Player Matchup

Pele
Pele
 
Pele
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CorpseCreator
Discordia
Level 158
God Stats
24W - 29L
1,532 SR
Queue Stats
470W - 475L
1,530 Elo+
Solo
Artio
Artio
Gausepohl1
Artio
Level 125
God Stats
9W - 10L
1,533 SR
Queue Stats
41W - 32L
1,576 Elo+
Solo
Geb
Geb
SaintSchwartz
Geb
Level 87
God Stats
6W - 7L
1,760 SR
Queue Stats
421W - 353L
1,627 Elo+
Party 1
Mulan
Mulan
goshakasha
Mulan
Level 29
God Stats
95W - 62L
1,669 SR
Queue Stats
164W - 156L
1,551 Elo+
Party 1
Team Averages
Level 111
1,599 SR
1,557 Elo+

VS

Team Averages
Level 125
1,577 SR
1,525 Elo+
Ra
Ra
 
Ra
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Snowzar
Hercules
Level 162
God Stats
2W - 1L
1,518 SR
Queue Stats
97W - 89L
1,594 Elo+
Solo
Kumbhakarna
Kumbhakarna
YeIIowSocks
Kumbhakarna
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 76L
1,492 Elo+
Party 2
Charybdis
Charybdis
Zenithkai
Charybdis
Level 97
God Stats
3W - 0L
1,684 SR
Queue Stats
56W - 62L
1,483 Elo+
Party 2
Nemesis
Nemesis
damagicgeek
Nemesis
Level 124
God Stats
17W - 11L
1,680 SR
Queue Stats
126W - 118L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 5 / 1
5,512
1,102
5,182
7,426
2,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
CorpseCreator
Discordia
10
0 / 0 / 1
5,659
1,132
9,263
1,833
529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
10
1 / 5 / 0
6,051
1,210
1,436
11,465
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
5,008
1,002
2,190
1,929
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
10
0 / 6 / 0
5,264
1,053
4,279
7,313
3,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

277

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 0 / 14
6,954
1,391
5,010
4,445
1,612
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Snowzar
Hercules
12
7 / 0 / 10
7,364
1,473
7,694
4,487
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
YeIIowSocks
Kumbhakarna
12
2 / 0 / 12
6,755
1,351
3,474
6,547
5,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Zenithkai
Charybdis
12
4 / 0 / 11
6,781
1,356
5,362
3,413
1,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
damagicgeek
Nemesis
11
2 / 1 / 13
6,357
1,271
4,775
5,408
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
78
1
Kills
18
18
Deaths
1
2
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
1
0.1
W
Ra
 
Ra
3
0
14
10
L
Discordia
CorpseCreator
Discordia
0
0
1
0.5
L
Artio
1
5
0
0.2
L
0
2
0
0
W
Hercules
Snowzar
Hercules
7
0
10
12
W
Kumbhakarna
YeIIowSocks
Kumbhakarna
2
0
12
8
W
Charybdis
Zenithkai
Charybdis
4
0
11
9.5
W
Nemesis
damagicgeek
Nemesis
2
1
13
8.5
L
Mulan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,350
Damage
26,315
29,966
Taken
24,300
16,394
Mitigated
12,775
2,636
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,182
662
0
547
7,426
2,461
0
2,799
4,584
0
15,897
W
Ra
 
Ra
5,010
500
790
1,965
4,445
1,612
0
1,945
2,382
15,103
0
L
Discordia
CorpseCreator
Discordia
9,263
420
0
0
1,833
529
0
682
1,078
25,917
0
L
Artio
1,436
34
197
1,259
11,465
8,865
0
2,413
8,902
6,614
0
L
2,190
39
0
0
1,929
654
0
585
1,344
3,263
0
W
Hercules
Snowzar
Hercules
7,694
1,875
0
1,096
4,487
2,373
0
2,543
1,845
0
13,379
W
Kumbhakarna
YeIIowSocks
Kumbhakarna
3,474
412
0
1,162
6,547
5,415
0
3,214
3,124
5,570
803
W
Charybdis
Zenithkai
Charybdis
5,362
2,429
0
1,150
3,413
1,265
0
1,871
1,421
0
21,811
W
Nemesis
damagicgeek
Nemesis
4,775
1,073
0
452
5,408
2,110
0
2,962
2,327
20
14,900
L
Mulan
4,279
755
0
633
7,313
3,885
0
1,392
5,894
0
8,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,494
Gold Earned
34,211
88
Minions Killed
109
5
Camps Cleared
6
411,890
Distance Traveled
554,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,512
1,102
29
6
0
97,829
0
W
Ra
6,954
1,391
36
7
1
115,090
0
L
Discordia
5,659
1,132
37
7
2
98,334
0
L
Artio
6,051
1,210
7
1
0
104,583
0
L
Geb
5,008
1,002
4
1
2
28,328
0
W
Hercules
7,364
1,473
10
2
1
122,910
0
W
Kumbhakarna
6,755
1,351
3
1
1
113,327
0
W
Charybdis
6,781
1,356
43
9
2
98,647
0
W
Nemesis
6,357
1,271
17
3
1
104,284
0
L
Mulan
5,264
1,053
11
2
1
82,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role