Player Matchup

Cthulhu
Cthulhu
OGJoey278
Cthulhu
Level 65
God Stats
0W - 2L
1,325 SR
Queue Stats
203W - 185L
1,551 Elo+
Party 1
Thoth
Thoth
Qaleb
Thoth
Level 159
God Stats
4W - 14L
1,354 SR
Queue Stats
273W - 344L
1,552 Elo+
Solo
Da Ji
Da Ji
UnbridledRizz
Da Ji
Level 67
God Stats
1W - 2L
1,504 SR
Queue Stats
200W - 165L
1,561 Elo+
Party 1
Hel
Hel
cbake2
Hel
Level 158
God Stats
2W - 4L
1,674 SR
Queue Stats
296W - 258L
1,636 Elo+
Solo
Chernobog
Chernobog
vrnc5673
Chernobog
Level 139
God Stats
5W - 5L
1,398 SR
Queue Stats
358W - 364L
1,446 Elo+
Solo
Team Averages
Level 118
1,451 SR
1,549 Elo+

VS

Team Averages
Level 143
1,727 SR
1,700 Elo+
Bacchus
Bacchus
DigTux
Bacchus
Level 167
God Stats
6W - 2L
1,755 SR
Queue Stats
95W - 62L
1,704 Elo+
Party 2
Hou Yi
Hou Yi
Gxnius
Hou Yi
Level 153
God Stats
2W - 1L
1,809 SR
Queue Stats
39W - 17L
1,718 Elo+
Party 3
Medusa
Medusa
KaeloMK2
Medusa
Level 81
God Stats
2W - 0L
1,654 SR
Queue Stats
37W - 22L
1,648 Elo+
Party 3
He Bo
He Bo
SubwaySandwiches
He Bo
Level 194
God Stats
1W - 0L
1,719 SR
Queue Stats
19W - 9L
1,716 Elo+
Party 2
Loki
Loki
WuiceJrld
Loki
Level 122
God Stats
1W - 0L
1,699 SR
Queue Stats
9W - 5L
1,713 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OGJoey278
Cthulhu
10
0 / 4 / 0
5,455
546
3,874
9,174
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thoth
Qaleb
Thoth
12
1 / 3 / 1
6,348
635
3,448
4,765
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 0
5,080
508
1,429
7,326
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
cbake2
Hel
9
1 / 6 / 0
5,372
537
1,995
11,579
5,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
vrnc5673
Chernobog
10
0 / 2 / 0
4,901
490
3,737
9,723
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DigTux
Bacchus
11
2 / 0 / 6
6,502
650
5,303
7,198
5,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
Gxnius
Hou Yi
13
3 / 0 / 3
6,867
687
10,078
4,641
1,380
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
KaeloMK2
Medusa
13
3 / 0 / 3
7,566
757
5,537
5,460
1,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 2 / 3
7,146
715
6,631
5,934
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
11
3 / 2 / 3
6,517
652
2,922
6,043
1,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
17
17
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DigTux
Bacchus
2
0
6
5
W
Hou Yi
Gxnius
Hou Yi
3
0
3
4.5
W
Medusa
KaeloMK2
Medusa
3
0
3
4.5
L
Cthulhu
OGJoey278
Cthulhu
0
4
0
0
L
Thoth
Qaleb
Thoth
1
3
1
0.5
W
6
2
3
3.75
L
1
2
0
0.5
W
Loki
3
2
3
2.25
L
Hel
cbake2
Hel
1
6
0
0.17
L
Chernobog
vrnc5673
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,483
Damage
30,471
42,567
Taken
29,276
16,962
Mitigated
11,132
12,596
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DigTux
Bacchus
5,303
631
1,461
2,440
7,198
5,106
64
827
6,314
21,963
1,789
W
Hou Yi
Gxnius
Hou Yi
10,078
4,378
0
1,689
4,641
1,380
224
990
3,651
0
56,896
W
Medusa
KaeloMK2
Medusa
5,537
2,441
0
1,141
5,460
1,562
390
2,633
2,267
0
56,348
L
Cthulhu
OGJoey278
Cthulhu
3,874
325
0
1,025
9,174
4,316
0
2,063
7,111
35,324
128
L
Thoth
Qaleb
Thoth
3,448
0
0
625
4,765
1,134
0
1,857
2,908
46,228
777
W
6,631
632
0
2,976
5,934
1,500
0
2,005
3,665
64,914
766
L
1,429
278
0
532
7,326
2,633
0
2,205
5,121
0
29,794
W
Loki
2,922
727
0
845
6,043
1,584
0
1,691
4,206
0
41,275
L
Hel
cbake2
Hel
1,995
226
3,918
4,356
11,579
5,817
0
2,814
8,765
11,868
0
L
Chernobog
vrnc5673
Chernobog
3,737
2,611
0
2,140
9,723
3,062
0
2,814
6,909
0
34,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
34,598
315
Minions Killed
428
0
Camps Cleared
0
1,089,023
Distance Traveled
1,151,778
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,502
650
26
3
0
242,812
0
W
Hou Yi
6,867
687
108
11
0
210,198
1
W
Medusa
7,566
757
103
10
0
196,815
2
L
Cthulhu
5,455
546
71
7
0
209,793
1
L
Thoth
6,348
635
99
10
0
217,716
5
W
He Bo
7,146
715
116
12
0
265,195
0
L
Da Ji
5,080
508
67
7
0
254,662
0
W
Loki
6,517
652
75
8
0
236,758
0
L
Hel
5,372
537
8
1
0
209,488
2
L
Chernobog
4,901
490
70
7
0
197,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role