Player Matchup

Maui
Maui
AmiralKanaG34
Maui
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,416 Elo+
Party 1
Anubis
Anubis
BlankBLS
Anubis
Level 105
God Stats
10W - 4L
1,796 SR
Queue Stats
45W - 38L
1,512 Elo+
Party 1
Hun Batz
Hun Batz
LV100Ghost
Hun Batz
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,567 Elo+
Solo
Achilles
Achilles
SIAYERSS88
Achilles
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,491 Elo+
Party 1
Medusa
Medusa
Trap terreur
Medusa
Level 115
God Stats
1W - 0L
1,845 SR
Queue Stats
8W - 3L
1,344 Elo+
Party 1
Team Averages
Level 133
1,628 SR
1,466 Elo+

VS

Team Averages
Level 135
1,597 SR
1,587 Elo+
Bastet
Bastet
GetEm 5cy11a
Bastet
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 121L
1,519 Elo+
Party 2
Chronos
Chronos
GetEm Knight
Chronos
Level 172
God Stats
4W - 2L
1,632 SR
Queue Stats
115W - 108L
1,581 Elo+
Party 2
Horus
Horus
HonestSeal97344
Horus
Level 77
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 2L
1,778 Elo+
Party 2
He Bo
He Bo
HoshlI
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,525 Elo+
Solo
Poseidon
Poseidon
dinodude316
Poseidon
Level 146
God Stats
3W - 1L
1,851 SR
Queue Stats
115W - 110L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,927
528
4,055
13,007
7,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
BlankBLS
Anubis
15
1 / 3 / 2
8,168
545
5,738
10,134
3,371
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hun Batz
LV100Ghost
Hun Batz
15
3 / 2 / 2
8,058
537
7,008
11,154
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
SIAYERSS88
Achilles
15
11 / 0 / 0
9,607
640
9,058
9,373
8,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
14
0 / 0 / 2
7,752
517
5,663
4,876
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 2 / 2
7,280
485
6,409
11,237
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
GetEm Knight
Chronos
15
0 / 1 / 0
7,771
518
5,309
7,348
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 2
6,396
426
4,668
14,476
9,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
HoshlI
He Bo
10
0 / 9 / 0
6,107
407
2,822
9,507
3,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
dinodude316
Poseidon
15
3 / 3 / 1
8,712
581
12,083
9,739
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
16
Kills
6
6
Deaths
16
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Anubis
BlankBLS
Anubis
1
3
2
0.67
L
Bastet
3
2
2
2
L
Chronos
GetEm Knight
Chronos
0
1
0
0
L
0
1
2
1
L
He Bo
HoshlI
He Bo
0
9
0
0
W
Hun Batz
LV100Ghost
Hun Batz
3
2
2
2
W
Achilles
SIAYERSS88
Achilles
11
0
0
11
W
Medusa
0
0
2
1
L
Poseidon
dinodude316
Poseidon
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,522
Damage
31,291
48,544
Taken
52,307
23,626
Mitigated
21,464
21,911
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,055
949
2,079
4,426
13,007
7,082
170
4,645
7,840
25,592
1,561
W
Anubis
BlankBLS
Anubis
5,738
155
0
4,569
10,134
3,371
390
6,126
3,472
69,308
0
L
Bastet
6,409
1,262
0
4,687
11,237
3,251
0
813
10,234
0
50,078
L
Chronos
GetEm Knight
Chronos
5,309
1,287
0
1,389
7,348
2,456
771
262
7,038
65,180
3,403
L
4,668
2,467
2,396
4,886
14,476
9,438
11
5,063
9,413
0
16,444
L
He Bo
HoshlI
He Bo
2,822
209
0
755
9,507
3,157
0
135
8,821
26,025
0
W
Hun Batz
LV100Ghost
Hun Batz
7,008
1,375
0
4,706
11,154
3,372
0
2,182
8,774
0
61,145
W
Achilles
SIAYERSS88
Achilles
9,058
1,612
0
4,876
9,373
8,582
567
2,706
6,189
2,709
47,567
W
Medusa
5,663
2,373
0
1,255
4,876
1,219
612
2,449
2,207
0
62,774
L
Poseidon
dinodude316
Poseidon
12,083
2,631
0
1,716
9,739
3,162
0
3,565
6,128
77,040
3,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,512
Gold Earned
36,266
445
Minions Killed
429
0
Camps Cleared
0
1,487,030
Distance Traveled
1,444,174
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,927
528
45
3
0
299,492
3
W
Anubis
8,168
545
132
9
0
276,043
0
L
Bastet
7,280
485
68
5
0
351,181
3
L
Chronos
7,771
518
133
9
0
298,754
0
L
Horus
6,396
426
18
1
0
300,147
0
L
He Bo
6,107
407
52
3
0
225,924
2
W
Hun Batz
8,058
537
92
6
0
341,034
0
W
Achilles
9,607
640
73
5
0
276,702
0
W
Medusa
7,752
517
103
7
0
293,759
0
L
Poseidon
8,712
581
158
11
0
268,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role