Player Matchup

Ymir
Ymir
ITz__Bate
Ymir
Level 57
God Stats
38W - 76L
1,422 SR
Queue Stats
82W - 168L
1,275 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LuckyEmma
Cu Chulainn
Level 28
God Stats
3W - 2L
1,297 SR
Queue Stats
29W - 86L
1,209 Elo+
Party 1
Kuzenbo
Kuzenbo
Nickdelrio241
Kuzenbo
Level 28
God Stats
1W - 0L
1,288 SR
Queue Stats
58W - 135L
1,278 Elo+
Party 1
Bacchus
Bacchus
darkgun03
Bacchus
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 109L
1,269 Elo+
Party 1
Cerberus
Cerberus
rocket_15rt
Cerberus
Level 55
God Stats
1W - 4L
1,053 SR
Queue Stats
69W - 149L
1,241 Elo+
Party 1
Team Averages
Level 44
1,312 SR
1,254 Elo+

VS

Team Averages
Level 69
1,476 SR
1,422 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
LukzMA
Anubis
Level 47
God Stats
10W - 6L
1,621 SR
Queue Stats
66W - 81L
1,397 Elo+
Solo
Erlang Shen
Erlang Shen
OGking5445
Erlang Shen
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 143L
1,448 Elo+
Solo
Da Ji
Da Ji
Srgt Frank
Da Ji
Level 84
God Stats
2W - 4L
1,459 SR
Queue Stats
273W - 378L
1,296 Elo+
Party 2
Danzaburou
Danzaburou
ivancito2006
Danzaburou
Level 64
God Stats
1W - 4L
1,299 SR
Queue Stats
95W - 95L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
5 / 2 / 0
7,035
586
4,570
9,837
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
LuckyEmma
Cu Chulainn
12
1 / 2 / 4
7,370
614
6,048
5,689
3,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
12
4 / 2 / 6
7,150
596
7,494
6,890
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
darkgun03
Bacchus
13
4 / 0 / 7
7,578
632
6,734
7,878
7,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
rocket_15rt
Cerberus
11
0 / 4 / 6
6,181
515
3,258
7,922
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 4 / 4
5,729
477
5,844
11,184
9,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
LukzMA
Anubis
10
1 / 7 / 1
6,372
531
3,171
9,012
4,170
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
OGking5445
Erlang Shen
10
0 / 2 / 0
5,600
467
2,038
11,096
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Da Ji
12
5 / 2 / 0
6,656
555
4,189
10,058
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
ivancito2006
Danzaburou
7
3 / 0 / 1
5,875
490
4,204
2,003
563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
10
10
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
4
4
0.75
W
Ymir
5
2
0
2.5
W
Cu Chulainn
LuckyEmma
Cu Chulainn
1
2
4
1.5
L
Anubis
LukzMA
Anubis
1
7
1
0.21
W
Kuzenbo
4
2
6
3.5
L
Erlang Shen
OGking5445
Erlang Shen
0
2
0
0
L
Da Ji
5
2
0
2.5
W
Bacchus
darkgun03
Bacchus
4
0
7
7.5
L
Danzaburou
ivancito2006
Danzaburou
3
0
1
3.5
W
Cerberus
rocket_15rt
Cerberus
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,104
Damage
19,446
38,216
Taken
43,353
25,850
Mitigated
24,706
9,917
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
5,844
738
0
2,152
11,184
9,419
0
5,674
5,349
21,162
0
W
Ymir
4,570
544
0
1,950
9,837
5,918
700
2,455
7,382
22,552
2,136
W
Cu Chulainn
LuckyEmma
Cu Chulainn
6,048
1,041
0
2,055
5,689
3,730
654
183
5,506
6,446
34,881
L
Anubis
LukzMA
Anubis
3,171
376
0
1,611
9,012
4,170
408
7,490
1,522
34,475
725
W
Kuzenbo
7,494
2,664
0
617
6,890
4,950
772
3,067
3,823
35,638
680
L
Erlang Shen
OGking5445
Erlang Shen
2,038
1,161
0
2,274
11,096
6,993
0
4,317
6,328
0
24,292
L
Da Ji
4,189
985
0
4,554
10,058
3,561
0
4,326
5,582
0
33,578
W
Bacchus
darkgun03
Bacchus
6,734
808
0
2,997
7,878
7,405
0
866
7,012
42,934
2,359
L
Danzaburou
ivancito2006
Danzaburou
4,204
1,615
0
1,012
2,003
563
0
1,011
992
0
21,142
W
Cerberus
rocket_15rt
Cerberus
3,258
30
0
2,298
7,922
3,847
1,107
2,360
5,562
30,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,314
Gold Earned
30,232
290
Minions Killed
219
0
Camps Cleared
0
1,234,572
Distance Traveled
1,086,292
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,729
477
22
2
0
241,592
4
W
Ymir
7,035
586
40
3
0
233,842
0
W
Cu Chulainn
7,370
614
64
5
0
255,363
0
L
Anubis
6,372
531
65
5
0
206,046
1
W
Kuzenbo
7,150
596
53
4
0
239,869
0
L
Erlang Shen
5,600
467
46
4
0
238,713
0
L
Da Ji
6,656
555
49
4
0
285,130
0
W
Bacchus
7,578
632
75
6
0
256,135
0
L
Danzaburou
5,875
490
37
3
0
114,811
0
W
Cerberus
6,181
515
58
5
0
249,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role