Player Matchup

Surtr
Surtr
Diamond V
 
Surtr
Diamond V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Diamond IV
 
Ix Chel
Diamond IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
 
Tsukuyomi
Platinum III
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Platinum IV
StinkyVibes
Khepri
Platinum IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 15L
2,143 MMR
Party 2
Jing Wei
Jing Wei
Diamond V
Topgunn14
Jing Wei
Diamond V
Level 85
God Stats
4W - 5L
1,528 SR
Queue Stats
119W - 96L
2,101 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 106
1,506 SR
1,749 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,537 SR
1,753 MMR
Achilles
Achilles
Diamond V
 
Achilles
Diamond V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Neith
Neith
Diamond IV
 
Neith
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Horus
Horus
Diamond III
 
Horus
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond III
GodTierBussy
Fafnir
Diamond III
Level 173
God Stats
4W - 4L
1,616 SR
Queue Stats
339W - 324L
2,226 MMR
Party 1
Yu Huang
Yu Huang
Platinum I
uhhhmason
Yu Huang
Platinum I
Level 151
God Stats
10W - 14L
1,569 SR
Queue Stats
80W - 68L
2,041 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 2 / 0
5,759
640
5,144
9,555
3,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
 
Ix Chel
11
0 / 1 / 0
5,495
611
2,307
4,472
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
 
Tsukuyomi
10
1 / 2 / 2
5,023
558
3,057
6,306
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
8
0 / 1 / 0
4,686
521
994
6,778
2,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Topgunn14
Jing Wei
8
0 / 1 / 0
4,238
471
3,093
4,255
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
ChronosNu WaCthulhuSun Wukong

VS

Bans
MedusaChang'eLancelotRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 1 / 2
5,618
624
5,903
6,551
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
 
Neith
9
0 / 0 / 2
5,001
556
2,962
3,564
885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
 
Horus
8
1 / 1 / 1
4,723
525
5,959
8,628
7,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fafnir
8
0 / 1 / 1
5,122
569
2,223
5,952
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
uhhhmason
Yu Huang
11
2 / 0 / 2
5,883
654
2,906
2,277
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
6
7
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
2
0
1
L
Ix Chel
 
Ix Chel
0
1
0
0
L
Tsukuyomi
 
Tsukuyomi
1
2
2
1
W
Achilles
 
Achilles
3
1
2
4
W
Neith
 
Neith
0
0
2
1
W
Horus
 
Horus
1
1
1
1.5
W
Fafnir
0
1
1
0.5
L
Khepri
0
1
0
0
L
Jing Wei
Topgunn14
Jing Wei
0
1
0
0
W
Yu Huang
uhhhmason
Yu Huang
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,595
Damage
19,953
31,366
Taken
26,972
9,856
Mitigated
15,448
13,562
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,144
1,661
0
4,039
9,555
3,608
0
776
8,119
542
33,858
L
Ix Chel
 
Ix Chel
2,307
576
321
1,496
4,472
1,143
0
917
3,473
44,764
700
L
Tsukuyomi
 
Tsukuyomi
3,057
530
0
2,374
6,306
1,575
0
908
5,270
0
31,178
W
Achilles
 
Achilles
5,903
2,228
0
3,312
6,551
2,201
0
1,605
4,868
0
32,351
W
Neith
 
Neith
2,962
825
0
1,179
3,564
885
0
376
3,188
0
37,860
W
Horus
 
Horus
5,959
2,276
107
3,954
8,628
7,508
0
233
8,395
852
25,816
W
Fafnir
2,223
670
0
2,224
5,952
4,215
0
511
5,441
10,110
3,037
L
Khepri
994
115
1,164
2,219
6,778
2,433
0
1,606
5,138
12,550
0
L
Jing Wei
Topgunn14
Jing Wei
3,093
2,429
0
1,949
4,255
1,097
0
743
3,512
0
26,642
W
Yu Huang
uhhhmason
Yu Huang
2,906
32
0
873
2,277
639
0
672
1,485
39,660
156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,201
Gold Earned
26,347
282
Minions Killed
305
0
Camps Cleared
0
929,217
Distance Traveled
963,387
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,759
640
52
6
0
184,395
0
L
Ix Chel
5,495
611
110
12
0
191,340
2
L
Tsukuyomi
5,023
558
49
5
0
227,476
0
W
Achilles
5,618
624
57
6
0
221,080
0
W
Neith
5,001
556
72
8
0
165,725
0
W
Horus
4,723
525
46
5
0
182,831
2
W
Fafnir
5,122
569
18
2
0
189,516
0
L
Khepri
4,686
521
18
2
0
190,697
2
L
Jing Wei
4,238
471
53
6
0
135,309
0
W
Yu Huang
5,883
654
112
12
0
204,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role