Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AirCondition6Gmr
Charon
Level 100
God Stats
6W - 6L
1,134 SR
Queue Stats
50W - 36L
1,584 Elo+
Party 1
Bastet
Bastet
TheOrignalBacon
Bastet
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,518 Elo+
Solo
Atlas
Atlas
Tr867ip
Atlas
Level 91
God Stats
17W - 5L
1,696 SR
Queue Stats
95W - 76L
1,533 Elo+
Party 1
Freya
Freya
decentcontent
Freya
Level 101
God Stats
3W - 3L
1,362 SR
Queue Stats
68W - 72L
1,434 Elo+
Solo
Team Averages
Level 121
1,438 SR
1,514 Elo+

VS

Team Averages
Level 95
1,474 SR
1,471 Elo+
Osiris
Osiris
Gmoneymills04
Osiris
Level 124
God Stats
9W - 17L
1,447 SR
Queue Stats
100W - 103L
1,467 Elo+
Solo
Danzaburou
Danzaburou
Hitmanofkhaoz
Danzaburou
Level 105
God Stats
42W - 30L
1,598 SR
Queue Stats
160W - 154L
1,512 Elo+
Solo
Cabrakan
Cabrakan
Muhi Online
Cabrakan
Level 99
God Stats
5W - 5L
1,533 SR
Queue Stats
29W - 27L
1,468 Elo+
Solo
Anubis
Anubis
PAPILORD 2913
Anubis
Level 69
God Stats
51W - 45L
1,558 SR
Queue Stats
140W - 143L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
STF_BLACKSHADOW
Sun Wukong
Level 77
God Stats
0W - 2L
1,234 SR
Queue Stats
26W - 28L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 2 / 1
6,186
687
4,388
7,201
4,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 0 / 1
5,880
653
2,836
5,663
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 1
4,957
551
1,677
6,168
1,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
Tr867ip
Atlas
9
2 / 1 / 5
5,761
640
5,161
7,347
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 2 / 2
5,955
662
4,950
4,782
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,000
556
3,932
6,938
5,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Hitmanofkhaoz
Danzaburou
9
3 / 4 / 1
5,397
600
3,884
6,834
2,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Muhi Online
Cabrakan
9
2 / 2 / 4
5,333
593
3,094
7,393
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 0
5,898
655
5,492
6,595
3,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
STF_BLACKSHADOW
Sun Wukong
5
0 / 1 / 0
3,966
441
1,060
3,201
1,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
11
Kills
8
8
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
2
1
1.25
W
1
0
1
1.5
L
0
2
2
0.5
L
Danzaburou
Hitmanofkhaoz
Danzaburou
3
4
1
0.88
L
Cabrakan
Muhi Online
Cabrakan
2
2
4
2
L
3
3
0
1
L
Sun Wukong
STF_BLACKSHADOW
Sun Wukong
0
1
0
0
W
1
3
1
0.5
W
Atlas
Tr867ip
Atlas
2
1
5
4.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,012
Damage
17,462
31,161
Taken
30,961
12,343
Mitigated
16,350
11,241
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,388
306
120
3,614
7,201
4,447
0
4,996
2,205
37,134
3,341
W
2,836
633
0
2,068
5,663
1,827
0
794
4,684
27,248
1,120
L
3,932
918
0
1,818
6,938
5,104
0
4,228
2,710
626
25,173
L
Danzaburou
Hitmanofkhaoz
Danzaburou
3,884
2,033
0
2,029
6,834
2,076
0
4,314
2,520
0
27,138
L
Cabrakan
Muhi Online
Cabrakan
3,094
684
0
640
7,393
4,404
0
2,399
4,994
33,279
0
L
5,492
631
0
2,591
6,595
3,224
0
4,150
2,335
37,906
0
L
Sun Wukong
STF_BLACKSHADOW
Sun Wukong
1,060
0
0
687
3,201
1,542
0
1,614
1,250
0
9,593
W
1,677
550
0
2,697
6,168
1,421
0
2,333
3,835
0
23,045
W
Atlas
Tr867ip
Atlas
5,161
2,343
0
1,300
7,347
3,258
0
655
6,307
17,095
0
W
4,950
2,078
0
1,442
4,782
1,390
0
236
4,447
30,381
1,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,739
Gold Earned
25,594
254
Minions Killed
240
0
Camps Cleared
0
927,384
Distance Traveled
831,145
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,186
687
73
8
0
194,941
0
W
Charon
5,880
653
63
7
0
162,142
0
L
Osiris
5,000
556
48
5
0
183,901
0
L
Danzaburou
5,397
600
47
5
0
174,241
0
L
Cabrakan
5,333
593
58
6
0
183,746
2
L
Anubis
5,898
655
71
8
0
177,940
0
L
Sun Wukong
3,966
441
16
2
0
111,317
1
W
Bastet
4,957
551
44
5
0
187,480
0
W
Atlas
5,761
640
13
1
0
202,014
0
W
Freya
5,955
662
61
7
0
180,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role