Player Matchup

Neith
Neith
 
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
KoRn97-_-
Chang'e
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,428 Elo+
Party 3
Sun Wukong
Sun Wukong
ShenCastle
Sun Wukong
Level 145
God Stats
6W - 5L
1,651 SR
Queue Stats
28W - 32L
1,433 Elo+
Party 3
Jing Wei
Jing Wei
cruugo
Jing Wei
Level 112
God Stats
4W - 2L
1,791 SR
Queue Stats
293W - 274L
1,435 Elo+
Solo
Kumbhakarna
Kumbhakarna
santiago2840
Kumbhakarna
Level 65
God Stats
3W - 6L
1,443 SR
Queue Stats
156W - 136L
1,556 Elo+
Party 1
Team Averages
Level 97
1,577 SR
1,470 Elo+

VS

Team Averages
Level 81
1,558 SR
1,506 Elo+
Cernunnos
Cernunnos
Br0ckt0n
Cernunnos
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 197L
1,581 Elo+
Solo
Guan Yu
Guan Yu
Carlog14
Guan Yu
Level 69
God Stats
1W - 0L
1,718 SR
Queue Stats
34W - 33L
1,492 Elo+
Party 2
Chang'e
Chang'e
Laloxi117
Chang'e
Level 46
God Stats
4W - 1L
1,625 SR
Queue Stats
35W - 36L
1,472 Elo+
Party 2
Serqet
Serqet
RobertoHG
Serqet
Level 114
God Stats
5W - 1L
1,596 SR
Queue Stats
34W - 33L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
twice2304
Aphrodite
Level 105
God Stats
1W - 0L
1,351 SR
Queue Stats
34W - 33L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 4
7,882
464
8,544
6,599
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
KoRn97-_-
Chang'e
16
2 / 0 / 6
9,723
572
9,648
8,804
6,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
ShenCastle
Sun Wukong
17
7 / 1 / 3
9,808
577
9,777
16,261
8,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
cruugo
Jing Wei
11
0 / 0 / 1
7,395
435
4,026
5,316
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kumbhakarna
santiago2840
Kumbhakarna
13
0 / 0 / 6
7,959
468
6,748
17,441
13,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Br0ckt0n
Cernunnos
15
0 / 2 / 0
8,467
498
13,308
13,279
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Carlog14
Guan Yu
11
0 / 3 / 0
6,822
401
2,624
15,644
12,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
Laloxi117
Chang'e
11
1 / 2 / 0
7,190
423
5,920
10,247
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
RobertoHG
Serqet
13
0 / 3 / 2
7,414
436
4,476
13,349
5,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
twice2304
Aphrodite
12
1 / 1 / 0
7,101
418
3,016
9,142
7,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
4
4
W
Cernunnos
Br0ckt0n
Cernunnos
0
2
0
0
W
Guan Yu
Carlog14
Guan Yu
0
3
0
0
L
Chang'e
KoRn97-_-
Chang'e
2
0
6
5
W
Chang'e
Laloxi117
Chang'e
1
2
0
0.5
W
Serqet
RobertoHG
Serqet
0
3
2
0.33
L
Sun Wukong
ShenCastle
Sun Wukong
7
1
3
8.5
L
Jing Wei
cruugo
Jing Wei
0
0
1
0.5
L
Kumbhakarna
santiago2840
Kumbhakarna
0
0
6
3
W
Aphrodite
twice2304
Aphrodite
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,743
Damage
29,344
54,421
Taken
61,661
32,360
Mitigated
34,949
25,551
Healing
25,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,544
2,696
0
1,673
6,599
2,347
53
2,213
4,344
0
49,741
W
Cernunnos
Br0ckt0n
Cernunnos
13,308
5,810
0
7,050
13,279
5,545
735
2,348
10,931
0
90,735
W
Guan Yu
Carlog14
Guan Yu
2,624
401
1,227
5,903
15,644
12,868
0
4,881
10,763
176
35,060
L
Chang'e
KoRn97-_-
Chang'e
9,648
1,434
2,019
7,385
8,804
6,126
36
739
7,516
69,507
2,636
W
Chang'e
Laloxi117
Chang'e
5,920
567
734
2,310
10,247
3,266
0
3,477
6,770
37,588
0
W
Serqet
RobertoHG
Serqet
4,476
906
0
1,253
13,349
5,579
0
3,315
10,034
0
55,495
L
Sun Wukong
ShenCastle
Sun Wukong
9,777
2,813
0
6,356
16,261
8,537
34
3,384
12,877
0
83,900
L
Jing Wei
cruugo
Jing Wei
4,026
2,793
0
3,315
5,316
1,431
0
232
5,084
0
46,812
L
Kumbhakarna
santiago2840
Kumbhakarna
6,748
1,404
0
4,803
17,441
13,919
0
2,545
14,728
22,494
0
W
Aphrodite
twice2304
Aphrodite
3,016
495
2,267
4,433
9,142
7,691
0
2,105
7,037
30,414
1,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,767
Gold Earned
36,994
459
Minions Killed
433
0
Camps Cleared
0
1,506,218
Distance Traveled
1,678,746
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,882
464
77
5
0
303,923
0
W
Cernunnos
8,467
498
166
10
0
299,950
0
W
Guan Yu
6,822
401
53
3
0
332,621
0
L
Chang'e
9,723
572
132
8
0
280,205
0
W
Chang'e
7,190
423
79
5
0
332,597
0
W
Serqet
7,414
436
83
5
0
376,120
0
L
Sun Wukong
9,808
577
130
8
0
342,534
0
L
Jing Wei
7,395
435
88
5
0
185,710
1
L
Kumbhakarna
7,959
468
32
2
0
393,846
4
W
Aphrodite
7,101
418
52
3
0
337,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role