Player Matchup

Guan Yu
Guan Yu
ArchAngelTitania
Guan Yu
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 49L
1,372 Elo+
Party 1
Hercules
Hercules
Darknesssoad
Hercules
Level 140
God Stats
4W - 2L
1,535 SR
Queue Stats
117W - 102L
1,515 Elo+
Solo
Hou Yi
Hou Yi
JuanPaDonoso
Hou Yi
Level 169
God Stats
5W - 8L
1,326 SR
Queue Stats
376W - 364L
1,406 Elo+
Solo
Kukulkan
Kukulkan
PineappleGod888
Kukulkan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,309 Elo+
Party 1
Bellona
Bellona
asce19977
Bellona
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 39L
1,377 Elo+
Party 1
Team Averages
Level 124
1,472 SR
1,396 Elo+

VS

Team Averages
Level 84
1,382 SR
1,469 Elo+
Apollo
Apollo
BizzleMac
Apollo
Level 123
God Stats
4W - 9L
1,293 SR
Queue Stats
373W - 366L
1,467 Elo+
Party 2
Mercury
Mercury
GliZZyJ
Mercury
Level 80
God Stats
0W - 2L
1,265 SR
Queue Stats
148W - 153L
1,428 Elo+
Party 2
Anubis
Anubis
MakinClouds
Anubis
Level 28
God Stats
1W - 1L
1,659 SR
Queue Stats
63W - 69L
1,417 Elo+
Party 2
Ix Chel
Ix Chel
MsTooHigh2Die
Ix Chel
Level 147
God Stats
9W - 13L
1,400 SR
Queue Stats
651W - 695L
1,544 Elo+
Solo
Ymir
Ymir
TurtleDaBeast
Ymir
Level 40
God Stats
1W - 5L
1,295 SR
Queue Stats
90W - 100L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 16
8,525
853
5,219
12,012
12,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Darknesssoad
Hercules
14
5 / 1 / 11
8,390
839
7,821
12,919
10,511
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
15
4 / 0 / 11
8,901
890
6,810
4,481
1,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
14
3 / 0 / 15
8,995
900
7,214
4,131
1,604
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
asce19977
Bellona
14
7 / 2 / 7
8,771
877
5,464
9,953
8,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BizzleMac
Apollo
15
0 / 3 / 1
8,145
815
3,187
6,058
2,502
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mercury
GliZZyJ
Mercury
7
0 / 9 / 2
5,803
580
3,043
8,138
2,082
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
13
0 / 2 / 2
7,078
708
9,376
5,940
2,991
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ix Chel
12
0 / 4 / 1
6,435
644
7,609
7,700
2,689
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 0
7,330
733
5,314
8,524
6,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
8
20
Kills
2
4
Deaths
21
60
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
16
9
L
Apollo
BizzleMac
Apollo
0
3
1
0.17
W
Hercules
Darknesssoad
Hercules
5
1
11
10.5
L
Mercury
GliZZyJ
Mercury
0
9
2
0.11
W
Hou Yi
4
0
11
9.5
L
Anubis
0
2
2
0.5
L
Ix Chel
0
4
1
0.13
W
Kukulkan
3
0
15
10.5
L
2
3
0
0.67
W
Bellona
asce19977
Bellona
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,528
Damage
28,529
43,496
Taken
36,360
35,096
Mitigated
16,778
22,007
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,219
453
5,476
5,614
12,012
12,710
555
5,407
6,605
0
13,504
L
Apollo
BizzleMac
Apollo
3,187
1,383
164
857
6,058
2,502
0
1,190
4,794
0
17,582
W
Hercules
Darknesssoad
Hercules
7,821
1,165
519
4,431
12,919
10,511
319
6,690
6,229
0
17,708
L
Mercury
GliZZyJ
Mercury
3,043
1,151
57
526
8,138
2,082
0
449
7,268
0
3,043
W
Hou Yi
6,810
1,477
1,078
1,473
4,481
1,920
955
2,160
2,321
0
21,980
L
Anubis
9,376
59
0
1,341
5,940
2,991
0
1,097
4,645
20,692
0
L
Ix Chel
7,609
513
1,489
1,714
7,700
2,689
0
2,408
5,146
17,625
0
W
Kukulkan
7,214
565
563
659
4,131
1,604
1,224
2,451
1,680
22,292
0
L
5,314
357
117
979
8,524
6,514
0
2,070
6,275
8,134
0
W
Bellona
asce19977
Bellona
5,464
193
1,268
926
9,953
8,351
348
5,591
4,362
0
9,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,582
Gold Earned
34,791
123
Minions Killed
81
0
Camps Cleared
0
1,026,355
Distance Traveled
829,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,525
853
8
1
0
221,681
0
L
Apollo
8,145
815
33
3
0
200,654
0
W
Hercules
8,390
839
19
2
0
193,665
0
L
Mercury
5,803
580
0
0
0
132,605
0
W
Hou Yi
8,901
890
46
5
0
172,154
0
L
Anubis
7,078
708
23
2
0
144,364
0
L
Ix Chel
6,435
644
20
2
0
164,479
0
W
Kukulkan
8,995
900
41
4
0
217,958
0
L
Ymir
7,330
733
5
1
0
187,082
0
W
Bellona
8,771
877
9
1
0
220,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role