Player Matchup

Yu Huang
Yu Huang
Gold V
 
Yu Huang
Gold V
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
Prowla99
Ymir
Silver IV
Level 159
God Stats
1W - 3L
1,362 SR
Queue Stats
16W - 30L
1,423 MMR
Solo
Chiron
Chiron
Silver IV
Tornadoe Son
Chiron
Silver IV
Level 62
God Stats
21W - 18L
1,470 SR
Queue Stats
133W - 185L
934 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,444 SR
1,286 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,752 SR
1,814 MMR
Athena
Athena
Platinum IV
B00geyman77
Athena
Platinum IV
Level 146
God Stats
5W - 2L
1,718 SR
Queue Stats
72W - 61L
1,797 MMR
Party 1
Arachne
Arachne
Platinum II
TheRealSnoFlake
Arachne
Platinum II
Level 159
God Stats
22W - 7L
1,861 SR
Queue Stats
78W - 61L
1,969 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
plejBrian
Xbalanque
Platinum V
Level 88
God Stats
46W - 23L
1,676 SR
Queue Stats
82W - 74L
1,678 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
0 / 1 / 1
7,606
691
3,088
4,465
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
1 / 5 / 1
7,810
710
3,001
13,342
13,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
13
2 / 2 / 0
8,702
791
4,755
9,743
3,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
DanzaburouCthulhuBellonaSobekAnubis

VS

Bans
AtlasMulanMedusaKukulkanShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
1 / 1 / 6
8,938
813
4,570
9,160
7,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 1 / 4
9,619
874
8,735
8,655
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
plejBrian
Xbalanque
16
4 / 1 / 4
10,256
932
11,568
6,377
2,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
8
8
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
1
0.5
W
Athena
1
1
6
4
L
Ymir
1
5
1
0.3
W
3
1
4
5
L
Chiron
2
2
0
1
W
Xbalanque
plejBrian
Xbalanque
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,844
Damage
24,873
27,550
Taken
24,192
17,997
Mitigated
15,545
2,424
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,088
233
0
295
4,465
1,406
0
439
4,017
20,044
0
W
Athena
4,570
1,003
0
1,326
9,160
7,687
26
1,794
7,222
27,605
297
L
Ymir
3,001
654
0
678
13,342
13,551
0
2,118
11,133
9,997
0
W
8,735
6,540
0
3,326
8,655
5,459
914
3,104
5,323
0
36,325
L
Chiron
4,755
684
53
1,398
9,743
3,040
0
1,818
7,842
0
31,024
W
Xbalanque
plejBrian
Xbalanque
11,568
888
0
1,539
6,377
2,399
1,906
837
5,486
0
49,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,118
Gold Earned
28,813
109
Minions Killed
172
0
Camps Cleared
0
531,234
Distance Traveled
676,563
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,606
691
47
4
0
178,315
2
W
Athena
8,938
813
41
4
0
230,063
5
L
Ymir
7,810
710
16
1
0
162,775
2
W
Arachne
9,619
874
52
5
0
229,203
0
L
Chiron
8,702
791
46
4
0
190,144
0
W
Xbalanque
10,256
932
79
7
0
217,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role