Player Matchup

Cerberus
Cerberus
Chriseratops
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Izanami
Izanami
GremlinSkin
Izanami
Level 6
God Stats
0W - 2L
1,294 SR
Queue Stats
2W - 9L
1,257 Elo+
Party 3
Tyr
Tyr
HammeredElmo420
Tyr
Level 127
God Stats
1W - 1L
1,740 SR
Queue Stats
222W - 202L
1,473 Elo+
Party 3
Anubis
Anubis
R2D2Xx99
Anubis
Level 78
God Stats
2W - 3L
1,322 SR
Queue Stats
116W - 115L
1,421 Elo+
Party 3
Thor
Thor
jjswiggidy69
Thor
Level 115
God Stats
5W - 2L
1,906 SR
Queue Stats
138W - 141L
1,630 Elo+
Party 4
Team Averages
Level 66
1,552 SR
1,456 Elo+

VS

Team Averages
Level 75
1,438 SR
1,470 Elo+
Izanami
Izanami
BoolAidJit
Izanami
Level 40
God Stats
1W - 2L
1,194 SR
Queue Stats
77W - 55L
1,538 Elo+
Party 2
Loki
Loki
DiscoRoto
Loki
Level 46
God Stats
2W - 4L
1,459 SR
Queue Stats
21W - 31L
1,283 Elo+
Solo
Sobek
Sobek
Ifr444s
Sobek
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 91L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
Papadannn
Sun Wukong
Level 99
God Stats
23W - 4L
1,535 SR
Queue Stats
91W - 74L
1,512 Elo+
Party 1
Hades
Hades
wayofzay
Hades
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 136L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chriseratops
Cerberus
11
0 / 6 / 0
6,443
496
1,257
9,547
5,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
GremlinSkin
Izanami
7
0 / 7 / 0
5,081
391
1,727
7,167
1,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 4 / 1
7,150
550
8,440
13,125
6,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Anubis
R2D2Xx99
Anubis
11
0 / 5 / 1
6,503
500
3,993
8,324
3,423
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 2 / 0
6,777
521
8,667
11,145
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoolAidJit
Izanami
14
12 / 0 / 6
8,951
689
11,081
7,063
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
12
1 / 2 / 6
6,656
512
3,048
8,276
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Ifr444s
Sobek
11
3 / 1 / 8
7,905
608
4,369
8,502
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Papadannn
Sun Wukong
15
3 / 0 / 1
8,631
664
8,388
13,215
7,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hades
wayofzay
Hades
13
5 / 0 / 2
7,976
614
5,401
7,179
2,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
24
24
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
BoolAidJit
Izanami
12
0
6
15
L
Cerberus
Chriseratops
Cerberus
0
6
0
0
W
Loki
1
2
6
2
L
Izanami
GremlinSkin
Izanami
0
7
0
0
L
0
4
1
0.13
W
Sobek
Ifr444s
Sobek
3
1
8
7
W
Sun Wukong
Papadannn
Sun Wukong
3
0
1
3.5
L
Anubis
R2D2Xx99
Anubis
0
5
1
0.1
L
3
2
0
1.5
W
Hades
wayofzay
Hades
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,084
Damage
32,287
49,308
Taken
44,235
21,583
Mitigated
22,231
12,749
Healing
22,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BoolAidJit
Izanami
11,081
7,481
0
4,304
7,063
2,127
682
896
6,167
0
66,497
L
Cerberus
Chriseratops
Cerberus
1,257
341
0
1,571
9,547
5,691
71
1,266
8,281
23,871
0
W
Loki
3,048
527
0
3,402
8,276
2,094
0
111
8,165
0
36,749
L
Izanami
GremlinSkin
Izanami
1,727
1,088
0
268
7,167
1,498
744
1,281
5,886
0
19,912
L
8,440
2,463
0
5,950
13,125
6,934
0
305
12,820
0
53,287
W
Sobek
Ifr444s
Sobek
4,369
633
0
4,265
8,502
7,799
351
2,117
6,385
25,394
2,344
W
Sun Wukong
Papadannn
Sun Wukong
8,388
1,560
0
5,816
13,215
7,833
0
0
13,215
0
57,108
L
Anubis
R2D2Xx99
Anubis
3,993
215
0
2,329
8,324
3,423
0
4,874
3,450
38,597
1,759
L
8,667
2,322
0
2,631
11,145
4,037
0
1,910
9,235
0
54,407
W
Hades
wayofzay
Hades
5,401
243
313
4,769
7,179
2,378
636
2,351
4,828
51,676
783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
40,119
338
Minions Killed
409
0
Camps Cleared
0
1,182,160
Distance Traveled
1,347,123
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,951
689
107
8
0
231,591
2
L
Cerberus
6,443
496
39
3
0
184,061
0
W
Loki
6,656
512
61
5
0
298,649
4
L
Izanami
5,081
391
37
3
0
235,723
0
L
Tyr
7,150
550
98
8
0
257,899
0
W
Sobek
7,905
608
40
3
0
253,084
0
W
Sun Wukong
8,631
664
103
8
0
303,715
1
L
Anubis
6,503
500
76
6
0
221,802
0
L
Thor
6,777
521
88
7
0
282,675
0
W
Hades
7,976
614
98
8
0
260,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role