Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
C4NETTE5273
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,123 Elo+
Party 2
Amaterasu
Amaterasu
D4NeEx
Amaterasu
Level 69
God Stats
1W - 1L
1,099 SR
Queue Stats
83W - 88L
1,440 Elo+
Party 2
Loki
Loki
Stimu 4x4
Loki
Level 109
God Stats
1W - 3L
1,509 SR
Queue Stats
34W - 31L
1,438 Elo+
Party 2
Hades
Hades
xxSerpent14xx
Hades
Level 38
God Stats
1W - 2L
1,254 SR
Queue Stats
80W - 93L
1,427 Elo+
Party 2
Team Averages
Level 69
1,372 SR
1,386 Elo+

VS

Team Averages
Level 109
1,405 SR
1,463 Elo+
Zhong Kui
Zhong Kui
Aracraft44
Zhong Kui
Level 146
God Stats
1W - 0L
1,278 SR
Queue Stats
21W - 11L
1,600 Elo+
Solo
Poseidon
Poseidon
CaseraBlanca
Poseidon
Level 160
God Stats
4W - 3L
1,586 SR
Queue Stats
173W - 175L
1,496 Elo+
Solo
Neith
Neith
Pazicunj
Neith
Level 106
God Stats
9W - 8L
1,510 SR
Queue Stats
220W - 227L
1,426 Elo+
Solo
Yemoja
Yemoja
SlavicPagan6964
Yemoja
Level 64
God Stats
7W - 8L
1,475 SR
Queue Stats
346W - 356L
1,391 Elo+
Party 1
Geb
Geb
lysy27
Geb
Level 69
God Stats
2W - 4L
1,176 SR
Queue Stats
286W - 262L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
4 / 3 / 10
9,566
957
8,674
14,069
17,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
C4NETTE5273
Aphrodite
10
0 / 2 / 5
6,377
638
593
4,201
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Amaterasu
D4NeEx
Amaterasu
10
2 / 1 / 4
6,644
664
2,221
5,318
3,306
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Loki
16
7 / 3 / 3
8,548
855
17,074
9,228
4,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 7 / 5
7,670
767
6,649
12,227
8,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aracraft44
Zhong Kui
13
3 / 4 / 11
8,581
858
9,549
9,273
6,512
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
CaseraBlanca
Poseidon
15
7 / 5 / 5
9,222
922
9,919
8,662
3,085
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Pazicunj
Neith
16
5 / 1 / 9
9,587
959
12,074
11,666
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 2 / 15
9,375
938
3,136
10,193
6,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Geb
lysy27
Geb
13
1 / 4 / 13
8,906
891
6,534
15,113
11,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
15
Kills
16
16
Deaths
16
27
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
4
3
10
3
W
Zhong Kui
Aracraft44
Zhong Kui
3
4
11
2.13
L
Aphrodite
C4NETTE5273
Aphrodite
0
2
5
1.25
W
Poseidon
CaseraBlanca
Poseidon
7
5
5
1.9
L
Amaterasu
D4NeEx
Amaterasu
2
1
4
4
W
Neith
Pazicunj
Neith
5
1
9
9.5
W
0
2
15
3.75
L
Loki
7
3
3
2.83
W
Geb
lysy27
Geb
1
4
13
1.88
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,211
Damage
41,212
45,043
Taken
54,907
36,872
Mitigated
32,717
13,736
Healing
22,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,674
2,416
2,313
2,934
14,069
17,961
0
8,622
5,447
15,059
0
W
Zhong Kui
Aracraft44
Zhong Kui
9,549
2,287
506
2,422
9,273
6,512
966
2,775
6,498
17,561
0
L
Aphrodite
C4NETTE5273
Aphrodite
593
183
276
701
4,201
3,395
0
2,687
1,514
1,217
130
W
Poseidon
CaseraBlanca
Poseidon
9,919
755
144
338
8,662
3,085
1,525
2,788
5,874
26,134
607
L
Amaterasu
D4NeEx
Amaterasu
2,221
391
123
2,834
5,318
3,306
0
2,891
2,427
0
4,220
W
Neith
Pazicunj
Neith
12,074
3,053
63
2,939
11,666
4,789
2,441
3,200
8,466
0
35,551
W
3,136
711
7,437
2,667
10,193
6,751
592
2,779
7,414
10,005
0
L
Loki
17,074
1,937
0
1,403
9,228
4,046
0
5,705
3,523
0
33,143
W
Geb
lysy27
Geb
6,534
827
2,401
3,213
15,113
11,580
216
4,374
10,739
7,377
661
L
6,649
161
991
2,161
12,227
8,164
0
8,743
3,484
14,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,805
Gold Earned
45,671
65
Minions Killed
136
0
Camps Cleared
0
742,302
Distance Traveled
954,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,566
957
19
2
0
193,900
0
W
Zhong Kui
8,581
858
16
2
0
163,853
0
L
Aphrodite
6,377
638
1
0
0
64,654
0
W
Poseidon
9,222
922
47
5
0
208,155
0
L
Amaterasu
6,644
664
1
0
0
111,385
0
W
Neith
9,587
959
46
5
0
179,068
0
W
Yemoja
9,375
938
18
2
0
192,298
0
L
Loki
8,548
855
20
2
0
208,977
0
W
Geb
8,906
891
9
1
0
210,742
0
L
Hades
7,670
767
24
2
0
163,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role