Player Matchup

Amaterasu
Amaterasu
Charizarding_23
Amaterasu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,486 Elo+
Party 4
Atlas
Atlas
Dragonsterf
Atlas
Level 208
God Stats
30W - 13L
1,745 SR
Queue Stats
47W - 39L
1,841 Elo+
Party 1
Agni
Agni
HiddenShad0w1
Agni
Level 171
God Stats
2W - 0L
1,580 SR
Queue Stats
123W - 128L
1,561 Elo+
Party 1
Xbalanque
Xbalanque
TSmith1314
Xbalanque
Level 80
God Stats
32W - 35L
1,604 SR
Queue Stats
223W - 238L
1,523 Elo+
Solo
Sylvanus
Sylvanus
wimpy25
Sylvanus
Level 158
God Stats
2W - 2L
1,364 SR
Queue Stats
12W - 13L
1,400 Elo+
Party 4
Team Averages
Level 148
1,559 SR
1,562 Elo+

VS

Team Averages
Level 129
1,556 SR
1,531 Elo+
Awilix
Awilix
Befcakz
Awilix
Level 129
God Stats
1W - 3L
1,248 SR
Queue Stats
76W - 72L
1,504 Elo+
Party 3
Chernobog
Chernobog
BiggusDicqus
Chernobog
Level 124
God Stats
19W - 7L
1,856 SR
Queue Stats
180W - 145L
1,569 Elo+
Party 2
Raijin
Raijin
JungleBTK
Raijin
Level 159
God Stats
7W - 4L
1,603 SR
Queue Stats
82W - 75L
1,557 Elo+
Party 3
Ymir
Ymir
SlipperyTree69
Ymir
Level 75
God Stats
291W - 247L
1,572 SR
Queue Stats
388W - 364L
1,471 Elo+
Party 2
Vulcan
Vulcan
matteolayo1
Vulcan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 78L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Charizarding_23
Amaterasu
12
1 / 2 / 1
7,224
556
6,953
13,875
9,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 0 / 2
6,122
471
5,571
11,683
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 4 / 0
6,884
530
6,187
7,682
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
TSmith1314
Xbalanque
13
1 / 0 / 1
6,692
515
5,254
3,125
902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
wimpy25
Sylvanus
13
1 / 0 / 1
6,789
522
4,455
10,122
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Befcakz
Awilix
12
3 / 2 / 1
6,980
537
4,421
8,725
2,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chernobog
BiggusDicqus
Chernobog
12
0 / 0 / 0
6,601
508
7,281
6,293
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Raijin
JungleBTK
Raijin
13
1 / 2 / 1
7,392
569
7,736
8,356
3,514
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 1 / 0
6,635
510
4,205
10,939
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
13
2 / 0 / 2
6,981
537
6,896
7,572
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
6
6
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Awilix
Befcakz
Awilix
3
2
1
1.75
L
Chernobog
BiggusDicqus
Chernobog
0
0
0
0
W
Amaterasu
Charizarding_23
Amaterasu
1
2
1
0.75
W
0
0
2
1
W
2
4
0
0.5
L
Raijin
JungleBTK
Raijin
1
2
1
0.75
L
0
1
0
0
W
Xbalanque
TSmith1314
Xbalanque
1
0
1
1.5
L
Vulcan
2
0
2
3
W
Sylvanus
wimpy25
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,420
Damage
30,539
46,487
Taken
41,885
24,370
Mitigated
20,124
19,141
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Befcakz
Awilix
4,421
1,476
0
954
8,725
2,968
0
4,858
3,867
0
40,297
L
Chernobog
BiggusDicqus
Chernobog
7,281
4,835
0
3,562
6,293
2,220
392
3,285
3,008
0
58,776
W
Amaterasu
Charizarding_23
Amaterasu
6,953
2,766
0
7,662
13,875
9,132
0
9,179
4,696
0
52,005
W
5,571
1,879
0
4,361
11,683
8,526
0
3,781
7,902
20,020
0
W
6,187
725
0
851
7,682
2,128
0
1,577
6,105
41,451
1,803
L
Raijin
JungleBTK
Raijin
7,736
1,190
0
3,868
8,356
3,514
0
1,403
6,953
53,708
0
L
4,205
244
0
2,558
10,939
8,447
0
3,198
7,741
30,289
1,460
W
Xbalanque
TSmith1314
Xbalanque
5,254
1,725
0
1,521
3,125
902
0
729
2,396
0
62,127
L
Vulcan
6,896
235
0
349
7,572
2,975
0
2,819
4,753
63,172
0
W
Sylvanus
wimpy25
Sylvanus
4,455
1,084
195
4,551
10,122
3,682
0
3,549
6,573
33,944
14,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,711
Gold Earned
34,589
386
Minions Killed
443
0
Camps Cleared
0
1,349,538
Distance Traveled
1,313,620
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,980
537
77
6
0
310,521
0
L
Chernobog
6,601
508
128
10
0
255,437
1
W
Amaterasu
7,224
556
88
7
0
266,597
0
W
Atlas
6,122
471
24
2
0
263,579
0
W
Agni
6,884
530
65
5
0
267,542
0
L
Raijin
7,392
569
110
8
0
209,086
3
L
Ymir
6,635
510
29
2
0
253,081
3
W
Xbalanque
6,692
515
113
9
0
252,616
4
L
Vulcan
6,981
537
99
8
0
285,495
0
W
Sylvanus
6,789
522
96
7
0
299,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role