna
TheCyberGay
Cliodhna
2,569
313
0
1,328
12,364
3,623
0
4,457
7,604
0
41,957
L
Kumbhakarna
Tinarix
Kumbhakarna
12,121
1,156
0
6,134
14,605
7,931
0
2,358
11,399
52,264
4,632
L
7,013
774
0
0
6,047
1,446
0
2,896
2,783
53,859
0
W
3,236
1,703
0
1,558
6,326
2,092
587
650
5,445
0
50,297
L
Achilles
jurianUwU
Achilles
6,274
854
0
4,450
14,261
8,621
0
3,853
10,191
0
27,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,543
Gold Earned
34,629
470
Minions Killed
437
0
Camps Cleared
0
1,339,312
Distance Traveled
1,384,764
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,413
530
89
6
0
225,832
0
W
Nu Wa
8,163
583
115
8
0
253,384
0
W
Ymir
7,932
567
51
4
0
265,461
1
W
Kali
9,583
685
121
9
0
358,546
0
L
Hou Yi
7,629
545
113
8
0
272,077
2
L
Cliodhna
6,425
459
67
5
0
326,803
6
L
Kumbhakarna
8,279
591
102
7
0
278,147
2
L
Nu Wa
6,525
466
100
7
0
220,759
2
W
Artemis
7,452
532
94
7
0
236,089
0
L
Achilles
5,771
412
55
4
0
286,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role