Player Matchup

Medusa
Medusa
Hellhound616
Medusa
Level 150
God Stats
2W - 3L
1,599 SR
Queue Stats
71W - 73L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
LacsKiller07
Sun Wukong
Level 120
God Stats
0W - 2L
1,330 SR
Queue Stats
83W - 83L
1,469 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Reinerus
Morgan Le Fay
Level 151
God Stats
10W - 15L
1,485 SR
Queue Stats
142W - 133L
1,489 Elo+
Solo
Geb
Geb
Tumamaesuncheto
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,456 Elo+
Party 3
Lancelot
Lancelot
sexysenju
Lancelot
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,497 Elo+
Party 1
Team Averages
Level 130
1,483 SR
1,481 Elo+

VS

Team Averages
Level 116
1,564 SR
1,507 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
DD-destroyer999
Charon
Level 121
God Stats
1W - 1L
1,296 SR
Queue Stats
56W - 55L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
FervidThunder20
Nu Wa
Level 86
God Stats
20W - 14L
1,550 SR
Queue Stats
44W - 33L
1,524 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Johnamizer
Kumbhakarna
Level 109
God Stats
5W - 7L
1,586 SR
Queue Stats
255W - 245L
1,421 Elo+
Solo
Nemesis
Nemesis
Jyren
Nemesis
Level 157
God Stats
3W - 0L
1,889 SR
Queue Stats
38W - 23L
1,618 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 2 / 1
7,280
520
9,287
10,009
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
LacsKiller07
Sun Wukong
14
1 / 4 / 0
8,167
583
8,704
14,904
8,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Reinerus
Morgan Le Fay
14
3 / 4 / 0
7,922
566
7,651
13,356
4,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 4 / 2
6,927
495
6,711
12,090
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
sexysenju
Lancelot
11
0 / 5 / 1
6,276
448
1,834
11,099
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 4 / 4
6,845
489
5,573
9,758
3,510
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 0 / 6
7,213
515
5,136
9,736
6,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 3 / 3
7,737
553
8,253
6,033
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
Johnamizer
Kumbhakarna
13
2 / 1 / 0
7,591
542
6,516
14,090
6,077
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Jyren
Nemesis
18
14 / 0 / 2
10,393
742
17,538
14,588
6,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
8
Kills
19
19
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
4
4
1
W
1
0
6
4
W
0
3
3
0.5
L
Medusa
2
2
1
1.25
W
Kumbhakarna
Johnamizer
Kumbhakarna
2
1
0
2
W
Nemesis
Jyren
Nemesis
14
0
2
15
L
Sun Wukong
LacsKiller07
Sun Wukong
1
4
0
0.25
L
Morgan Le Fay
Reinerus
Morgan Le Fay
3
4
0
0.75
L
2
4
2
0.75
L
Lancelot
sexysenju
Lancelot
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,187
Damage
43,016
61,458
Taken
54,205
28,555
Mitigated
23,889
14,179
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,573
2,281
0
1,960
9,758
3,510
448
3,499
6,259
0
42,877
W
5,136
1,144
2,272
2,104
9,736
6,390
196
2,579
7,157
12,085
1,910
W
8,253
1,400
0
0
6,033
1,468
212
4,622
1,411
55,967
1,052
L
Medusa
9,287
3,714
0
1,599
10,009
3,624
96
2,972
7,037
0
66,874
W
Kumbhakarna
Johnamizer
Kumbhakarna
6,516
1,184
0
4,655
14,090
6,077
0
120
13,970
39,750
2,933
W
Nemesis
Jyren
Nemesis
17,538
7,779
0
5,432
14,588
6,444
0
3,573
11,015
0
94,351
L
Sun Wukong
LacsKiller07
Sun Wukong
8,704
3,255
0
5,175
14,904
8,491
0
6,893
8,011
0
62,703
L
Morgan Le Fay
Reinerus
Morgan Le Fay
7,651
718
0
4,024
13,356
4,154
0
4,535
8,821
68,606
846
L
6,711
562
0
1,779
12,090
8,386
0
3,074
9,016
19,874
0
L
Lancelot
sexysenju
Lancelot
1,834
158
0
1,602
11,099
3,900
0
1,591
9,508
0
44,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,572
Gold Earned
39,779
442
Minions Killed
383
0
Camps Cleared
0
1,510,008
Distance Traveled
1,454,923
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,845
489
66
5
0
256,871
0
W
Charon
7,213
515
16
1
0
298,336
3
W
Nu Wa
7,737
553
94
7
0
250,389
0
L
Medusa
7,280
520
116
8
0
280,961
1
W
Kumbhakarna
7,591
542
74
5
0
244,745
0
W
Nemesis
10,393
742
133
10
0
404,582
0
L
Sun Wukong
8,167
583
125
9
0
273,063
2
L
Morgan Le Fay
7,922
566
108
8
0
277,371
2
L
Geb
6,927
495
21
2
0
355,173
3
L
Lancelot
6,276
448
72
5
0
323,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role