Player Matchup

Sun Wukong
Sun Wukong
Curipro569
Sun Wukong
Level 81
God Stats
3W - 1L
1,619 SR
Queue Stats
23W - 23L
1,465 Elo+
Party 2
Aphrodite
Aphrodite
Glitch86
Aphrodite
Level 98
God Stats
8W - 4L
1,515 SR
Queue Stats
8W - 5L
1,517 Elo+
Solo
Neith
Neith
Nicotec777
Neith
Level 58
God Stats
11W - 12L
1,581 SR
Queue Stats
66W - 66L
1,332 Elo+
Party 2
Agni
Agni
RenzoAkd
Agni
Level 49
God Stats
1W - 0L
1,382 SR
Queue Stats
23W - 43L
1,312 Elo+
Party 2
Bakasura
Bakasura
Shephard98
Bakasura
Level 43
God Stats
5W - 2L
1,573 SR
Queue Stats
38W - 23L
1,534 Elo+
Party 2
Team Averages
Level 66
1,534 SR
1,432 Elo+

VS

Team Averages
Level 103
1,624 SR
1,471 Elo+
Janus
Janus
CuculaD10S
Janus
Level 101
God Stats
18W - 20L
1,501 SR
Queue Stats
140W - 156L
1,446 Elo+
Party 1
Fenrir
Fenrir
ElAgu2342
Fenrir
Level 62
God Stats
3W - 2L
1,650 SR
Queue Stats
41W - 44L
1,460 Elo+
Party 1
Nut
Nut
ElGuieOMG
Nut
Level 107
God Stats
1W - 3L
1,497 SR
Queue Stats
57W - 69L
1,401 Elo+
Party 1
He Bo
He Bo
TKRSlyce
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 301L
1,501 Elo+
Solo
Ravana
Ravana
ro56675
Ravana
Level 142
God Stats
6W - 1L
1,974 SR
Queue Stats
28W - 26L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Curipro569
Sun Wukong
17
5 / 1 / 5
10,774
567
16,501
19,133
15,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Glitch86
Aphrodite
15
1 / 1 / 7
9,500
500
4,006
10,711
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
15
0 / 2 / 5
9,028
475
7,356
9,909
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
15
6 / 1 / 4
9,804
516
4,961
7,450
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Shephard98
Bakasura
18
6 / 3 / 5
11,124
585
13,160
18,722
8,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 4 / 3
8,868
467
6,311
9,780
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
ElAgu2342
Fenrir
13
3 / 5 / 0
8,143
429
9,804
15,282
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 2 / 1
9,578
504
8,968
12,349
4,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
TKRSlyce
He Bo
14
1 / 2 / 2
7,961
419
5,910
8,761
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
ro56675
Ravana
14
0 / 5 / 1
8,380
441
7,620
18,661
10,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
18
Kills
7
8
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
1
4
3
0.63
W
Sun Wukong
Curipro569
Sun Wukong
5
1
5
7.5
L
Fenrir
ElAgu2342
Fenrir
3
5
0
0.6
L
2
2
1
1.25
W
Aphrodite
Glitch86
Aphrodite
1
1
7
4.5
W
Neith
0
2
5
1.25
W
Agni
6
1
4
8
W
Bakasura
Shephard98
Bakasura
6
3
5
2.83
L
He Bo
TKRSlyce
He Bo
1
2
2
1
L
Ravana
ro56675
Ravana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,984
Damage
38,613
65,925
Taken
64,833
36,017
Mitigated
27,753
36,246
Healing
23,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
6,311
46
0
1,086
9,780
3,417
0
3,248
6,142
68,323
985
W
Sun Wukong
Curipro569
Sun Wukong
16,501
3,863
0
7,620
19,133
15,419
530
812
18,281
0
73,817
L
Fenrir
ElAgu2342
Fenrir
9,804
3,878
0
7,120
15,282
5,628
0
684
13,324
0
54,713
L
8,968
4,437
0
6,602
12,349
4,931
0
2,411
9,828
0
92,480
W
Aphrodite
Glitch86
Aphrodite
4,006
20
5,590
7,852
10,711
6,130
566
4,345
6,262
23,633
0
W
Neith
7,356
2,288
0
2,463
9,909
3,669
85
1,786
8,099
0
73,686
W
Agni
4,961
206
0
560
7,450
2,001
255
2,954
4,252
39,191
0
W
Bakasura
Shephard98
Bakasura
13,160
8,994
0
12,161
18,722
8,798
1,193
1,691
16,849
0
74,952
L
He Bo
TKRSlyce
He Bo
5,910
283
0
2,986
8,761
3,232
0
2,332
6,277
49,969
191
L
Ravana
ro56675
Ravana
7,620
2,489
0
6,117
18,661
10,545
0
292
16,405
0
59,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,230
Gold Earned
42,930
519
Minions Killed
539
0
Camps Cleared
0
1,974,582
Distance Traveled
1,697,354
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,868
467
133
7
0
425,656
3
W
Sun Wukong
10,774
567
96
5
0
388,191
0
L
Fenrir
8,143
429
92
5
0
300,828
0
L
Nut
9,578
504
135
7
0
332,828
0
W
Aphrodite
9,500
500
53
3
0
425,181
6
W
Neith
9,028
475
130
7
0
381,530
3
W
Agni
9,804
516
72
4
0
374,855
0
W
Bakasura
11,124
585
168
9
0
404,825
0
L
He Bo
7,961
419
81
4
0
319,184
3
L
Ravana
8,380
441
98
5
0
318,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role