Player Matchup

Sobek
Sobek
 
Sobek
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
AegonTheIII
Apollo
Level 45
God Stats
1W - 4L
1,333 SR
Queue Stats
105W - 116L
1,493 Elo+
Party 3
Lancelot
Lancelot
JED-ORTON
Lancelot
Level 158
God Stats
27W - 27L
1,504 SR
Queue Stats
278W - 252L
1,523 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Monster-_-UN76
Morgan Le Fay
Level 122
God Stats
2W - 2L
1,701 SR
Queue Stats
60W - 58L
1,521 Elo+
Party 1
Bake Kujira
Bake Kujira
Tr0ysicelS
Bake Kujira
Level 80
God Stats
2W - 5L
1,435 SR
Queue Stats
133W - 113L
1,547 Elo+
Solo
Team Averages
Level 82
1,495 SR
1,517 Elo+

VS

Team Averages
Level 132
1,511 SR
1,497 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Beefstéak
Medusa
Level 109
God Stats
65W - 47L
1,573 SR
Queue Stats
228W - 206L
1,463 Elo+
Party 2
Mulan
Mulan
JulienSuper84
Mulan
Level 129
God Stats
87W - 79L
1,593 SR
Queue Stats
314W - 321L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Rehosko
Cthulhu
Level 69
God Stats
131W - 95L
1,592 SR
Queue Stats
288W - 264L
1,510 Elo+
Party 2
Nemesis
Nemesis
UnSapiens
Nemesis
Level 155
God Stats
1W - 3L
1,297 SR
Queue Stats
219W - 215L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 4 / 3
7,628
477
6,528
15,943
8,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
13
1 / 6 / 1
7,441
465
7,477
13,052
4,570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
JED-ORTON
Lancelot
15
4 / 2 / 0
8,919
557
10,828
13,955
13,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Monster-_-UN76
Morgan Le Fay
15
0 / 3 / 1
8,076
505
8,477
11,786
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
Tr0ysicelS
Bake Kujira
11
0 / 6 / 1
6,990
437
8,109
16,916
16,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 1 / 2
9,693
606
9,866
8,542
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Beefstéak
Medusa
15
4 / 2 / 3
8,539
534
10,342
10,398
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 2 / 3
9,629
602
11,554
15,366
11,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Rehosko
Cthulhu
15
5 / 0 / 7
9,292
581
11,407
13,170
10,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
UnSapiens
Nemesis
16
4 / 1 / 4
8,781
549
9,345
14,100
6,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
21
21
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
3
0.63
W
Baron Samedi
 
Baron Samedi
6
1
2
7
L
Apollo
1
6
1
0.25
W
Medusa
Beefstéak
Medusa
4
2
3
2.75
L
Lancelot
JED-ORTON
Lancelot
4
2
0
2
W
2
2
3
1.75
L
Morgan Le Fay
Monster-_-UN76
Morgan Le Fay
0
3
1
0.17
W
Cthulhu
Rehosko
Cthulhu
5
0
7
8.5
L
Bake Kujira
Tr0ysicelS
Bake Kujira
0
6
1
0.08
W
Nemesis
UnSapiens
Nemesis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,419
Damage
52,514
71,652
Taken
61,576
47,615
Mitigated
36,179
20,368
Healing
21,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,528
251
0
8,780
15,943
8,894
0
3,392
12,551
60,834
0
W
Baron Samedi
 
Baron Samedi
9,866
719
746
3,267
8,542
4,006
485
5,482
3,060
67,551
908
L
Apollo
7,477
5,050
0
2,648
13,052
4,570
0
4,078
8,974
0
48,232
W
Medusa
Beefstéak
Medusa
10,342
6,013
0
4,467
10,398
4,082
746
2,736
7,662
0
69,545
L
Lancelot
JED-ORTON
Lancelot
10,828
1,645
0
4,313
13,955
13,448
0
1,472
12,483
2,377
61,953
W
11,554
1,090
0
5,371
15,366
11,375
0
3,121
12,245
934
76,255
L
Morgan Le Fay
Monster-_-UN76
Morgan Le Fay
8,477
948
0
2,398
11,786
4,656
0
5,736
6,050
67,057
946
W
Cthulhu
Rehosko
Cthulhu
11,407
686
50
2,949
13,170
10,579
0
5,303
7,867
51,015
2,005
L
Bake Kujira
Tr0ysicelS
Bake Kujira
8,109
2,796
0
2,229
16,916
16,047
0
6,339
10,577
37,642
2,333
W
Nemesis
UnSapiens
Nemesis
9,345
3,204
0
4,283
14,100
6,137
0
6,773
7,327
0
80,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,054
Gold Earned
45,934
472
Minions Killed
589
0
Camps Cleared
0
1,647,797
Distance Traveled
1,695,738
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,628
477
97
6
0
361,551
2
W
Baron Samedi
9,693
606
126
8
0
316,719
4
L
Apollo
7,441
465
108
7
0
313,606
2
W
Medusa
8,539
534
109
7
0
299,489
0
L
Lancelot
8,919
557
106
7
0
334,351
0
W
Mulan
9,629
602
137
9
0
328,001
2
L
Morgan Le Fay
8,076
505
126
8
0
333,233
4
W
Cthulhu
9,292
581
89
6
0
349,547
0
L
Bake Kujira
6,990
437
35
2
0
305,056
1
W
Nemesis
8,781
549
128
8
0
401,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role